0 | 0:00 | DEBUG | Using configuration file PurpleWaveAIIDE.config.json
0 | 0:00 | DEBUG | Human: false
0 | 0:00 | DEBUG | Ladder: false
0 | 0:00 | DEBUG | Livestream: false
0 | 0:00 | DEBUG | Tournament: true
0 | 0:00 | DEBUG | Round-robin: true
0 | 0:00 | DEBUG | Elimination: false
0 | 0:00 | DEBUG | Pretraining: false
0 | 0:00 | DEBUG | Debugging: false
0 | 0:00 | DEBUG | DebuggingLive: false
0 | 0:00 | DEBUG | Log stdout: false
0 | 0:00 | DEBUG | Frame MS target: 35
0 | 0:00 | DEBUG | Frame MS limit: 35
0 | 0:00 | DEBUG | Fixed build: 
0 | 0:00 | DEBUG | Melee on Largo 1.5 at (4)Largo_1.5.scx as PurpleWave (Us, always Protoss) with InfestedArtosis (Enemy, always Zerg)
0 | 0:00 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus #7 750/750 (750/750) [288, 272](9, 8)
0 | 0:00 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-largo.json
0 | 0:00 | DEBUG | 116 minerals have cached steady zippers
0 | 0:00 | DEBUG | Russia (Shenzhen - Our natural) [39, 10]: CREATED WALL
0 | 0:00 | DEBUG | Permutations:       2
0 | 0:00 | DEBUG | Tiles considered:   27
0 | 0:00 | DEBUG | Constraints:      WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge))
0 | 0:00 | DEBUG | Acceptable walls:
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge)) -> Buildings: ArrayBuffer(([32, 15],Gateway), ([36, 17],Forge), ([37, 13],Photon Cannon), ([35, 12],Photon Cannon), ([31, 13],Photon Cannon), ([41, 15],Photon Cannon), ([41, 13],Photon Cannon), ([35, 10],Photon Cannon), ([43, 15],Photon Cannon), ([42, 11],Photon Cannon), ([43, 13],Photon Cannon), ([45, 12],Photon Cannon), ([47, 12],Photon Cannon), ([48, 10],Photon Cannon), ([46, 4],Photon Cannon), ([39, 13],Pylon), ([47, 8],Pylon), ([33, 9],Pylon)), Gap: Some([39, 18]), Hallway: ArrayBuffer([39, 18], [39, 17], [39, 16], [38, 16], [37, 16], [36, 16], [36, 15], [36, 14], [35, 14], [34, 14], [34, 13], [33, 13], [33, 12], [33, 11], [32, 11], [31, 11], [30, 11], [30, 10], [29, 10], [29, 9])
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge)) -> Buildings: ArrayBuffer(([32, 16],Forge), ([35, 16],Gateway)), Gap: Some([39, 18]), Hallway: List()
0 | 0:00 | DEBUG | All scores:
0 | 0:00 | DEBUG | Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge)) -> Buildings: ArrayBuffer(([32, 15],Gateway), ([36, 17],Forge), ([37, 13],Photon Cannon), ([35, 12],Photon Cannon), ([31, 13],Photon Cannon), ([41, 15],Photon Cannon), ([41, 13],Photon Cannon), ([35, 10],Photon Cannon), ([43, 15],Photon Cannon), ([42, 11],Photon Cannon), ([43, 13],Photon Cannon), ([45, 12],Photon Cannon), ([47, 12],Photon Cannon), ([48, 10],Photon Cannon), ([46, 4],Photon Cannon), ([39, 13],Pylon), ([47, 8],Pylon), ([33, 9],Pylon)), Gap: Some([39, 18]), Hallway: ArrayBuffer([39, 18], [39, 17], [39, 16], [38, 16], [37, 16], [36, 16], [36, 15], [36, 14], [35, 14], [34, 14], [34, 13], [33, 13], [33, 12], [33, 11], [32, 11], [31, 11], [30, 11], [30, 10], [29, 10], [29, 9])
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge)) -> Buildings: ArrayBuffer(([32, 16],Forge), ([35, 16],Gateway)), Gap: Some([39, 18]), Hallway: List()
0 | 0:00 | DEBUG | 
0 | 0:00 | DEBUG | Choosing tournament policy StrategySelectionGreedy
0 | 0:00 | DEBUG | Activating strategy PvZ1BaseReactive
0 | 0:00 | DEBUG | Game start time:  Tue Nov 04 00:49:50 NST 2025
0 | 0:00 | DEBUG | OS:               Windows 10 10.0 amd64
0 | 0:00 | DEBUG | JRE:              Oracle Corporation - 1.8.0_421
0 | 0:00 | DEBUG | CPUs available:   12
0 | 0:00 | DEBUG | System memory:    8263 MB
0 | 0:00 | DEBUG | JVM arguments     -XX:MaxGCPauseMillis=15 -Xms2048m -Xmx2048m
0 | 0:00 | DEBUG | Live debugging:   false
0 | 0:00 | DEBUG | Buffer capacity:  42
0 | 0:00 | DEBUG | Using buffer?     true
0 | 0:00 | DEBUG | JVM Max memory:   2047 MB
0 | 0:00 | DEBUG | JVM Total memory: 2047 MB
0 | 0:00 | DEBUG | JVM Free memory:  1644 MB
0 | 0:00 | DEBUG | JVM Used memory:  403 MB
0 | 0:00 | DEBUG | JVM Used, heap:   403 MB
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, current:          0 MB used | 89 MB init | 96 MB max | 96 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, peak:             89 MB used | 89 MB init | 96 MB max | 96 MB committed
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, current: 6 MB used | 0 MB init | 1073 MB max | 6 MB committed
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, peak:    6 MB used | 0 MB init | 1073 MB max | 6 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, current:             16 MB used | 2 MB init | 251 MB max | 16 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, peak:                16 MB used | 2 MB init | 251 MB max | 16 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, current:              39 MB used | 0 MB init | 0 MB max | 47 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, peak:                 39 MB used | 0 MB init | 0 MB max | 47 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, current:                 186 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, peak:                    186 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, current:              217 MB used | 537 MB init | 521 MB max | 519 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, peak:                 537 MB used | 537 MB init | 603 MB max | 537 MB committed
0 | 0:00 | DEBUG | This copy of PurpleWave was packaged for distribution on Tue Oct 21 22:54:10 EDT 2025
0 | 0:00 | DEBUG | This copy of PurpleWave came from Git revision b193b3c8b81f9969bde211669eb2a9dda5a34db0
0 | 0:00 | DEBUG | JBWAPI autocontinue: false
0 | 0:00 | DEBUG | JBWAPI debugConnection: true
0 | 0:00 | DEBUG | JBWAPI async: true
0 | 0:00 | DEBUG | JBWAPI async unsafe: true
0 | 0:00 | DEBUG | JBWAPI async frame buffer size: 10
0 | 0:00 | DEBUG | JBWAPI unlimited frame zero: true
0 | 0:00 | DEBUG | JBWAPI max frame duration: 30ms
0 | 0:00 | DEBUG | Map file: (4)Largo_1.5.scx
0 | 0:00 | DEBUG | Map hash: 4176c3dd9e8cd11d3da1323b4c17e059d06a8fed
0 | 0:00 | DEBUG | Map id: largo
0 | 0:00 | DEBUG | Start: 2 o'clock
0 | 0:00 | DEBUG | Rush distance: 185
0 | 0:00 | DEBUG | PvZExpand: Won 272 of 287 games (95.5 weighted). 94% raw, 92% weighted
0 | 0:00 | DEBUG | PvZSpeedlot: Won 285 of 302 games (100.0 weighted). 94% raw, 92% weighted
0 | 0:00 | DEBUG | PvZ1BaseReactive: Won 286 of 304 games (100.9 weighted). 94% raw, 91% weighted
0 | 0:00 | DEBUG | PvZFFE: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZGoon: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZMuscle: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZTech: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZReaver: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZ1GateCoreExpand: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZ1GateCoreYoloSpeedlot: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZ1GateCoreYoloDragoon: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | PvZ2Gate4Gate: Won 0 of 0 games (0.0 weighted). 90% raw, 90% weighted
0 | 0:00 | DEBUG | Win probability by branch
0 | 0:00 | DEBUG | 92% PvZ1BaseReactive + PvZSpeedlot + PvZExpand
0 | 0:00 | DEBUG | 91% PvZ1BaseReactive + PvZGoon + PvZExpand
0 | 0:00 | DEBUG | 91% PvZ1BaseReactive + PvZReaver + PvZExpand
0 | 0:00 | DEBUG | 91% PvZ1BaseReactive + PvZSpeedlot + PvZMuscle
0 | 0:00 | DEBUG | 91% PvZ1BaseReactive + PvZSpeedlot + PvZTech
0 | 0:00 | DEBUG | 90% PvZ1BaseReactive + PvZReaver + PvZTech
0 | 0:00 | DEBUG | 90% PvZ1BaseReactive + PvZReaver + PvZMuscle
0 | 0:00 | DEBUG | 90% PvZ1BaseReactive + PvZGoon + PvZMuscle
0 | 0:00 | DEBUG | 90% PvZ1BaseReactive + PvZGoon + PvZTech
0 | 0:00 | DEBUG | 90% PvZ1GateCoreYoloSpeedlot
0 | 0:00 | DEBUG | 89% PvZFFE
0 | 0:00 | DEBUG | 89% PvZ2Gate4Gate
0 | 0:00 | DEBUG | 89% PvZ1GateCoreExpand
0 | 0:00 | DEBUG | 89% PvZ1GateCoreYoloDragoon
0 | 0:00 | DEBUG | Latency: LF3 (Turn size 1)
0 | 0:00 | DEBUG | Frame 0 (secs): 3
0 | 0:00 | DEBUG | Opponents: InfestedArtosis
0 | 0:00 | DEBUG | Rush distances: 165, 165, 167, 167, 168, 168, 172, 172, 221, 221, 222, 222
0 | 0:00 | DEBUG | Mean rush distance: 185
0 | 0:00 | DEBUG | Playbook: TournamentPlaybook
0 | 0:00 | DEBUG | Policy: StrategySelectionTournament
0 | 0:00 | DEBUG | Enemy race: Zerg
0 | 0:00 | DEBUG | Strategy: PvZExpand PvZ1BaseReactive PvZSpeedlot
0 | 0:00 | DEBUG | Our bases: 1
0 | 0:00 | DEBUG | Enemy bases: 0
0 | 0:00 | DEBUG | Our mining bases: 1
0 | 0:00 | DEBUG | Enemy mining bases: 0
0 | 0:00 | DEBUG | Our max mining: 1
0 | 0:00 | DEBUG | Enemy max mining: 1
0 | 0:00 | DEBUG | Our techs: 
0 | 0:00 | DEBUG | Enemy techs: 
0 | 0:00 | DEBUG | Our upgrades: 
0 | 0:00 | DEBUG | Enemy upgrades: 
0 | 0:00 | DEBUG | Our Factories: 0
0 | 0:00 | DEBUG | Our Barracks: 0
0 | 0:00 | DEBUG | Our Gateways: 0
0 | 0:00 | DEBUG | Our Hatcheries: 0
0 | 0:00 | DEBUG | Enemy Factories: 0
0 | 0:00 | DEBUG | Enemy Barracks: 0
0 | 0:00 | DEBUG | Enemy Gateways: 0
0 | 0:00 | DEBUG | Enemy Hatcheries: 0
0 | 0:00 | DEBUG | Safe defending: true
0 | 0:00 | DEBUG | Safe pushing: true
0 | 0:00 | DEBUG | Safe skirmishing: true
0 | 0:00 | DEBUG | Skirmish > Defense: false
0 | 0:00 | DEBUG | Kill potential: true
0 | 0:00 | DEBUG | Aggression: 0.75
0 | 0:00 | DEBUG | Want to attack: false
0 | 0:00 | DEBUG | Want to harass: false
0 | 0:00 | DEBUG | Monitor bases: false
0 | 0:00 | DEBUG | Fingerprints: &ZerglingOnly
0 | 0:00 | DEBUG | Status: PvZ1BaseReactive, Expand, Gates1012, Speedlot
0 | 0:00 | DEBUG | Performance danger: false
0 | 0:00 | DEBUG | Sluggishness: 0
0 | 0:00 | DEBUG | Gas worker floor: 0
0 | 0:00 | DEBUG | Gas worker ceiling: 200
0 | 0:00 | DEBUG | Gas worker ratio: 0.3
0 | 0:00 | DEBUG | Gas limit floor: 0
0 | 0:00 | DEBUG | Gas limit ceiling: 500
0 | 0:00 | DEBUG | Active tactics: TacticGather
0 | 0:00 | DEBUG | Pulling workers: false
0 | 0:00 | DEBUG | Main fully scouted: false
1 | 0:00 | DEBUG | Frame 0 (secs) changed from 3 to 4
1173 | 0:48 | DEBUG | Active tactics
  Was: TacticGather
  Now: Group: Debugging.EnumerateUnits$@61242a4d(groupUnits), TacticGather
1844 | 1:16 | DEBUG | Discovered first Drone
1844 | 1:16 | DEBUG | Foe Drone #143 40/40  [816, 3060](25, 95) projects to arrive in 833 frames at 1:51
1922 | 1:20 | DEBUG | Our Gateways changed from 0 to 1
2006 | 1:23 | DEBUG | Discovered first Overlord
2006 | 1:23 | DEBUG | Foe Overlord #148 200/200  [343, 3492](10, 109) projects to arrive in 3920 frames at 4:06
2026 | 1:24 | DEBUG | Inferred enemy main from presence of creep: ? Neutral main Seoul, Kazakhstan, Borneo  [5, 117]
2030 | 1:24 | DEBUG | Assuming InfestedArtosis owns ? Enemy main Seoul, Kazakhstan, Borneo  [5, 117] as implicit starting location
2031 | 1:24 | DEBUG | Enemy bases changed from 0 to 1
2031 | 1:24 | DEBUG | Enemy mining bases changed from 0 to 1
2058 | 1:25 | DEBUG | &CompleteBy matched: 1 IsHatchlike complete by 3:40. Incomplete: []
2058 | 1:25 | DEBUG | Enemy Hatcheries changed from 0 to 1
2058 | 1:25 | DEBUG | Discovered first Egg
2058 | 1:25 | DEBUG | Foe Egg 1:25 #153 200/200  [357, 3750](11, 117) projects to arrive in 86400 frames at 61:25
2058 | 1:25 | DEBUG | Discovered first Hatchery
2058 | 1:25 | DEBUG | Foe Hatchery #24 1250/1250  [288, 3760](9, 117) is already complete
2063 | 1:25 | DEBUG | &CompleteBy matched: 1 IsHatchlike complete by 3:29. Incomplete: []
2067 | 1:26 | DEBUG | Skirmish > Defense changed from false to true
2073 | 1:26 | DEBUG | Kill potential changed from true to false
2076 | 1:26 | DEBUG | Discovered first Larva
2076 | 1:26 | DEBUG | Foe Larva #156 25/25  [347, 3760](10, 117) projects to arrive in 86400 frames at 61:26
2522 | 1:45 | DEBUG | Our Gateways changed from 1 to 2
2725 | 1:53 | DEBUG | LatePool matched: (No reason)
2725 | 1:53 | DEBUG | &Or matched: Matched children: [LatePool matched: (No reason)]
2725 | 1:53 | DEBUG | &HatchFirst matched: Unmatched children: []
2725 | 1:53 | DEBUG | &Or matched: Matched children: [&HatchFirst matched: Unmatched children: []]
2725 | 1:53 | DEBUG | &12Hatch matched: Unmatched children: []
2725 | 1:53 | DEBUG | Fingerprints
  Was: &ZerglingOnly
  Now: &HatchFirst &12Hatch &ZerglingOnly
2726 | 1:53 | DEBUG | Want to attack changed from false to true
2726 | 1:53 | DEBUG | Status
  Was: PvZ1BaseReactive, Expand, Gates1012, Speedlot
  Now: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot
2726 | 1:53 | DEBUG | Discovered first Spawning Pool
2726 | 1:53 | DEBUG | Foe Spawning Pool 2:39 #156 131/750  [464, 3840](14, 120) projects to complete in 1102 frames at 2:39. Proximity: 0.04444444444444445 between [7, 7] and [7, 116]
2734 | 1:53 | DEBUG | &CompleteBy matched: 1 Spawning Pool complete by 3:40. Incomplete: []
2734 | 1:53 | DEBUG | &12Hatch11Pool matched: Unmatched children: []
2734 | 1:53 | DEBUG | &And matched: Unmatched children: []
2734 | 1:53 | DEBUG | &Or matched: Matched children: [&And matched: Unmatched children: []]
2734 | 1:53 | DEBUG | &12Hatch11Pool13Hatch matched: Unmatched children: []
2734 | 1:53 | DEBUG | &Or matched: Matched children: [&12Hatch11Pool13Hatch matched: Unmatched children: []]
2734 | 1:53 | DEBUG | &3HatchGas matched: Unmatched children: []
2734 | 1:53 | DEBUG | &Not unmatched: [&HatchFirst matched: Unmatched children: []; &3HatchGas matched: Unmatched children: []]
2734 | 1:53 | DEBUG | &Not unmatched: [&3HatchGas matched: Unmatched children: []]
2734 | 1:53 | DEBUG | Fingerprints
  Was: &HatchFirst &12Hatch &ZerglingOnly
  Now: &HatchFirst &12Hatch &12Hatch11Pool &12Hatch11Pool13Hatch &3HatchGas &ZerglingOnly
2783 | 1:55 | DEBUG | Main fully scouted changed from false to true
2849 | 1:58 | DEBUG | Want to attack changed from true to false
2849 | 1:58 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot
  Now: PvZ1BaseReactive, Expand, Gates1012, Speedlot
3494 | 2:25 | DEBUG | Active tactics
  Was: Group: Debugging.EnumerateUnits$@61242a4d(groupUnits), TacticGather
  Now: TacticGather
3496 | 2:25 | DEBUG | Active tactics
  Was: TacticGather
  Now: Hold Guang, TacticGather
3510 | 2:26 | DEBUG | Skirmish > Defense changed from true to false
3510 | 2:26 | DEBUG | Kill potential changed from false to true
3516 | 2:26 | DEBUG | Want to attack changed from false to true
3516 | 2:26 | DEBUG | Status
  Was: PvZ1BaseReactive, Expand, Gates1012, Speedlot
  Now: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot
3517 | 2:26 | DEBUG | Active tactics
  Was: Hold Guang, TacticGather
  Now: Hold Guang, PushMain Seou, TacticGather
3525 | 2:26 | DEBUG | Active tactics
  Was: Hold Guang, PushMain Seou, TacticGather
  Now: PushMain Seou, TacticGather
4519 | 3:08 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather
  Now: Raze Seou, TacticGather
4570 | 3:10 | DEBUG | &CompleteBy matched: 1 Object complete by 3:35. Incomplete: []
4570 | 3:10 | DEBUG | &GasCompleteBy matched: PumpProof(&CompleteBy)
4570 | 3:10 | DEBUG | Discovered first Extractor
4570 | 3:10 | DEBUG | Foe Extractor #105 750/750  [288, 3584](9, 112) is already complete
4588 | 3:11 | DEBUG | Discovered first Zergling
4588 | 3:11 | DEBUG | Foe Zergling #176 35/35  [301, 3655](9, 114) projects to arrive in 962 frames at 3:51
4590 | 3:11 | DEBUG | Safe skirmishing changed from true to false
4605 | 3:11 | DEBUG | Kill potential changed from true to false
4726 | 3:16 | DEBUG | Kill potential changed from false to true
4792 | 3:19 | DEBUG | Active tactics
  Was: Raze Seou, TacticGather
  Now: PushMain Seou, TacticGather
5078 | 3:31 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot
  Now: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
5078 | 3:31 | DEBUG | Gas worker ceiling changed from 200 to 0
5209 | 3:37 | DEBUG | Our Gateways changed from 2 to 3
5212 | 3:37 | DEBUG | Gas worker ceiling changed from 0 to 200
5223 | 3:37 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather
  Now: Raze Seou, TacticGather
5279 | 3:39 | DEBUG | Discovered first Creep Colony
5279 | 3:39 | DEBUG | Foe Creep Colony 3:39 #153 400/400  [384, 3616](12, 113) projects to complete in -1 frames at 3:39. Proximity: 0.03799336038362228 between [7, 7] and [7, 116]
5286 | 3:40 | DEBUG | Discovered first Sunken Colony
5286 | 3:40 | DEBUG | Foe Sunken Colony 3:52 #153 400/300  [384, 3616](12, 113) projects to complete in 297 frames at 3:52. Proximity: 0.03799336038362228 between [7, 7] and [7, 116]
5593 | 3:53 | DEBUG | Kill potential changed from true to false
5593 | 3:53 | DEBUG | Want to attack changed from true to false
5593 | 3:53 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
  Now: PvZ1BaseReactive, Expand, Gates1012, Speedlot, Speedlings
5594 | 3:53 | DEBUG | Active tactics
  Was: Raze Seou, TacticGather
  Now: Raze Seou, TacticGather, Withdraw Shenz
5596 | 3:53 | DEBUG | Active tactics
  Was: Raze Seou, TacticGather, Withdraw Shenz
  Now: TacticGather, Withdraw Shenz
5944 | 4:07 | DEBUG | Kill potential changed from false to true
5945 | 4:07 | DEBUG | Want to attack changed from false to true
5945 | 4:07 | DEBUG | Status
  Was: PvZ1BaseReactive, Expand, Gates1012, Speedlot, Speedlings
  Now: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
5945 | 4:07 | DEBUG | Active tactics
  Was: TacticGather, Withdraw Shenz
  Now: PushMain Seou, TacticGather, Withdraw Shenz
5946 | 4:07 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather, Withdraw Shenz
  Now: PushMain Seou, TacticGather
5982 | 4:09 | DEBUG | Kill potential changed from true to false
5982 | 4:09 | DEBUG | Want to attack changed from true to false
5982 | 4:09 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
  Now: PvZ1BaseReactive, Expand, Gates1012, Speedlot, Speedlings
5983 | 4:09 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather
  Now: PushMain Seou, TacticGather, Withdraw Shenz
5984 | 4:09 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather, Withdraw Shenz
  Now: TacticGather, Withdraw Shenz
5986 | 4:09 | ERROR | An exception was thrown on frame 5986
5986 | 4:09 | ERROR | NullPointerException
null
ProxyBwapi.UnitInfo.FriendlyUnitInfo.loadedUnitCount(): 112
Information.Battles.Prediction.Simulation.Simulacrum.reset(): 102
Information.Battles.Prediction.Simulation.Simulation.$anonfun$step$6(): 41
Information.Battles.Prediction.Simulation.Simulation.$anonfun$step$6$adapted(): 41
scala.collection.TraversableViewLike$Mapped.$anonfun$foreach$2(): 184
scala.collection.IndexedSeqOptimized.foreach(): 36
scala.collection.IndexedSeqOptimized.foreach$(): 33
scala.collection.mutable.IndexedSeqLike$$anon$1.foreach(): 55
scala.collection.TraversableViewLike$Mapped.foreach(): 183
scala.collection.TraversableViewLike$Mapped.foreach$(): 182
scala.collection.SeqViewLike$$anon$4.foreach(): 199
Information.Battles.Prediction.Simulation.Simulation.step(): 41
Information.Battles.Prediction.Simulation.Simulation.$anonfun$runAsynchronously$1(): 172
java.lang.Thread.run(): -1
5986 | 4:09 | DEBUG | Activating strategy PvZSpeedlot
6243 | 4:20 | DEBUG | Want to attack changed from false to true
6243 | 4:20 | DEBUG | Status
  Was: PvZ1BaseReactive, Expand, Gates1012, Speedlot, Speedlings
  Now: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
6243 | 4:20 | DEBUG | Active tactics
  Was: TacticGather, Withdraw Shenz
  Now: Contain Dhak, TacticGather, Withdraw Shenz
6246 | 4:20 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather, Withdraw Shenz
  Now: Contain Dhak, TacticGather
6295 | 4:22 | DEBUG | Want to attack changed from true to false
6295 | 4:22 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
  Now: PvZ1BaseReactive, Expand, Gates1012, Speedlot, Speedlings
6295 | 4:22 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: Contain Dhak, TacticGather, Withdraw Shenz
6296 | 4:22 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather, Withdraw Shenz
  Now: TacticGather, Withdraw Shenz
6440 | 4:28 | DEBUG | Want to attack changed from false to true
6440 | 4:28 | DEBUG | Status
  Was: PvZ1BaseReactive, Expand, Gates1012, Speedlot, Speedlings
  Now: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
6440 | 4:28 | DEBUG | Active tactics
  Was: TacticGather, Withdraw Shenz
  Now: Contain Sri , TacticGather, Withdraw Shenz
6441 | 4:28 | DEBUG | Active tactics
  Was: Contain Sri , TacticGather, Withdraw Shenz
  Now: Contain Sri , TacticGather
6447 | 4:28 | DEBUG | Kill potential changed from false to true
6450 | 4:28 | DEBUG | Active tactics
  Was: Contain Sri , TacticGather
  Now: PushMain Seou, TacticGather
6472 | 4:29 | DEBUG | Kill potential changed from true to false
6473 | 4:29 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather
  Now: Contain Sri , TacticGather
6550 | 4:32 | DEBUG | Active tactics
  Was: Contain Sri , TacticGather
  Now: Contain Seou, TacticGather
6797 | 4:43 | DEBUG | Active tactics
  Was: Contain Seou, TacticGather
  Now: Contain Dhak, TacticGather
6813 | 4:43 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: Contain Seou, TacticGather
6821 | 4:44 | DEBUG | Active tactics
  Was: Contain Seou, TacticGather
  Now: Contain Dhak, TacticGather
6914 | 4:48 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: PushExpo Seou, TacticGather
6916 | 4:48 | DEBUG | Active tactics
  Was: PushExpo Seou, TacticGather
  Now: Contain Dhak, TacticGather
6918 | 4:48 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: PushExpo Seou, TacticGather
6946 | 4:49 | DEBUG | Active tactics
  Was: PushExpo Seou, TacticGather
  Now: Contain Seou, TacticGather
6961 | 4:50 | DEBUG | Active tactics
  Was: Contain Seou, TacticGather
  Now: Raze Seou, TacticGather
7148 | 4:57 | DEBUG | Kill potential changed from false to true
7158 | 4:58 | DEBUG | Kill potential changed from true to false
7162 | 4:58 | DEBUG | Kill potential changed from false to true
7177 | 4:59 | DEBUG | Kill potential changed from true to false
7477 | 5:11 | DEBUG | Detecting ownership of base from visible town hall: Foe Hatchery 6:26 #8 125/1250  [320, 2928](10, 91)
7477 | 5:11 | DEBUG | Enemy Hatcheries changed from 1 to 2
7477 | 5:11 | DEBUG | Active tactics
  Was: Raze Seou, TacticGather
  Now: Raze Dhak, TacticGather
7478 | 5:11 | DEBUG | Enemy bases changed from 1 to 2
7478 | 5:11 | DEBUG | Enemy mining bases changed from 1 to 2
7480 | 5:11 | DEBUG | Recording first enemy expansion frame
7486 | 5:11 | DEBUG | Enemy max mining changed from 1 to 2
7764 | 5:23 | DEBUG | Enemy Hatcheries changed from 2 to 1
7767 | 5:23 | DEBUG | Detecting absent base: ? Neutral natural Dhaka, Italy, Borneo  [6, 91]
7768 | 5:23 | DEBUG | Enemy bases changed from 2 to 1
7768 | 5:23 | DEBUG | Enemy mining bases changed from 2 to 1
7768 | 5:23 | DEBUG | Active tactics
  Was: Raze Dhak, TacticGather
  Now: Contain Seou, TacticGather
7769 | 5:23 | DEBUG | Enemy max mining changed from 2 to 1
7783 | 5:24 | DEBUG | Active tactics
  Was: Contain Seou, TacticGather
  Now: Contain Dhak, TacticGather
7805 | 5:25 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: Contain Seou, TacticGather
7816 | 5:25 | DEBUG | Active tactics
  Was: Contain Seou, TacticGather
  Now: Contain Dhak, TacticGather
7828 | 5:26 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: Contain Seou, TacticGather
7838 | 5:26 | DEBUG | Active tactics
  Was: Contain Seou, TacticGather
  Now: Contain Dhak, TacticGather
7865 | 5:27 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: Contain Seou, TacticGather
7874 | 5:28 | DEBUG | Active tactics
  Was: Contain Seou, TacticGather
  Now: Contain Dhak, TacticGather
7878 | 5:28 | DEBUG | Kill potential changed from false to true
7878 | 5:28 | DEBUG | Active tactics
  Was: Contain Dhak, TacticGather
  Now: PushMain Seou, TacticGather
7939 | 5:30 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather
  Now: Raze Seou, TacticGather
8028 | 5:34 | DEBUG | Kill potential changed from true to false
8032 | 5:34 | DEBUG | Kill potential changed from false to true
8035 | 5:34 | DEBUG | Kill potential changed from true to false
8038 | 5:34 | DEBUG | Kill potential changed from false to true
8041 | 5:35 | DEBUG | Kill potential changed from true to false
8057 | 5:35 | DEBUG | Kill potential changed from false to true
8086 | 5:36 | DEBUG | Kill potential changed from true to false
8136 | 5:39 | DEBUG | Kill potential changed from false to true
8853 | 6:08 | DEBUG | Wall clock: 1 minutes elapsed. Checkpoint game speed: 6.15x. Total game speed: 6.15x
8984 | 6:14 | DEBUG | Enemy upgrades
  Was: 
  Now: Metabolic Boost = 1
9619 | 6:40 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, Speedlot, Speedlings
  Now: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, SpeedlotReaver, Speedlings
9694 | 6:43 | DEBUG | Enemy Hatcheries changed from 1 to 0
9698 | 6:44 | DEBUG | Detecting absent base: ? Neutral main Seoul, Kazakhstan, Borneo  [5, 117]
9698 | 6:44 | DEBUG | Active tactics
  Was: Raze Seou, TacticGather
  Now: PushMain Seou, TacticGather
9699 | 6:44 | DEBUG | Enemy bases changed from 1 to 0
9699 | 6:44 | DEBUG | Enemy mining bases changed from 1 to 0
9999 | 6:56 | DEBUG | Active tactics
  Was: PushMain Seou, TacticGather
  Now: PushMain Jaka, TacticGather
10083 | 7:00 | DEBUG | Active tactics
  Was: PushMain Jaka, TacticGather
  Now: PushMain Jaka, ScoutExpansions, TacticGather
10216 | 7:05 | DEBUG | Aggression changed from 0.75 to 1.5
10216 | 7:05 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Expand, Gates1012, SpeedlotReaver, Speedlings
  Now: PvZ1BaseReactive, TimingAttack, Expand, Gates1012, SpeedlotReaver, Speedlings
10216 | 7:05 | DEBUG | Active tactics
  Was: PushMain Jaka, ScoutExpansions, TacticGather
  Now: ClearExpansionBlockers, PushMain Jaka, ScoutExpansions, TacticGather
10523 | 7:18 | DEBUG | Enemy Hatcheries changed from 0 to 1
10525 | 7:18 | DEBUG | Active tactics
  Was: ClearExpansionBlockers, PushMain Jaka, ScoutExpansions, TacticGather
  Now: ClearExpansionBlockers, PushMain Shan, ScoutExpansions, TacticGather
10527 | 7:18 | DEBUG | Detecting ownership of base from visible town hall: Foe Hatchery #167 1250/1250  [1632, 3824](51, 119)
10528 | 7:18 | DEBUG | Enemy bases changed from 0 to 1
10528 | 7:18 | DEBUG | Enemy mining bases changed from 0 to 1
10534 | 7:18 | DEBUG | Active tactics
  Was: ClearExpansionBlockers, PushMain Shan, ScoutExpansions, TacticGather
  Now: ClearExpansionBlockers, Raze Shan, ScoutExpansions, TacticGather
10535 | 7:18 | DEBUG | Active tactics
  Was: ClearExpansionBlockers, Raze Shan, ScoutExpansions, TacticGather
  Now: ClearExpansionBlockers, Raze Shan, TacticGather
10765 | 7:28 | DEBUG | Active tactics
  Was: ClearExpansionBlockers, Raze Shan, TacticGather
  Now: Raze Shan, TacticGather
10788 | 7:29 | DEBUG | Active tactics
  Was: Raze Shan, TacticGather
  Now: ClearExpansionBlockers, Raze Shan, TacticGather
11041 | 7:40 | DEBUG | Active tactics
  Was: ClearExpansionBlockers, Raze Shan, TacticGather
  Now: Raze Shan, TacticGather
11042 | 7:40 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus 8:54 #255 78/750 (78/750) [1248, 368](39, 11)
11043 | 7:40 | DEBUG | Our bases changed from 1 to 2
11043 | 7:40 | DEBUG | Our mining bases changed from 1 to 2
11044 | 7:40 | DEBUG | Activating strategy PvZExpand
11044 | 7:40 | DEBUG | Our max mining changed from 1 to 2
11044 | 7:40 | DEBUG | Enemy max mining changed from 1 to 2
11051 | 7:40 | DEBUG | Recording our first expansion frame
11168 | 7:45 | DEBUG | Our upgrades
  Was: 
  Now: Leg Enhancements = 1
11171 | 7:45 | DEBUG | Safe skirmishing changed from false to true
11236 | 7:48 | DEBUG | Enemy Hatcheries changed from 1 to 0
11238 | 7:48 | DEBUG | Launching MissionKillExpansion to ? Enemy base Shanghai, Jordan, Sumatra  [54, 119] with Our Zealot #162 2/100 (60/60) [1604, 3862](50, 120), Our Zealot #168 68/100 (60/60) [1696, 3843](53, 120), Our Zealot #228 100/100 (52/60) [1693, 3862](52, 120), Our Zealot #180 100/100 (60/60) [1666, 3769](52, 117), Our Zealot #224 100/100 (60/60) [1693, 3809](52, 119), Our Zealot #194 100/100 (60/60) [1604, 3755](50, 117), Our Zealot #215 100/100 (60/60) [1643, 3750](51, 117), Our Zealot #175 100/100 (60/60) [1639, 3774](51, 117), Our Zealot #192 100/100 (60/60) [1693, 3790](52, 118), Our Zealot #216 100/100 (60/60) [1661, 3865](51, 120), Our Zealot #181 47/100 (60/60) [1702, 3771](53, 117), Our Zealot #203 100/100 (60/60) [1616, 3778](50, 118)
11238 | 7:48 | DEBUG | Terminating MissionKillExpansion: Not enough fighters: 0 vs 12 
11239 | 7:48 | DEBUG | Detecting absent base: ? Neutral base Shanghai, Jordan, Sumatra  [54, 119]
11240 | 7:48 | DEBUG | Enemy bases changed from 1 to 0
11240 | 7:48 | DEBUG | Enemy mining bases changed from 1 to 0
11241 | 7:48 | DEBUG | Active tactics
  Was: Raze Shan, TacticGather
  Now: Group: Debugging.EnumerateUnits$@61242a4d(groupUnits), PushMain Jaka, ScoutExpansions, TacticGather
11286 | 7:50 | DEBUG | Game ended in victory
11286 | 7:50 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-largo.json
11286 | 7:50 | DEBUG | Supply block: 0%
11286 | 7:50 | DEBUG | Game duration (fastest):    7m 50s
11286 | 7:50 | DEBUG | Game duration (wall clock): 1m 18s
11286 | 7:50 | DEBUG | 
Bot frames over 35ms: 2
Bot frames over 1000ms: 0
Bot frames over 10000ms: 0
11286 | 7:50 | DEBUG | The bot believes its performance, if it were running synchronously, would have been good
11286 | 7:50 | DEBUG | Performance metrics:
Frame duration: After receiving 'frame ready' -> before sending 'frame done':
11,286 samples averaging 5.4 [1.4 - 288.7]
>= 5: 5698 samples averaging 7.1
>= 10: 314 samples averaging 12.9
>= 15: 27 samples averaging 30.6
>= 20: 8 samples averaging 61.8
>= 25: 6 samples averaging 75.2
>= 30: 6 samples averaging 75.2
>= 35: 2 samples averaging 163.7
>= 40: 1 samples averaging 288.7
>= 45: 1 samples averaging 288.7
>= 50: 1 samples averaging 288.7
>= 55: 1 samples averaging 288.7
>= 85: 1 samples averaging 288.7
Frame duration: After receiving 'frame ready' -> after sending 'frame done':
11,286 samples averaging 5.4 [1.4 - 288.7]
>= 5: 5718 samples averaging 7.1
>= 10: 316 samples averaging 12.9
>= 15: 27 samples averaging 30.6
>= 20: 8 samples averaging 61.9
>= 25: 6 samples averaging 75.2
>= 30: 6 samples averaging 75.2
>= 35: 2 samples averaging 163.7
>= 40: 1 samples averaging 288.7
>= 45: 1 samples averaging 288.7
>= 50: 1 samples averaging 288.7
>= 55: 1 samples averaging 288.7
>= 85: 1 samples averaging 288.7
Frame duration: After receiving 'frame ready' -> receiving next 'frame ready':
11,286 samples averaging 6.6 [2.2 - 290.3]
>= 5: 8213 samples averaging 7.5
>= 10: 847 samples averaging 12
>= 15: 52 samples averaging 25.2
>= 20: 17 samples averaging 43.2
>= 25: 7 samples averaging 74.6
>= 30: 7 samples averaging 74.6
>= 35: 3 samples averaging 131.3
>= 40: 3 samples averaging 131.3
>= 45: 2 samples averaging 176.7
>= 50: 2 samples averaging 176.7
>= 55: 2 samples averaging 176.7
>= 85: 1 samples averaging 290.3
BWAPI duration: Before sending 'frame done' -> After receiving 'frame ready':
11,286 samples averaging 1.1 [0.1 - 53.9]
>= 1: 7421 samples averaging 1.3
>= 3: 13 samples averaging 8.5
>= 5: 5 samples averaging 17.1
>= 10: 1 samples averaging 53.9
>= 15: 1 samples averaging 53.9
>= 20: 1 samples averaging 53.9
>= 30: 1 samples averaging 53.9
BWAPI duration: Before sending 'frame done' -> After sending 'frame done':
11,286 samples averaging 0 [0 - 0.1]
BWAPI duration: Before listening for 'frame ready' -> After receiving 'frame ready':
11,286 samples averaging 1.1 [0.1 - 53.9]
>= 1: 7155 samples averaging 1.3
>= 3: 11 samples averaging 9.4
>= 5: 5 samples averaging 17.1
>= 10: 1 samples averaging 53.9
>= 15: 1 samples averaging 53.9
>= 20: 1 samples averaging 53.9
>= 30: 1 samples averaging 53.9
Copying frame to buffer:
11,286 samples averaging 1.1 [0.8 - 8.3]
>= 5: 2 samples averaging 7.4
Time holding frame until buffer frees capacity: No samples.
Frames already buffered when enqueuing a new frame:
11,287 samples averaging 0 [0 - 1]
>= 0: 11287 samples averaging 0
>= 1: 2 samples averaging 1
Frames behind real-time when handling events:
11,287 samples averaging 0 [0 - 0]
>= 0: 11287 samples averaging 0
Time flushing side effects:
11,287 samples averaging 0 [0 - 7.5]
>= 1: 2 samples averaging 7.1
>= 3: 2 samples averaging 7.1
>= 5: 2 samples averaging 7.1
Duration of bot event handlers:
11,285 samples averaging 5.3 [1.3 - 291.7]
>= 5: 5523 samples averaging 7.1
>= 10: 276 samples averaging 13.1
>= 15: 23 samples averaging 33.3
>= 20: 7 samples averaging 69.3
>= 25: 5 samples averaging 88.4
>= 30: 4 samples averaging 103.1
>= 35: 2 samples averaging 174.3
>= 40: 2 samples averaging 174.3
>= 45: 2 samples averaging 174.3
>= 50: 2 samples averaging 174.3
>= 55: 2 samples averaging 174.3
>= 85: 1 samples averaging 291.7
Time bot spent idle:
11,287 samples averaging 1.2 [0 - 54]
Time client spent waiting for bot:
11,286 samples averaging 4.2 [0 - 287.4]
>= 30: 2 samples averaging 162.2
Excess duration of client sleep:
11,288 samples averaging 0 [0 - 258]
>= 1: 3 samples averaging 89.3
>= 5: 2 samples averaging 133
>= 10: 1 samples averaging 258
>= 15: 1 samples averaging 258
>= 20: 1 samples averaging 258
>= 25: 1 samples averaging 258
>= 30: 1 samples averaging 258
>= 35: 1 samples averaging 258
>= 40: 1 samples averaging 258
>= 45: 1 samples averaging 258
>= 50: 1 samples averaging 258
>= 55: 1 samples averaging 258
>= 85: 1 samples averaging 258
Number of events received from BWAPI:
11,286 samples averaging 1.3 [0 - 119]
>= 1: 11284 samples averaging 1.3
>= 2: 981 samples averaging 4.2
>= 3: 894 samples averaging 4.5
>= 4: 334 samples averaging 6.9
>= 5: 200 samples averaging 8.9
>= 6: 121 samples averaging 11.4
>= 8: 59 samples averaging 16.3
>= 10: 41 samples averaging 19.6
>= 15: 25 samples averaging 24.5
>= 20: 12 samples averaging 33.7
Number of events received from BWAPI, multiplied by the receive-to-sent duration of that frame:
11,286 samples averaging 7.2 [0 - 1,470.5]
>= 5: 6059 samples averaging 10.2
>= 10: 1167 samples averaging 24.7
>= 15: 733 samples averaging 32.3
>= 20: 493 samples averaging 39.4
>= 25: 323 samples averaging 48.5
>= 30: 208 samples averaging 60.3
>= 35: 145 samples averaging 72.5
>= 40: 111 samples averaging 83.2
>= 45: 91 samples averaging 92.1
>= 50: 75 samples averaging 101.4
>= 55: 61 samples averaging 112.7
>= 85: 22 samples averaging 198.1
11286 | 7:50 | DEBUG | Target:                      35ms   Cutoff: 35ms 
Task                         Runs   Seconds %Time Budgt (Recnt) Avg ms Max (Rcnt) Max (All time) AcrossTarget AcrossLimit
Global                       11287  53      71%   34            4      8          291            2            2          
Planning                     11286  19      25%   2             1      5          53             1            1          
Tactician                    5255   10      14%   4             3      4          52             1            1          
Battles                      11287  9       12%   34            1      2          291            1            1          
Squads                       5255   3       4%    4             1      2          45             1            1          
BattleProcessJudge           34371  2       3%    34            0      0          288            1            1          
Micro                        11286  15      20%   33            1      2          18             0            0          
Agency                       11286  15      20%   33            1      2          18             0            0          
Gameplan                     5255   6       9%    3             1      2          13             0            0          
Grids                        11286  2       3%    0             0      1          9              0            0          
Geography                    4020   2       3%    1             0      1          8              0            0          
BattleProcessPredict         34372  2       3%    34            0      0          5              0            0          
Intel                        11286  2       2%    0             0      1          16             0            0          
Fingerprinting               11286  1       2%    1             0      1          6              0            0          
BattleProcessDivisions       6041   1       2%    34            0      0          11             0            0          
Gathering                    5255   1       1%    2             0      1          9              0            0          
BattleProcessCluster         6041   1       1%    34            0      1          8              0            0          
GameSensor                   4228   1       1%    1             0      1          15             0            0          
Scouting                     4229   0       1%    1             0      1          6              0            0          
BattleProcessSwap            6041   0       1%    33            0      0          1              0            0          
Yolo                         11129  0       0%    2             0      0          23             0            0          
&1HatchMuta                  4608   0       0%    1             0      0          1              0            0          
&2HatchMuta                  4608   0       0%    1             0      0          1              0            0          
&9Pool                       4608   0       0%    1             0      0          1              0            0          
&WorkerRush                  4608   0       0%    1             0      0          6              0            0          
UnitsShown                   5255   0       0%    3             0      0          1              0            0          
&3HatchMuta                  4608   0       0%    1             0      0          1              0            0          
Accounting                   5255   0       0%    3             0      0          1              0            0          
&4Pool                       4608   0       0%    1             0      0          1              0            0          
&OverpoolGas                 4608   0       0%    1             0      0          1              0            0          
&2HatchGas                   4608   0       0%    1             0      0          1              0            0          
&1HatchGas                   4608   0       0%    1             0      0          1              0            0          
&12Hatch                     4608   0       0%    1             0      0          1              0            0          
&10Hatch9Pool8Gas            4608   0       0%    1             0      0          1              0            0          
&2HatchMain                  4608   0       0%    1             0      0          1              0            0          
&12Pool11Gas                 4608   0       0%    1             0      0          1              0            0          
&12Hatch11Pool10Gas          4608   0       0%    1             0      0          1              0            0          
ProductionHistory            5255   0       0%    3             0      0          1              0            0          
&Overpool                    4608   0       0%    1             0      0          1              0            0          
&10Hatch                     4608   0       0%    1             0      0          1              0            0          
&3HatchGas                   4608   0       0%    1             0      0          1              0            0          
&9PoolHatch                  4608   0       0%    1             0      0          3              0            0          
&ZerglingOnly                4608   0       0%    1             0      0          1              0            0          
BattleProcessMatchupAnalysis 235245 0       0%    33            0      0          1              0            0          
&12Pool                      4608   0       0%    1             0      0          1              0            0          
&GasSteal                    4608   0       0%    1             0      0          1              0            0          
&12Hatch11Pool13Hatch        4608   0       0%    1             0      0          1              0            0          
&RampBlock                   4608   0       0%    1             0      0          1              0            0          
BattleProcessComplete        6040   0       0%    34            0      0          1              0            0          
&12Hatch11Pool               4608   0       0%    1             0      0          1              0            0          
&OverpoolHatch               4608   0       0%    1             0      0          1              0            0          
BattleProcessInitial         6041   0       0%    34            0      0          1              0            0          
Manners                      11070  0       0%    2             0      0          1              0            0          
&9PoolGas                    4608   0       0%    1             0      0          1              0            0          
MatchupGraph                 1      0       0%    345678        2      2          0              0            0          
&10Hatch9Pool                4608   0       0%    1             0      0          1              0            0          
Camera                       0      0       0%    0             0      0          0              0            0          
Visualization                0      0       0%    0             0      0          0              0            0          
11286 | 7:50 | DEBUG | Actions:
Action              Invocations Mean (ms) Total (secs)
Search              1156        0.19      0           
Retreat             2545        0.142     0           
SearchWhenBored     1166        0.094     0           
BlockConstruction   1156        0.041     0           
PreserveScout       1156        0.041     0           
Idle                270491      0.04      10          
KnockKnock          1156        0.019     0           
Fight               270491      0.018     4           
SabotageProxy       1156        0.014     0           
Brawl               18122       0.013     0           
FightOrFlee         270491      0.01      2           
Harass4PoolWorkers  1156        0.004     0           
Gather              270498      0.003     0           
Stim                34551       0.003     0           
AttackBuilder       1156        0.002     0           
DroneWarfare        1156        0.002     0           
Scout               270491      0.002     0           
Build               270491      0.001     0           
Recharge            34551       0.001     0           
Cancel              270491      0.001     0           
Spot                34551       0.001     0           
Root                34551       0         0           
Produce             270491      0         0           
Potshot             159671      0         0           
Follow              34551       0         0           
Bust                34551       0         0           
EmergencyBunk       34551       0         0           
Rally               270491      0         0           
OccupyBunker        34551       0         0           
BeCarrier           34551       0         0           
BeFlier             34551       0         0           
Unbunk              270491      0         0           
Unstick             270491      0         0           
BeArbiter           34551       0         0           
Cast                34551       0         0           
BeVulture           34551       0         0           
BeCombatSCV         34551       0         0           
Bunk                270491      0         0           
StrategicNuke       34551       0         0           
BeMutalisk          34551       0         0           
Liftoff             270491      0         0           
ReloadInterceptors  270491      0         0           
Repair              270491      0         0           
Travel              270491      0         0           
BeReaver            34551       0         0           
Stealth             34551       0         0           
Addon               270491      0         0           
Crack               270491      0         0           
GetRepairedMobile   270491      0         0           
ReloadScarabs       270491      0         0           
Meld                270491      0         0           
GetRepairedBuilding 270491      0         0           
Scan                270491      0         0           
Attack              270491      0         0           
Transport           270491      0         0           
FinishConstruction  270491      0         0           
11286 | 7:50 | DEBUG | Pathfinding:
A* pathfinds:         71483   
Exploration maxed:    380     
Over 1ms:             25      
Max ms:               6.541199
Mean ms:              0.014   
Path length, max:     115     
Path length, mean:    2.972   
Tiles explored, max:  1024    
Tiles explored, mean: 16      
11286 | 7:50 | DEBUG | JVM Max memory:   2137 MB
11286 | 7:50 | DEBUG | JVM Total memory: 2137 MB
11286 | 7:50 | DEBUG | JVM Free memory:  1238 MB
11286 | 7:50 | DEBUG | JVM Used memory:  899 MB
11286 | 7:50 | DEBUG | JVM Used, heap:   899 MB
11286 | 7:50 | DEBUG | Heap memory PS Survivor Space, current:          7 MB used | 89 MB init | 9 MB max | 9 MB committed
11286 | 7:50 | DEBUG | Heap memory PS Survivor Space, peak:             89 MB used | 89 MB init | 99 MB max | 99 MB committed
11286 | 7:50 | DEBUG | Non-heap memory Compressed Class Space, current: 8 MB used | 0 MB init | 1073 MB max | 8 MB committed
11286 | 7:50 | DEBUG | Non-heap memory Compressed Class Space, peak:    8 MB used | 0 MB init | 1073 MB max | 8 MB committed
11286 | 7:50 | DEBUG | Non-heap memory Metaspace, current:              54 MB used | 0 MB init | 0 MB max | 65 MB committed
11286 | 7:50 | DEBUG | Non-heap memory Metaspace, peak:                 54 MB used | 0 MB init | 0 MB max | 65 MB committed
11286 | 7:50 | DEBUG | Non-heap memory Code Cache, current:             55 MB used | 2 MB init | 251 MB max | 58 MB committed
11286 | 7:50 | DEBUG | Non-heap memory Code Cache, peak:                57 MB used | 2 MB init | 251 MB max | 58 MB committed
11286 | 7:50 | DEBUG | Heap memory PS Old Gen, current:                 217 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
11286 | 7:50 | DEBUG | Heap memory PS Old Gen, peak:                    217 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
11286 | 7:50 | DEBUG | Heap memory PS Eden Space, current:              675 MB used | 537 MB init | 696 MB max | 696 MB committed
11286 | 7:50 | DEBUG | Heap memory PS Eden Space, peak:                 703 MB used | 537 MB init | 703 MB max | 703 MB committed3496 | 2:25 | SPEED | Squads crossed 35ms taking 45ms on a 2ms budget (2ms avg budget), reaching 56ms on the frame.
3496 | 2:25 | SPEED | Global crossed 35ms to 57ms. Task durations: (3ms: Planning) (1ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
3501 | 2:25 | SPEED | BattleProcessJudge crossed 35ms taking 288ms on a 32ms budget (32ms avg budget), reaching 291ms on the frame.
3501 | 2:25 | SPEED | Global crossed 35ms to 291ms. Task durations: (3ms: Planning) (1ms: Battles) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)