0 | 0:00 | DEBUG | Using configuration file PurpleWaveAIIDE.config.json
0 | 0:00 | DEBUG | Human: false
0 | 0:00 | DEBUG | Ladder: false
0 | 0:00 | DEBUG | Livestream: false
0 | 0:00 | DEBUG | Tournament: true
0 | 0:00 | DEBUG | Round-robin: true
0 | 0:00 | DEBUG | Elimination: false
0 | 0:00 | DEBUG | Pretraining: false
0 | 0:00 | DEBUG | Debugging: false
0 | 0:00 | DEBUG | DebuggingLive: false
0 | 0:00 | DEBUG | Log stdout: false
0 | 0:00 | DEBUG | Frame MS target: 35
0 | 0:00 | DEBUG | Frame MS limit: 35
0 | 0:00 | DEBUG | Fixed build: 
0 | 0:00 | DEBUG | Melee on Eclipse BW 1.16.1 at (2)EclipseBW_1.16.1.scx as PurpleWave (Us, always Protoss) with Microwave (Enemy, always Zerg)
0 | 0:00 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus #25 750/750 (750/750) [320, 3248](10, 101)
0 | 0:00 | DEBUG | Found C:\TM\Starcraft\bwapi-data\AI\accelerants-eclipsebw.json
0 | 0:00 | DEBUG | 84 minerals have cached steady zippers
0 | 0:00 | DEBUG | Inferred enemy main from process of elimination.
0 | 0:00 | DEBUG | Cambodia (Mexico City - Our natural) [34, 102]: CREATED WALL
0 | 0:00 | DEBUG | Permutations:       8
0 | 0:00 | DEBUG | Tiles considered:   1956
0 | 0:00 | DEBUG | Constraints:      WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon))
0 | 0:00 | DEBUG | Acceptable walls:
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Gateway), ([35, 94],Forge), ([38, 93],Pylon)), Gap: Some([34, 94]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Gateway), ([35, 94],Pylon), ([37, 93],Forge)), Gap: Some([34, 94]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Forge), ([34, 94],Gateway), ([38, 93],Pylon)), Gap: Some([33, 94]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Forge), ([34, 94],Pylon), ([36, 92],Gateway)), Gap: Some([33, 94]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([32, 92],Pylon), ([34, 90],Gateway), ([38, 92],Forge), ([36, 94],Photon Cannon), ([34, 94],Photon Cannon), ([38, 94],Photon Cannon), ([36, 96],Photon Cannon), ([34, 96],Photon Cannon), ([38, 96],Photon Cannon), ([36, 98],Photon Cannon), ([34, 98],Photon Cannon), ([38, 98],Photon Cannon), ([40, 98],Photon Cannon), ([36, 100],Photon Cannon), ([34, 100],Photon Cannon), ([42, 99],Photon Cannon), ([35, 106],Photon Cannon), ([38, 100],Pylon), ([33, 106],Pylon)), Gap: Some([31, 93]), Hallway: ArrayBuffer([31, 93], [31, 94], [31, 95], [31, 96], [31, 97], [31, 98], [30, 98], [30, 99], [30, 100], [29, 100], [28, 100], [28, 99], [27, 99], [26, 99], [26, 98])
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([32, 92],Pylon), ([34, 91],Forge), ([37, 91],Gateway)), Gap: Some([31, 93]), Hallway: List()
0 | 0:00 | DEBUG | All scores:
0 | 0:00 | DEBUG | Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([32, 92],Pylon), ([34, 90],Gateway), ([38, 92],Forge), ([36, 94],Photon Cannon), ([34, 94],Photon Cannon), ([38, 94],Photon Cannon), ([36, 96],Photon Cannon), ([34, 96],Photon Cannon), ([38, 96],Photon Cannon), ([36, 98],Photon Cannon), ([34, 98],Photon Cannon), ([38, 98],Photon Cannon), ([40, 98],Photon Cannon), ([36, 100],Photon Cannon), ([34, 100],Photon Cannon), ([42, 99],Photon Cannon), ([35, 106],Photon Cannon), ([38, 100],Pylon), ([33, 106],Pylon)), Gap: Some([31, 93]), Hallway: ArrayBuffer([31, 93], [31, 94], [31, 95], [31, 96], [31, 97], [31, 98], [30, 98], [30, 99], [30, 100], [29, 100], [28, 100], [28, 99], [27, 99], [26, 99], [26, 98])
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Forge), ([34, 94],Gateway), ([38, 93],Pylon)), Gap: Some([33, 94]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Gateway), ([35, 94],Pylon), ([37, 93],Forge)), Gap: Some([34, 94]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Forge), ([34, 94],Pylon), ([36, 92],Gateway)), Gap: Some([33, 94]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([32, 92],Pylon), ([34, 91],Forge), ([37, 91],Gateway)), Gap: Some([31, 93]), Hallway: List()
Wall: WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon)) -> Buildings: ArrayBuffer(([31, 94],Gateway), ([35, 94],Forge), ([38, 93],Pylon)), Gap: Some([34, 94]), Hallway: List()
0 | 0:00 | DEBUG | 
0 | 0:00 | DEBUG | Choosing tournament policy StrategySelectionRecommended: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle, falling back to StrategySelectionGreedy
0 | 0:00 | DEBUG | StrategySelectionRecommended: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle, falling back to StrategySelectionGreedy has finished recommended strategy phase in game 100 of 10; will fall back to StrategySelectionGreedy
0 | 0:00 | DEBUG | Activating strategy PvZ1BaseReactive
0 | 0:00 | DEBUG | Game start time:  Tue Oct 22 18:03:00 PDT 2024
0 | 0:00 | DEBUG | OS:               Windows 10 10.0 amd64
0 | 0:00 | DEBUG | JRE:              Oracle Corporation - 1.8.0_421
0 | 0:00 | DEBUG | CPUs available:   12
0 | 0:00 | DEBUG | System memory:    8263 MB
0 | 0:00 | DEBUG | JVM arguments     -XX:MaxGCPauseMillis=15 -Xms2048m -Xmx2048m
0 | 0:00 | DEBUG | Live debugging:   false
0 | 0:00 | DEBUG | Buffer capacity:  42
0 | 0:00 | DEBUG | Using buffer?     true
0 | 0:00 | DEBUG | JVM Max memory:   2012 MB
0 | 0:00 | DEBUG | JVM Total memory: 2012 MB
0 | 0:00 | DEBUG | JVM Free memory:  1841 MB
0 | 0:00 | DEBUG | JVM Used memory:  170 MB
0 | 0:00 | DEBUG | JVM Used, heap:   170 MB
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, current:          0 MB used | 89 MB init | 42 MB max | 42 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, peak:             89 MB used | 89 MB init | 89 MB max | 89 MB committed
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, current: 5 MB used | 0 MB init | 1073 MB max | 6 MB committed
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, peak:    5 MB used | 0 MB init | 1073 MB max | 6 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, current:             15 MB used | 2 MB init | 251 MB max | 15 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, peak:                15 MB used | 2 MB init | 251 MB max | 15 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, current:              33 MB used | 537 MB init | 580 MB max | 537 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, peak:                 537 MB used | 537 MB init | 580 MB max | 537 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, current:              37 MB used | 0 MB init | 0 MB max | 45 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, peak:                 37 MB used | 0 MB init | 0 MB max | 45 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, current:                 136 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, peak:                    136 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
0 | 0:00 | DEBUG | This copy of PurpleWave was packaged for distribution on Sun, Oct 13, 2024  5:25:22 AM
0 | 0:00 | DEBUG | This copy of PurpleWave came from Git revision 9ccf8df0341bf2eff257cd04a145bdf58dde1b5b
0 | 0:00 | DEBUG | JBWAPI autocontinue: false
0 | 0:00 | DEBUG | JBWAPI debugConnection: true
0 | 0:00 | DEBUG | JBWAPI async: true
0 | 0:00 | DEBUG | JBWAPI async unsafe: true
0 | 0:00 | DEBUG | JBWAPI async frame buffer size: 10
0 | 0:00 | DEBUG | JBWAPI unlimited frame zero: true
0 | 0:00 | DEBUG | JBWAPI max frame duration: 30ms
0 | 0:00 | DEBUG | Map file: (2)EclipseBW_1.16.1.scx
0 | 0:00 | DEBUG | Map hash: 3cf2b26da33b8e798b0e359cd621569b5725124d
0 | 0:00 | DEBUG | Map id: eclipsebw
0 | 0:00 | DEBUG | Start: 3 o'clock
0 | 0:00 | DEBUG | Rush distance: 209
0 | 0:00 | DEBUG | PvZReaver: Won 7 of 8 games (4.6 weighted). 87% raw, 89% weighted
0 | 0:00 | DEBUG | PvZTech: Won 20 of 24 games (14.1 weighted). 83% raw, 81% weighted
0 | 0:00 | DEBUG | PvZFFE: Won 50 of 68 games (29.6 weighted). 73% raw, 73% weighted
0 | 0:00 | DEBUG | PvZ1BaseReactive: Won 22 of 32 games (17.4 weighted). 68% raw, 70% weighted
0 | 0:00 | DEBUG | PvZMuscle: Won 2 of 3 games (1.1 weighted). 66% raw, 66% weighted
0 | 0:00 | DEBUG | PvZGoon: Won 2 of 3 games (1.2 weighted). 66% raw, 62% weighted
0 | 0:00 | DEBUG | PvZExpand: Won 0 of 1 games (0.3 weighted). 0% raw, 0% weighted
0 | 0:00 | DEBUG | PvZSpeedlot: Won 0 of 1 games (0.5 weighted). 0% raw, 0% weighted
0 | 0:00 | DEBUG | Win probability by branch
0 | 0:00 | DEBUG | 80% PvZ1BaseReactive + PvZReaver + PvZTech
0 | 0:00 | DEBUG | 79% PvZ1BaseReactive + PvZReaver + PvZMuscle
0 | 0:00 | DEBUG | 77% PvZ1BaseReactive + PvZReaver + PvZExpand
0 | 0:00 | DEBUG | 76% PvZ1BaseReactive + PvZGoon + PvZTech
0 | 0:00 | DEBUG | 75% PvZ1BaseReactive + PvZGoon + PvZMuscle
0 | 0:00 | DEBUG | 74% PvZFFE
0 | 0:00 | DEBUG | 73% PvZ1BaseReactive + PvZGoon + PvZExpand
0 | 0:00 | DEBUG | 72% PvZ1BaseReactive + PvZSpeedlot + PvZTech
0 | 0:00 | DEBUG | 71% PvZ1BaseReactive + PvZSpeedlot + PvZMuscle
0 | 0:00 | DEBUG | 69% PvZ1BaseReactive + PvZSpeedlot + PvZExpand
0 | 0:00 | DEBUG | Frame 0 (secs): 1
0 | 0:00 | DEBUG | Opponents: Microwave
0 | 0:00 | DEBUG | Rush distances: 209, 209
0 | 0:00 | DEBUG | Mean rush distance: 209
0 | 0:00 | DEBUG | Playbook: TournamentPlaybook
0 | 0:00 | DEBUG | Policy: StrategySelectionTournament
0 | 0:00 | DEBUG | Enemy race: Zerg
0 | 0:00 | DEBUG | Strategy: PvZReaver PvZ1BaseReactive PvZTech
0 | 0:00 | DEBUG | Our bases: 1
0 | 0:00 | DEBUG | Enemy bases: 0
0 | 0:00 | DEBUG | Our mining bases: 1
0 | 0:00 | DEBUG | Enemy mining bases: 0
0 | 0:00 | DEBUG | Our max mining: 1
0 | 0:00 | DEBUG | Enemy max mining: 1
0 | 0:00 | DEBUG | Our techs: 
0 | 0:00 | DEBUG | Enemy techs: 
0 | 0:00 | DEBUG | Our upgrades: 
0 | 0:00 | DEBUG | Enemy upgrades: 
0 | 0:00 | DEBUG | Our Factories: 0
0 | 0:00 | DEBUG | Our Barracks: 0
0 | 0:00 | DEBUG | Our Gateways: 0
0 | 0:00 | DEBUG | Our Hatcheries: 0
0 | 0:00 | DEBUG | Enemy Factories: 0
0 | 0:00 | DEBUG | Enemy Barracks: 0
0 | 0:00 | DEBUG | Enemy Gateways: 0
0 | 0:00 | DEBUG | Enemy Hatcheries: 0
0 | 0:00 | DEBUG | Safe defending: true
0 | 0:00 | DEBUG | Safe pushing: true
0 | 0:00 | DEBUG | Safe skirmishing: true
0 | 0:00 | DEBUG | Skirmish > Defense: false
0 | 0:00 | DEBUG | Kill potential: true
0 | 0:00 | DEBUG | Aggression: 0.75
0 | 0:00 | DEBUG | Want to attack: false
0 | 0:00 | DEBUG | Want to harass: false
0 | 0:00 | DEBUG | Monitor bases: false
0 | 0:00 | DEBUG | Fingerprints: ZerglingOnly
0 | 0:00 | DEBUG | Status: PvZ1BaseReactive, Tech, Gates1012, Reaver
0 | 0:00 | DEBUG | Performance danger: false
0 | 0:00 | DEBUG | Sluggishness: 0
0 | 0:00 | DEBUG | Gas worker floor: 0
0 | 0:00 | DEBUG | Gas worker ceiling: 200
0 | 0:00 | DEBUG | Gas worker ratio: 0.3
0 | 0:00 | DEBUG | Gas limit floor: 0
0 | 0:00 | DEBUG | Gas limit ceiling: 300
0 | 0:00 | DEBUG | Active squads: 
0 | 0:00 | DEBUG | Attack squad: Push Keny
0 | 0:00 | DEBUG | Pulling workers: false
0 | 0:00 | DEBUG | Main fully scouted: false
1 | 0:00 | DEBUG | Frame 0 (secs) changed from 1 to 2
9 | 0:00 | DEBUG | Assuming Microwave owns ? Enemy main Mumbai, Togo, Atlantis  [121, 8] as implicit starting location
9 | 0:00 | DEBUG | Enemy bases changed from 0 to 1
9 | 0:00 | DEBUG | Enemy mining bases changed from 0 to 1
1116 | 0:46 | DEBUG | Active squads
  Was: 
  Now: WorkerScout
1821 | 1:15 | DEBUG | Our Gateways changed from 0 to 1
1905 | 1:19 | DEBUG | Discovered first Overlord
1905 | 1:19 | DEBUG | Foe Overlord #13 200/200  [2477, 1359](77, 42) projects to arrive in 3316 frames at 3:37
2299 | 1:35 | DEBUG | FingerCompleteBy matched: 1 IsHatchlike complete by 3:40. Incomplete: []
2299 | 1:35 | DEBUG | Enemy Hatcheries changed from 0 to 1
2299 | 1:35 | DEBUG | Discovered first Spawning Pool
2299 | 1:35 | DEBUG | Foe Spawning Pool 2:15 #7 210/750  [3632, 256](113, 8) projects to complete in 961 frames at 2:15. Proximity: 0.015384615384615385 between [8, 100] and [116, 7]
2299 | 1:35 | DEBUG | Discovered first Hatchery
2299 | 1:35 | DEBUG | Foe Hatchery #17 1250/1250  [3776, 272](118, 8) is already complete
2301 | 1:35 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 2:19. Incomplete: []
2301 | 1:35 | DEBUG | FingerOr matched: Matched children: [FingerCompleteBy matched: 1 Spawning Pool complete by 2:19. Incomplete: []]
2301 | 1:35 | DEBUG | FingerOverpool matched: Unmatched children: []
2301 | 1:35 | DEBUG | Fingerprints
  Was: ZerglingOnly
  Now: Overpool ZerglingOnly
2301 | 1:35 | DEBUG | Status
  Was: PvZ1BaseReactive, Tech, Gates1012, Reaver
  Now: PvZ1BaseReactive, Tech, ZCoreZ, Reaver
2307 | 1:36 | DEBUG | Discovered first Egg
2307 | 1:36 | DEBUG | Foe Egg 1:36 #127 200/200  [3719, 260](116, 8) projects to arrive in 86400 frames at 61:36
2307 | 1:36 | DEBUG | Discovered first Drone
2307 | 1:36 | DEBUG | Foe Drone #6 40/40  [3834, 328](119, 10) projects to arrive in 1340 frames at 2:31
2307 | 1:36 | DEBUG | Foe Drone #12 40/40  [3847, 327](120, 10) projects to arrive in 1347 frames at 2:32
2307 | 1:36 | DEBUG | Foe Drone #117 40/40  [3838, 316](119, 9) projects to arrive in 1353 frames at 2:32
2308 | 1:36 | DEBUG | FingerCompleteBy matched: 1 IsHatchlike complete by 3:29. Incomplete: []
2308 | 1:36 | DEBUG | FingerOverpoolHatch matched: Unmatched children: []
2308 | 1:36 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
2308 | 1:36 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 2:30. Incomplete: []
2308 | 1:36 | DEBUG | Fingerprints
  Was: Overpool ZerglingOnly
  Now: Overpool OverpoolHatch ZerglingOnly
2310 | 1:36 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 2:38. Incomplete: []
2310 | 1:36 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
2310 | 1:36 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
2310 | 1:36 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
2310 | 1:36 | DEBUG | Skirmish > Defense changed from false to true
2316 | 1:36 | DEBUG | Kill potential changed from true to false
2317 | 1:36 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 3:40. Incomplete: []
2317 | 1:36 | DEBUG | FingerNot unmatched: [FingerOverpoolHatch matched: Unmatched children: []]
2349 | 1:37 | DEBUG | Activating strategy PvZTech
2375 | 1:38 | DEBUG | FingerCompleteBy matched: 1 Object complete by 2:15. Incomplete: []
2375 | 1:38 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
2375 | 1:38 | DEBUG | FingerOverpoolGas matched: Unmatched children: []
2375 | 1:38 | DEBUG | FingerNot unmatched: [FingerOverpoolGas matched: Unmatched children: []]
2375 | 1:38 | DEBUG | FingerOverpoolHatch unmatched: Unmatched children: [FingerNot unmatched: [FingerOverpoolGas matched: Unmatched children: []]]
2375 | 1:38 | DEBUG | FingerCompleteBy matched: 1 Object complete by 2:18. Incomplete: []
2375 | 1:38 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
2375 | 1:38 | DEBUG | FingerCompleteBy matched: 1 Object complete by 2:13. Incomplete: []
2375 | 1:38 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
2375 | 1:38 | DEBUG | Finger1HatchGas matched: Matched children: [FingerGasCompleteBy matched: PumpProof(FingerCompleteBy); FingerOverpoolGas matched: Unmatched children: []]
2375 | 1:38 | DEBUG | FingerNot unmatched: [Finger1HatchGas matched: Matched children: [FingerGasCompleteBy matched: PumpProof(FingerCompleteBy); FingerOverpoolGas matched: Unmatched children: []]]
2375 | 1:38 | DEBUG | FingerCompleteBy matched: 1 Object complete by 3:05. Incomplete: []
2375 | 1:38 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
2375 | 1:38 | DEBUG | FingerCompleteBy matched: 1 Object complete by 2:38. Incomplete: []
2375 | 1:38 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
2375 | 1:38 | DEBUG | FingerCompleteBy matched: 1 Object complete by 2:51. Incomplete: []
2375 | 1:38 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
2375 | 1:38 | DEBUG | FingerOr matched: Matched children: [FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)]
2375 | 1:38 | DEBUG | FingerNot unmatched: [Finger1HatchGas matched: Matched children: [FingerGasCompleteBy matched: PumpProof(FingerCompleteBy); FingerOverpoolGas matched: Unmatched children: []]]
2375 | 1:38 | DEBUG | FingerCompleteBy matched: 1 Object complete by 3:35. Incomplete: []
2375 | 1:38 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
2375 | 1:38 | DEBUG | FingerOr matched: Matched children: [FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)]
2375 | 1:38 | DEBUG | FingerNot matched: []
2375 | 1:38 | DEBUG | Fingerprints
  Was: Overpool OverpoolHatch ZerglingOnly
  Now: Overpool OverpoolGas 1HatchGas ZerglingOnly
2375 | 1:38 | DEBUG | Discovered first Extractor
2375 | 1:38 | DEBUG | Foe Extractor 2:02 #87 110/750  [3776, 96](118, 3) projects to complete in 568 frames at 2:02. Proximity: 0.0178310435545162 between [8, 100] and [116, 7]
2384 | 1:39 | DEBUG | FingerGasEmptyUntil unmatched: Gasses: [Foe Extractor 2:02 #87 120/750  [3776, 96](118, 3)]
2384 | 1:39 | DEBUG | FingerGasEmptyUntil unmatched: Gasses: [Foe Extractor 2:02 #87 120/750  [3776, 96](118, 3)]
2384 | 1:39 | DEBUG | FingerGasEmptyUntil unmatched: Gasses: [Foe Extractor 2:02 #87 120/750  [3776, 96](118, 3)]
2390 | 1:39 | DEBUG | Discovered first Larva
2390 | 1:39 | DEBUG | Foe Larva #129 25/25  [3717, 272](116, 8) projects to arrive in 86400 frames at 61:39
2544 | 1:46 | DEBUG | Main fully scouted changed from false to true
2646 | 1:50 | DEBUG | Discovered first Creep Colony
2646 | 1:50 | DEBUG | Foe Creep Colony 2:02 #122 43/400  [3744, 416](117, 13) projects to complete in 298 frames at 2:02. Proximity: 0.02898550724637683 between [8, 100] and [116, 7]
2805 | 1:56 | DEBUG | FingerGasEmptyUntil matched: Gasses: []
2978 | 2:04 | DEBUG | FingerGasEmptyUntil matched: Gasses: []
3394 | 2:21 | DEBUG | Active squads
  Was: WorkerScout
  Now: Hold Cairo, WorkerScout
3401 | 2:21 | DEBUG | Skirmish > Defense changed from true to false
3401 | 2:21 | DEBUG | Kill potential changed from false to true
3452 | 2:23 | DEBUG | Status
  Was: PvZ1BaseReactive, Tech, ZCoreZ, Reaver
  Now: PvZ1BaseReactive, Tech, ZCoreZ, Speedlot, Speedlings
3452 | 2:23 | DEBUG | Gas worker ceiling changed from 200 to 0
3452 | 2:23 | DEBUG | Gas limit ceiling changed from 300 to 500
3508 | 2:26 | DEBUG | Our Gateways changed from 1 to 2
4570 | 3:10 | DEBUG | Our Gateways changed from 2 to 3
4570 | 3:10 | DEBUG | Gas worker ceiling changed from 0 to 200
8155 | 5:39 | DEBUG | Aggression changed from 0.75 to 1.5
8155 | 5:39 | DEBUG | Want to attack changed from false to true
8155 | 5:39 | DEBUG | Status
  Was: PvZ1BaseReactive, Tech, ZCoreZ, Speedlot, Speedlings
  Now: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, SpeedlotStargateGoon
8155 | 5:39 | DEBUG | Active squads
  Was: Guard Cairo, WorkerScout
  Now: Push Mumb, WorkerScout
8155 | 5:39 | DEBUG | Attack squad changed from Push Keny to Push Mumb
8155 | 5:39 | DEBUG | Discovered first Mutalisk
8155 | 5:39 | DEBUG | Foe Mutalisk #168 120/120  [904, 2742](28, 85) projects to arrive in 115 frames at 5:44
8157 | 5:39 | DEBUG | FingerCompleteBy matched: 1 Mutalisk complete by 5:42. Incomplete: []
8157 | 5:39 | DEBUG | FingerArrivesBy matched: 1 Mutalisk arriving by 6:01 (at least 1 by 5:44)
8157 | 5:39 | DEBUG | FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 5:42. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 6:01 (at least 1 by 5:44)]
8157 | 5:39 | DEBUG | FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []
8157 | 5:39 | DEBUG | FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)
8157 | 5:39 | DEBUG | FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)]
8157 | 5:39 | DEBUG | FingerOr matched: Matched children: [FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)]]
8157 | 5:39 | DEBUG | FingerAnd matched: Unmatched children: []
8157 | 5:39 | DEBUG | FingerOr matched: Matched children: [FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 5:42. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 6:01 (at least 1 by 5:44)]; FingerAnd matched: Unmatched children: []]
8157 | 5:39 | DEBUG | Finger1HatchMuta matched: Unmatched children: []
8157 | 5:39 | DEBUG | FingerNot unmatched: [Finger1HatchMuta matched: Unmatched children: []]
8157 | 5:39 | DEBUG | FingerCompleteBy matched: 1 Mutalisk complete by 6:23. Incomplete: []
8157 | 5:39 | DEBUG | FingerArrivesBy matched: 1 Mutalisk arriving by 6:42 (at least 1 by 5:44)
8157 | 5:39 | DEBUG | FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 6:23. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 6:42 (at least 1 by 5:44)]
8157 | 5:39 | DEBUG | FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []
8157 | 5:39 | DEBUG | FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)
8157 | 5:39 | DEBUG | FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)]
8157 | 5:39 | DEBUG | FingerOr matched: Matched children: [FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)]]
8157 | 5:39 | DEBUG | Fingerprints
  Was: Overpool OverpoolGas 1HatchGas ZerglingOnly
  Now: Overpool OverpoolGas 1HatchGas 1HatchMuta ZerglingOnly
8158 | 5:39 | DEBUG | Safe skirmishing changed from true to false
8164 | 5:40 | DEBUG | Active squads
  Was: Push Mumb, WorkerScout
  Now: Guard Cairo, Push Mumb
8166 | 5:40 | DEBUG | FingerNot unmatched: [Finger1HatchMuta matched: Unmatched children: []]
8166 | 5:40 | DEBUG | FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []
8166 | 5:40 | DEBUG | FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)
8166 | 5:40 | DEBUG | FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)]
8166 | 5:40 | DEBUG | FingerOr matched: Matched children: [FingerCompleteByArrivesBy matched: Matched children: [FingerCompleteBy matched: 1 Mutalisk complete by 8:00. Incomplete: []; FingerArrivesBy matched: 1 Mutalisk arriving by 8:19 (at least 1 by 5:44)]]
8166 | 5:40 | DEBUG | FingerZerglingOnly unmatched: (No reason)
8166 | 5:40 | DEBUG | Fingerprints
  Was: Overpool OverpoolGas 1HatchGas 1HatchMuta ZerglingOnly
  Now: Overpool OverpoolGas 1HatchGas 1HatchMuta
8244 | 5:43 | DEBUG | Safe skirmishing changed from false to true
8247 | 5:43 | DEBUG | Safe skirmishing changed from true to false
8625 | 5:59 | DEBUG | Safe skirmishing changed from false to true
8625 | 5:59 | DEBUG | Skirmish > Defense changed from false to true
8636 | 5:59 | DEBUG | Safe skirmishing changed from true to false
8636 | 5:59 | DEBUG | Skirmish > Defense changed from true to false
8691 | 6:02 | DEBUG | Safe skirmishing changed from false to true
8691 | 6:02 | DEBUG | Skirmish > Defense changed from false to true
8696 | 6:02 | DEBUG | Safe skirmishing changed from true to false
8696 | 6:02 | DEBUG | Skirmish > Defense changed from true to false
8747 | 6:04 | DEBUG | Kill potential changed from true to false
8748 | 6:04 | DEBUG | Attack squad changed from Push Mumb to Crush Cong
8814 | 6:07 | DEBUG | Attack squad changed from Crush Cong to Crush Mexi
8830 | 6:07 | DEBUG | Attack squad changed from Crush Mexi to Crush Cair
9058 | 6:17 | DEBUG | Attack squad changed from Crush Cair to Crush Cong
9085 | 6:18 | DEBUG | Active squads
  Was: Scour Cairo, Crush Cong
  Now: Scour Cairo, Crush Cong, Eject
9233 | 6:24 | DEBUG | Attack squad changed from Crush Cong to Crush Mexi
9251 | 6:25 | DEBUG | Attack squad changed from Crush Mexi to Crush Cong
9726 | 6:45 | DEBUG | Wall clock: 1 minutes elapsed. Checkpoint game speed: 6.75x. Total game speed: 6.75x
9764 | 6:46 | DEBUG | Active squads
  Was: Scour Cairo, Crush Cong, Eject
  Now: Scour Cairo, Crush Cong
9982 | 6:55 | DEBUG | Attack squad changed from Crush Cong to Crush Fran
10033 | 6:58 | DEBUG | Attack squad changed from Crush Fran to Crush Keny
10084 | 7:00 | DEBUG | Attack squad changed from Crush Keny to Crush Fran
10094 | 7:00 | DEBUG | Pilots switch from null to AceChill
10094 | 7:00 | DEBUG | Active squads
  Was: Scour Cairo, Crush Fran
  Now: Scour Cairo, Crush Fran, AceChill
10100 | 7:00 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, SpeedlotStargateGoon
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, SpeedlotStargateGoon
10122 | 7:01 | DEBUG | Active squads
  Was: Scour Cairo, Crush Fran, AceChill
  Now: Scour Cairo, Crush Fran, AceChill, Eject
10271 | 7:07 | DEBUG | Enemy upgrades
  Was: 
  Now: Pneumatized Carapace = 1
10401 | 7:13 | DEBUG | Active squads
  Was: Hold Cairo, Crush Fran, AceChill, Eject
  Now: Hold Cairo, Crush Fran, AceChill
10405 | 7:13 | DEBUG | Active squads
  Was: Hold Cairo, Crush Fran, AceChill
  Now: Crush Fran, AceChill
10558 | 7:19 | DEBUG | Safe pushing changed from true to false
10560 | 7:20 | DEBUG | Attack squad changed from Crush Fran to Clear Shen
11712 | 8:08 | DEBUG | Our upgrades
  Was: 
  Now: Protoss Ground Weapons = 1
11741 | 8:09 | DEBUG | Our Gateways changed from 3 to 4
11771 | 8:10 | DEBUG | Safe pushing changed from false to true
11772 | 8:10 | DEBUG | Attack squad changed from Clear Shen to Contain Phil
11786 | 8:11 | DEBUG | Attack squad changed from Contain Phil to Contain Mumb
11989 | 8:19 | DEBUG | Our upgrades
  Was: Protoss Ground Weapons = 1
  Now: Leg Enhancements = 1, Protoss Ground Weapons = 1
11993 | 8:19 | DEBUG | Safe skirmishing changed from false to true
12052 | 8:22 | DEBUG | Attack squad changed from Contain Mumb to Raze Mumb
12065 | 8:22 | DEBUG | Enemy Hatcheries changed from 1 to 2
12068 | 8:22 | DEBUG | Finger2HatchMain matched: Foe Hatchery #17 1250/1250  [3776, 272](118, 8), Foe Hatchery #129 1250/1250  [3744, 528](117, 16)
12068 | 8:22 | DEBUG | Fingerprints
  Was: Overpool OverpoolGas 1HatchGas 1HatchMuta
  Now: Overpool OverpoolGas 1HatchGas 2HatchMain 1HatchMuta
12072 | 8:23 | DEBUG | Discovered first Scourge
12072 | 8:23 | DEBUG | Foe Scourge #215 25/25  [3209, 659](100, 20) projects to arrive in 555 frames at 8:46
12076 | 8:23 | DEBUG | Safe skirmishing changed from true to false
12132 | 8:25 | DEBUG | Safe defending changed from true to false
12132 | 8:25 | DEBUG | Safe pushing changed from true to false
12132 | 8:25 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, SpeedlotStargateGoon
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, SpeedlotStargateReaver
12132 | 8:25 | DEBUG | Discovered first Sunken Colony
12132 | 8:25 | DEBUG | Foe Sunken Colony #122 300/300  [3744, 416](117, 13) is already complete
12132 | 8:25 | DEBUG | Foe Sunken Colony #15 300/300  [3840, 480](120, 15) is already complete
12132 | 8:25 | DEBUG | Foe Sunken Colony #150 300/300  [3680, 416](115, 13) is already complete
12132 | 8:25 | DEBUG | Foe Sunken Colony #154 300/300  [3616, 416](113, 13) is already complete
12135 | 8:25 | DEBUG | Safe defending changed from false to true
12135 | 8:25 | DEBUG | Safe pushing changed from false to true
12141 | 8:25 | DEBUG | Safe defending changed from true to false
12141 | 8:25 | DEBUG | Safe pushing changed from true to false
12144 | 8:26 | DEBUG | Safe defending changed from false to true
12144 | 8:26 | DEBUG | Safe pushing changed from false to true
12149 | 8:26 | DEBUG | Discovered first Spire
12149 | 8:26 | DEBUG | Foe Spire #12 600/600  [3648, 352](114, 11) is already complete
12156 | 8:26 | DEBUG | Discovered first Hydralisk Den
12156 | 8:26 | DEBUG | Foe Hydralisk Den #201 850/850  [3568, 320](111, 10) is already complete
12161 | 8:26 | DEBUG | Enemy Hatcheries changed from 2 to 1
12161 | 8:26 | DEBUG | Discovered first Lair
12161 | 8:26 | DEBUG | Foe Lair #17 1800/1800  [3776, 272](118, 8) is already complete
12175 | 8:27 | DEBUG | Discovered first Evolution Chamber
12175 | 8:27 | DEBUG | Foe Evolution Chamber #127 750/750  [3504, 256](109, 8) is already complete
12177 | 8:27 | DEBUG | Safe defending changed from true to false
12177 | 8:27 | DEBUG | Safe pushing changed from true to false
12177 | 8:27 | DEBUG | Safe skirmishing changed from false to true
12177 | 8:27 | DEBUG | Skirmish > Defense changed from false to true
12178 | 8:27 | DEBUG | Discovered first Spore Colony
12178 | 8:27 | DEBUG | Foe Spore Colony #131 400/400  [3648, 192](114, 6) is already complete
12179 | 8:27 | DEBUG | Safe defending changed from false to true
12179 | 8:27 | DEBUG | Safe pushing changed from false to true
12179 | 8:27 | DEBUG | Safe skirmishing changed from true to false
12179 | 8:27 | DEBUG | Skirmish > Defense changed from true to false
12199 | 8:28 | DEBUG | Safe pushing changed from true to false
12211 | 8:28 | DEBUG | Safe defending changed from true to false
12230 | 8:29 | DEBUG | Safe defending changed from false to true
12272 | 8:31 | DEBUG | Safe pushing changed from false to true
12291 | 8:32 | DEBUG | Safe pushing changed from true to false
12376 | 8:35 | DEBUG | Detecting ownership of base from visible town hall: Foe Hatchery 9:50 #135 125/1250  [3808, 1040](119, 32)
12376 | 8:35 | DEBUG | Enemy bases changed from 1 to 2
12376 | 8:35 | DEBUG | Enemy mining bases changed from 1 to 2
12376 | 8:35 | DEBUG | Enemy max mining changed from 1 to 2
12376 | 8:35 | DEBUG | Enemy Hatcheries changed from 1 to 2
12376 | 8:35 | DEBUG | Attack squad changed from Raze Mumb to Raze Shen
12380 | 8:35 | DEBUG | Recording first enemy expansion frame
12385 | 8:36 | DEBUG | Safe defending changed from true to false
12528 | 8:42 | DEBUG | Enemy Hatcheries changed from 2 to 1
12530 | 8:42 | DEBUG | Detecting absent base: ? Neutral natural Shenzhen, Zimbabwe, Atlantis  [118, 35]
12530 | 8:42 | DEBUG | Attack squad changed from Raze Shen to Clear Wuha
12531 | 8:42 | DEBUG | Enemy bases changed from 2 to 1
12531 | 8:42 | DEBUG | Enemy mining bases changed from 2 to 1
12531 | 8:42 | DEBUG | Enemy max mining changed from 2 to 1
12632 | 8:46 | DEBUG | Attack squad changed from Clear Wuha to Clear Laho
12635 | 8:46 | DEBUG | Active squads
  Was: Clear Laho, AceChill
  Now: Withdraw Cairo, AceChill, ClearExpansionBlockers
12636 | 8:46 | DEBUG | Safe defending changed from false to true
12641 | 8:46 | DEBUG | Active squads
  Was: Hold Cairo, AceChill, ClearExpansionBlockers
  Now: Hold Cairo, Withdraw Mexic, AceChill, ClearExpansionBlockers
12787 | 8:52 | DEBUG | Safe defending changed from true to false
12848 | 8:55 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus 10:10 #242 75/750 (75/750) [1152, 3312](36, 103)
12849 | 8:55 | DEBUG | Our bases changed from 1 to 2
12849 | 8:55 | DEBUG | Our mining bases changed from 1 to 2
12851 | 8:55 | DEBUG | Recording our first expansion frame
12855 | 8:55 | DEBUG | Active squads
  Was: Guard Cairo, Withdraw Mexic, AceChill, ClearExpansionBlockers
  Now: Guard Cairo, Withdraw Mexic, AceChill
12856 | 8:55 | DEBUG | Our max mining changed from 1 to 2
12856 | 8:55 | DEBUG | Enemy max mining changed from 1 to 2
13251 | 9:12 | DEBUG | Active squads
  Was: Guard Cairo, Withdraw Mexic, AceChill
  Now: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar
13385 | 9:17 | DEBUG | Active squads
  Was: Guard Cairo, Guard Mexic, AceChill, DarkTemplar
  Now: Clear Wuha, AceChill, DarkTemplar
13385 | 9:17 | DEBUG | Attack squad changed from Clear Laho to Clear Wuha
13389 | 9:17 | DEBUG | Active squads
  Was: Clear Wuha, AceChill, DarkTemplar
  Now: Scour Mexic, AceChill, DarkTemplar
13729 | 9:32 | DEBUG | Discovered first Hydralisk
13729 | 9:32 | DEBUG | Foe Hydralisk #234 80/80  [1574, 2670](49, 83) projects to arrive in 534 frames at 9:54
14088 | 9:47 | DEBUG | Active squads
  Was: Withdraw Mexic, AceChill, DarkTemplar
  Now: Clear Wuha, AceChill, DarkTemplar
14113 | 9:48 | DEBUG | Attack squad changed from Clear Wuha to Clear Laho
14141 | 9:49 | DEBUG | Attack squad changed from Clear Laho to Clear Shen
14301 | 9:55 | DEBUG | Active squads
  Was: Clear Shen, AceChill, DarkTemplar
  Now: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar
14329 | 9:57 | DEBUG | Active squads
  Was: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar
  Now: Guard Cairo, Withdraw Mexic, Clear Shen, AceChill, DarkTemplar
14335 | 9:57 | DEBUG | Safe defending changed from false to true
14400 | 10:00 | DEBUG | Storyteller moving to more intermittent updates
14472 | 10:03 | DEBUG | Active squads
  Was: Guard Cairo, Withdraw Mexic, Clear Shen, AceChill, DarkTemplar
  Now: Withdraw Mexic, AceChill, DarkTemplar
14664 | 10:11 | DEBUG | Safe pushing changed from false to true
14904 | 10:21 | DEBUG | Active squads
  Was: Withdraw Mexic, AceChill, DarkTemplar
  Now: Crush Fran, AceChill, DarkTemplar
14904 | 10:21 | DEBUG | Attack squad changed from Clear Shen to Crush Fran
15144 | 10:31 | DEBUG | Active squads
  Was: Crush Keny, AceChill, DarkTemplar
  Now: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar
15144 | 10:31 | DEBUG | Attack squad changed from Crush Fran to Crush Keny
15192 | 10:33 | DEBUG | Active squads
  Was: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar
  Now: Crush Fran, AceChill, DarkTemplar
15192 | 10:33 | DEBUG | Attack squad changed from Crush Keny to Crush Fran
15264 | 10:36 | DEBUG | Attack squad changed from Crush Fran to Crush Keny
15336 | 10:39 | DEBUG | Active squads
  Was: Crush Fran, AceChill, DarkTemplar
  Now: Withdraw Mexic, AceChill, DarkTemplar
15336 | 10:39 | DEBUG | Attack squad changed from Crush Keny to Crush Fran
15552 | 10:48 | DEBUG | Safe skirmishing changed from false to true
15840 | 11:00 | DEBUG | Our Gateways changed from 4 to 5
15984 | 11:06 | DEBUG | Active squads
  Was: Withdraw Mexic, AceChill, DarkTemplar
  Now: Crush Fran, AceChill, DarkTemplar
16104 | 11:11 | DEBUG | Active squads
  Was: Crush Fran, AceChill, DarkTemplar
  Now: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar
16176 | 11:14 | DEBUG | Active squads
  Was: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar
  Now: Crush Fran, AceChill, DarkTemplar
16272 | 11:18 | DEBUG | Active squads
  Was: Crush Fran, AceChill, DarkTemplar
  Now: Crush Fran, AceChill, DarkTemplar, ScoutExpansions
16296 | 11:19 | DEBUG | Active squads
  Was: Crush Fran, AceChill, DarkTemplar, ScoutExpansions
  Now: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar, ScoutExpansions
16296 | 11:19 | DEBUG | Discovered first Zergling
16296 | 11:19 | DEBUG | Foe Zergling #285 35/35  [2265, 2098](70, 65) projects to arrive in 595 frames at 11:43
16344 | 11:21 | DEBUG | Active squads
  Was: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar, ScoutExpansions
  Now: Crush Fran, AceChill, DarkTemplar, ScoutExpansions
16368 | 11:22 | DEBUG | Attack squad changed from Crush Fran to Crush Keny
16464 | 11:26 | DEBUG | Active squads
  Was: Crush Keny, AceChill, DarkTemplar, ScoutExpansions
  Now: Guard Cairo, Withdraw Mexic, AceChill, DarkTemplar, ScoutExpansions
16641 | 11:33 | DEBUG | Wall clock: 2 minutes elapsed. Checkpoint game speed: 4.80x. Total game speed: 5.78x
16680 | 11:35 | DEBUG | Active squads
  Was: Guard Cairo, Guard Mexic, AceChill, DarkTemplar, ScoutExpansions
  Now: Guard Cairo, Guard Mexic, Contain Phil, AceChill, DarkTemplar, ScoutExpansions
16680 | 11:35 | DEBUG | Attack squad changed from Crush Keny to Contain Phil
16728 | 11:37 | DEBUG | Attack squad changed from Contain Phil to Contain Mumb
16848 | 11:42 | DEBUG | Our upgrades
  Was: Leg Enhancements = 1, Protoss Ground Weapons = 1
  Now: Leg Enhancements = 1, Protoss Ground Weapons = 1, Singularity Charge = 1
16848 | 11:42 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, SpeedlotStargateReaver
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, SpeedlotGoonReaver
16920 | 11:45 | DEBUG | Our Gateways changed from 5 to 6
17088 | 11:52 | DEBUG | Our Gateways changed from 6 to 7
17112 | 11:53 | DEBUG | Active squads
  Was: Guard Cairo, Guard Mexic, Crush Cong, AceChill, DarkTemplar, ScoutExpansions
  Now: Crush Cong, AceChill, DarkTemplar
17112 | 11:53 | DEBUG | Attack squad changed from Contain Mumb to Crush Cong
17136 | 11:54 | DEBUG | Active squads
  Was: Crush Cong, AceChill, DarkTemplar
  Now: Withdraw Mexic, AceChill, DarkTemplar
17448 | 12:07 | DEBUG | Active squads
  Was: Withdraw Mexic, AceChill, DarkTemplar
  Now: Withdraw Mexic, AceChill, DarkTemplar, ScoutExpansions
17616 | 12:14 | DEBUG | Active squads
  Was: Scour Mexic, AceChill, DarkTemplar, ScoutExpansions
  Now: Scour Mexic, Guard Cairo, Contain Azer, AceChill, DarkTemplar, ScoutExpansions
17616 | 12:14 | DEBUG | Attack squad changed from Crush Cong to Contain Azer
17688 | 12:17 | DEBUG | Active squads
  Was: Withdraw Mexic, Guard Cairo, Contain Azer, AceChill, DarkTemplar, ScoutExpansions
  Now: Withdraw Mexic, AceChill, DarkTemplar, ScoutExpansions
17736 | 12:19 | DEBUG | Active squads
  Was: Scour Mexic, AceChill, DarkTemplar, ScoutExpansions
  Now: Scour Mexic, Guard Cairo, Contain Keny, AceChill, DarkTemplar, ScoutExpansions
17736 | 12:19 | DEBUG | Attack squad changed from Contain Azer to Contain Keny
17760 | 12:20 | DEBUG | Attack squad changed from Contain Keny to Contain Azer
17832 | 12:23 | DEBUG | Active squads
  Was: Guard Mexic, Guard Cairo, Contain Azer, AceChill, DarkTemplar, ScoutExpansions
  Now: Guard Cairo, Guard Mexic, Contain Azer, AceChill, DarkTemplar, ScoutExpansions
17880 | 12:25 | DEBUG | Attack squad changed from Contain Azer to Contain Phil
17904 | 12:26 | DEBUG | Attack squad changed from Contain Phil to Contain Keny
17928 | 12:27 | DEBUG | Enemy upgrades
  Was: Pneumatized Carapace = 1
  Now: Pneumatized Carapace = 1, Zerg Flyer Carapace = 1
17928 | 12:27 | DEBUG | Attack squad changed from Contain Keny to Contain Azer
18144 | 12:36 | DEBUG | Our Gateways changed from 7 to 8
18336 | 12:44 | DEBUG | Attack squad changed from Contain Azer to Contain Myan
18432 | 12:48 | DEBUG | Enemy Hatcheries changed from 1 to 2
18432 | 12:48 | DEBUG | Attack squad changed from Contain Myan to Contain Phil
18456 | 12:49 | DEBUG | Attack squad changed from Contain Phil to Contain Mumb
18480 | 12:50 | DEBUG | Attack squad changed from Contain Mumb to Contain Shen
18481 | 12:50 | DEBUG | Assuming Microwave owns ? Enemy natural Shenzhen, Zimbabwe, Atlantis  [118, 35] last scouted at 12695 due to presence of Some(Foe Sunken Colony #293 300/300  [3520, 1056](110, 33))
18504 | 12:51 | DEBUG | Enemy bases changed from 1 to 2
18504 | 12:51 | DEBUG | Enemy mining bases changed from 1 to 2
18528 | 12:52 | DEBUG | Attack squad changed from Contain Shen to Raze Shen
18576 | 12:54 | DEBUG | Enemy Hatcheries changed from 2 to 3
18600 | 12:55 | DEBUG | Enemy techs
  Was: 
  Now: Lurker Aspect
18600 | 12:55 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, SpeedlotGoonReaver
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
18600 | 12:55 | DEBUG | Discovered first Lurker Egg
18600 | 12:55 | DEBUG | Foe Lurker Egg 13:19 #342 200/200  [3653, 958](114, 29) projects to arrive in 86401 frames at 72:55
18600 | 12:55 | DEBUG | Foe Lurker Egg 13:19 #338 200/200  [3748, 975](117, 30) projects to arrive in 86401 frames at 72:55
18600 | 12:55 | DEBUG | Foe Lurker Egg 13:19 #337 200/200  [3745, 934](117, 29) projects to arrive in 86401 frames at 72:55
18648 | 12:57 | DEBUG | Our mining bases changed from 2 to 1
18648 | 12:57 | DEBUG | Active squads
  Was: Guard Cairo, Guard Mexic, Raze Shen, AceChill, DarkTemplar, ScoutExpansions
  Now: Guard Mexic, Raze Shen, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
18864 | 13:06 | DEBUG | Attack squad changed from Raze Shen to Contain Shen
19037 | 13:13 | DEBUG | Activating strategy PvZReaver
19152 | 13:18 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers, LurkerDanger
19152 | 13:18 | DEBUG | Discovered first Lurker
19152 | 13:18 | DEBUG | Foe Lurker #337 125/125  [3603, 1038](112, 32) projects to arrive in 974 frames at 13:58
19172 | 13:18 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus 14:33 #366 78/750 (78/750) [288, 2224](9, 69)
19176 | 13:19 | DEBUG | Our bases changed from 2 to 3
19176 | 13:19 | DEBUG | Our mining bases changed from 1 to 2
19176 | 13:19 | DEBUG | Active squads
  Was: Guard Mexic, Raze Shen, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
  Now: Scour Istan, Guard Mexic, Raze Shen, AceChill, DarkTemplar, ScoutExpansions
19176 | 13:19 | DEBUG | Attack squad changed from Contain Shen to Raze Shen
19200 | 13:20 | DEBUG | Active squads
  Was: Guard Istan, Guard Mexic, Raze Shen, AceChill, DarkTemplar, ScoutExpansions
  Now: Guard Mexic, Guard Istan, Raze Shen, AceChill, DarkTemplar, ScoutExpansions
19224 | 13:21 | DEBUG | Active squads
  Was: Guard Mexic, Scour Istan, Raze Shen, AceChill, DarkTemplar, ScoutExpansions
  Now: Scour Istan, Guard Mexic, Raze Shen, AceChill, DarkTemplar, ScoutExpansions
19272 | 13:23 | DEBUG | Safe pushing changed from true to false
19272 | 13:23 | DEBUG | Safe skirmishing changed from true to false
19344 | 13:26 | DEBUG | Safe defending changed from true to false
19368 | 13:27 | DEBUG | Active squads
  Was: Scour Istan, Guard Mexic, Raze Shen, AceChill, DarkTemplar, ScoutExpansions
  Now: Scour Istan, Guard Mexic, Raze Shen, AceChill, DarkTemplar
19440 | 13:30 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers, LurkerDanger
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
19488 | 13:32 | DEBUG | Active squads
  Was: Withdraw Istan, Guard Mexic, Raze Shen, AceChill, DarkTemplar
  Now: Withdraw Istan, Guard Mexic, AceChill, DarkTemplar
19800 | 13:45 | DEBUG | Active squads
  Was: Guard Istan, Withdraw Mexic, AceChill, DarkTemplar
  Now: Withdraw Mexic, Guard Istan, AceChill, DarkTemplar
19944 | 13:51 | DEBUG | Safe defending changed from false to true
19968 | 13:52 | DEBUG | Safe defending changed from true to false
20112 | 13:58 | DEBUG | Safe defending changed from false to true
20136 | 13:59 | DEBUG | Safe defending changed from true to false
20184 | 14:01 | DEBUG | Safe defending changed from false to true
20184 | 14:01 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
  Now: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
20184 | 14:01 | DEBUG | Active squads
  Was: Withdraw Mexic, Guard Istan, AceChill, DarkTemplar
  Now: Clear Dhak, DarkTemplar
20184 | 14:01 | DEBUG | Attack squad changed from Raze Shen to Clear Dhak
20208 | 14:02 | DEBUG | Safe defending changed from true to false
20208 | 14:02 | DEBUG | Attack squad changed from Clear Dhak to Clear Wuha
20280 | 14:05 | DEBUG | Active squads
  Was: Clear Wuha, DarkTemplar
  Now: Withdraw Mexic, Guard Istan, DarkTemplar
20328 | 14:07 | DEBUG | Active squads
  Was: Withdraw Mexic, Guard Istan, DarkTemplar
  Now: Withdraw Mexic, DarkTemplar
20376 | 14:09 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
20400 | 14:10 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
  Now: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
20640 | 14:20 | DEBUG | Active squads
  Was: Withdraw Mexic, DarkTemplar
  Now: Clear Lond, DarkTemplar
20640 | 14:20 | DEBUG | Attack squad changed from Clear Wuha to Clear Lond
20664 | 14:21 | DEBUG | Active squads
  Was: Clear Lond, DarkTemplar
  Now: Withdraw Mexic, Guard Istan, DarkTemplar
20736 | 14:24 | DEBUG | Active squads
  Was: Withdraw Mexic, Guard Istan, DarkTemplar
  Now: Clear Laho, DarkTemplar
20736 | 14:24 | DEBUG | Attack squad changed from Clear Lond to Clear Laho
20784 | 14:26 | DEBUG | Active squads
  Was: Clear Laho, DarkTemplar
  Now: Withdraw Mexic, Guard Istan, DarkTemplar
20808 | 14:27 | DEBUG | Active squads
  Was: Withdraw Mexic, Guard Istan, DarkTemplar
  Now: Clear Laho, DarkTemplar
20880 | 14:30 | DEBUG | Attack squad changed from Clear Laho to Clear Lond
20928 | 14:32 | DEBUG | Active squads
  Was: Clear Laho, DarkTemplar
  Now: Clear Laho
20928 | 14:32 | DEBUG | Attack squad changed from Clear Lond to Clear Laho
20952 | 14:33 | DEBUG | Attack squad changed from Clear Laho to Clear Lond
21024 | 14:36 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
  Now: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
21024 | 14:36 | DEBUG | Active squads
  Was: Clear Lond
  Now: Withdraw Mexic, Guard Istan
21144 | 14:41 | DEBUG | Active squads
  Was: Guard Mexic, Guard Istan
  Now: Clear Wuha
21144 | 14:41 | DEBUG | Attack squad changed from Clear Lond to Clear Wuha
21192 | 14:43 | DEBUG | Active squads
  Was: Clear Wuha
  Now: Withdraw Istan
21408 | 14:52 | DEBUG | Active squads
  Was: Withdraw Istan
  Now: Withdraw Mexic
21456 | 14:54 | DEBUG | Active squads
  Was: Withdraw Mexic
  Now: Withdraw Istan
21600 | 15:00 | DEBUG | Storyteller moving to more intermittent updates
22080 | 15:20 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
  Now: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
22080 | 15:20 | DEBUG | Active squads
  Was: Withdraw Istan
  Now: Scour Mexic
22137 | 15:22 | DEBUG | Wall clock: 3 minutes elapsed. Checkpoint game speed: 3.82x. Total game speed: 5.12x
23027 | 15:59 | DEBUG | Detecting absent base: ? Neutral base Istanbul, Peru [5, 69]
23040 | 16:00 | DEBUG | Our bases changed from 3 to 2
23040 | 16:00 | DEBUG | Our mining bases changed from 2 to 1
23040 | 16:00 | DEBUG | Active squads
  Was: Scour Mexic
  Now: Scour Mexic, ClearExpansionBlockers
23280 | 16:10 | DEBUG | Active squads
  Was: Scour Mexic, ClearExpansionBlockers
  Now: Scour Istan, ClearExpansionBlockers
23424 | 16:16 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus 17:30 #481 77/750 (77/750) [288, 1360](9, 42)
23520 | 16:20 | DEBUG | Our bases changed from 2 to 3
23520 | 16:20 | DEBUG | Our mining bases changed from 1 to 2
23520 | 16:20 | DEBUG | Active squads
  Was: Withdraw Istan, ClearExpansionBlockers
  Now: Withdraw Istan
23760 | 16:30 | DEBUG | Active squads
  Was: Withdraw Istan
  Now: Scour Mexic
24240 | 16:50 | DEBUG | Active squads
  Was: Scour Mexic
  Now: Scour Istan
24480 | 17:00 | DEBUG | Want to harass changed from false to true
24480 | 17:00 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers
  Now: YOLO: Desperation, PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers, YOLO: Desperation
24720 | 17:10 | DEBUG | Active squads
  Was: Scour Istan
  Now: Scour Istan, AllIn Phil
24720 | 17:10 | DEBUG | Attack squad changed from Clear Wuha to AllIn Phil
25109 | 17:26 | DEBUG | Detecting absent base: ? Neutral base Jakarta, Angola, Asia  [5, 42]
25136 | 17:27 | DEBUG | Detecting absent base: ? Our main Cairo, Malawi, Europe  [6, 101]
25200 | 17:30 | DEBUG | Our bases changed from 3 to 1
25200 | 17:30 | DEBUG | Our mining bases changed from 2 to 1
25200 | 17:30 | DEBUG | Active squads
  Was: Scour Istan, AllIn Phil
  Now: Scour Mexic, AllIn Phil
25664 | 17:49 | DEBUG | Detecting absent base: ? Our main Mexico City, Cambodia, Europe  [39, 103]
25680 | 17:50 | DEBUG | Our bases changed from 1 to 0
25680 | 17:50 | DEBUG | Our mining bases changed from 1 to 0
26160 | 18:10 | DEBUG | Enemy upgrades
  Was: Pneumatized Carapace = 1, Zerg Flyer Carapace = 1
  Now: Metabolic Boost = 1, Pneumatized Carapace = 1, Zerg Flyer Carapace = 1
26160 | 18:10 | DEBUG | Our Gateways changed from 8 to 7
26400 | 18:20 | DEBUG | Our Gateways changed from 7 to 6
26640 | 18:30 | DEBUG | Our Gateways changed from 6 to 5
26880 | 18:40 | DEBUG | Our Gateways changed from 5 to 4
27120 | 18:50 | DEBUG | Our Gateways changed from 4 to 3
27120 | 18:50 | DEBUG | Status
  Was: YOLO: Desperation, PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverSpeedlotGoon, Lurkers, YOLO: Desperation
  Now: YOLO: Desperation, PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverGoon, Lurkers, YOLO: Desperation
27360 | 19:00 | DEBUG | Our Gateways changed from 3 to 0
27360 | 19:00 | DEBUG | Status
  Was: YOLO: Desperation, PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, ReaverGoon, Lurkers, YOLO: Desperation
  Now: YOLO: Desperation, PvZ1BaseReactive, EarlyAttack, AllIn, TimingAttack, Tech, ZCoreZ, GoonReaver, Lurkers, YOLO: Desperation
27561 | 19:08 | DEBUG | Game ended in defeat
27561 | 19:08 | DEBUG | Found C:\TM\Starcraft\bwapi-data\AI\accelerants-eclipsebw.json
27561 | 19:08 | DEBUG | Game duration (fastest):    19m 8s
27561 | 19:08 | DEBUG | Game duration (wall clock): 3m 40s
27561 | 19:08 | DEBUG | 
Bot frames over 35ms: 2
Bot frames over 1000ms: 0
Bot frames over 10000ms: 0
27561 | 19:08 | DEBUG | The bot believes its performance, if it were running synchronously, would have been good
27561 | 19:08 | DEBUG | Performance metrics:
Frame duration: After receiving 'frame ready' -> before sending 'frame done':
27,560 samples averaging 6.7 [1 - 359]
>= 5: 17706 samples averaging 8.3
>= 10: 4020 samples averaging 12.9
>= 15: 652 samples averaging 18.2
>= 20: 93 samples averaging 26.7
>= 25: 21 samples averaging 43.8
>= 30: 7 samples averaging 77.6
>= 35: 1 samples averaging 359
>= 40: 1 samples averaging 359
>= 45: 1 samples averaging 359
>= 50: 1 samples averaging 359
>= 55: 1 samples averaging 359
>= 85: 1 samples averaging 359
Frame duration: After receiving 'frame ready' -> after sending 'frame done':
27,560 samples averaging 6.7 [1 - 359.1]
>= 5: 17748 samples averaging 8.3
>= 10: 4044 samples averaging 12.9
>= 15: 655 samples averaging 18.2
>= 20: 95 samples averaging 26.5
>= 25: 21 samples averaging 43.8
>= 30: 7 samples averaging 77.6
>= 35: 1 samples averaging 359.1
>= 40: 1 samples averaging 359.1
>= 45: 1 samples averaging 359.1
>= 50: 1 samples averaging 359.1
>= 55: 1 samples averaging 359.1
>= 85: 1 samples averaging 359.1
Frame duration: After receiving 'frame ready' -> receiving next 'frame ready':
27,560 samples averaging 7.9 [2 - 361.1]
>= 5: 22165 samples averaging 8.9
>= 10: 6312 samples averaging 13.1
>= 15: 1202 samples averaging 18.1
>= 20: 187 samples averaging 24.7
>= 25: 32 samples averaging 38.8
>= 30: 11 samples averaging 61.8
>= 35: 1 samples averaging 361.1
>= 40: 1 samples averaging 361.1
>= 45: 1 samples averaging 361.1
>= 50: 1 samples averaging 361.1
>= 55: 1 samples averaging 361.1
>= 85: 1 samples averaging 361.1
BWAPI duration: Before sending 'frame done' -> After receiving 'frame ready':
27,560 samples averaging 1.3 [0.6 - 10.7]
>= 1: 21074 samples averaging 1.4
>= 3: 256 samples averaging 4.1
>= 5: 51 samples averaging 6.1
>= 10: 2 samples averaging 10.6
BWAPI duration: Before sending 'frame done' -> After sending 'frame done':
27,560 samples averaging 0 [0 - 4.4]
>= 1: 1 samples averaging 4.4
>= 3: 1 samples averaging 4.4
BWAPI duration: Before listening for 'frame ready' -> After receiving 'frame ready':
27,560 samples averaging 1.2 [0.6 - 10.7]
>= 1: 20682 samples averaging 1.4
>= 3: 250 samples averaging 4.1
>= 5: 49 samples averaging 6.1
>= 10: 2 samples averaging 10.6
Copying frame to buffer:
27,561 samples averaging 1.2 [0.6 - 10]
>= 5: 1 samples averaging 10
>= 10: 1 samples averaging 10
Time holding frame until buffer frees capacity: No samples.
Frames already buffered when enqueuing a new frame:
27,562 samples averaging 0 [0 - 1]
>= 0: 27562 samples averaging 0
>= 1: 2 samples averaging 1
Frames behind real-time when handling events:
27,562 samples averaging 0 [0 - 0]
>= 0: 27562 samples averaging 0
Time flushing side effects:
27,561 samples averaging 0 [0 - 1]
Duration of bot event handlers:
27,560 samples averaging 6.6 [0.6 - 364.6]
>= 5: 17310 samples averaging 8.3
>= 10: 3867 samples averaging 12.9
>= 15: 635 samples averaging 18.2
>= 20: 88 samples averaging 27.1
>= 25: 18 samples averaging 47.7
>= 30: 5 samples averaging 99.7
>= 35: 2 samples averaging 202.6
>= 40: 2 samples averaging 202.6
>= 45: 1 samples averaging 364.6
>= 50: 1 samples averaging 364.6
>= 55: 1 samples averaging 364.6
>= 85: 1 samples averaging 364.6
Time bot spent idle:
27,562 samples averaging 1.3 [0 - 10.8]
Time client spent waiting for bot:
27,560 samples averaging 5.4 [0 - 357.9]
>= 30: 1 samples averaging 357.9
Excess duration of client sleep:
27,560 samples averaging 0 [0 - 328]
>= 1: 2 samples averaging 165
>= 5: 1 samples averaging 328
>= 10: 1 samples averaging 328
>= 15: 1 samples averaging 328
>= 20: 1 samples averaging 328
>= 25: 1 samples averaging 328
>= 30: 1 samples averaging 328
>= 35: 1 samples averaging 328
>= 40: 1 samples averaging 328
>= 45: 1 samples averaging 328
>= 50: 1 samples averaging 328
>= 55: 1 samples averaging 328
>= 85: 1 samples averaging 328
Number of events received from BWAPI:
27,560 samples averaging 1.4 [0 - 91]
>= 1: 27556 samples averaging 1.4
>= 2: 3227 samples averaging 4.2
>= 3: 2997 samples averaging 4.4
>= 4: 1299 samples averaging 6.3
>= 5: 772 samples averaging 7.8
>= 6: 382 samples averaging 10.7
>= 8: 174 samples averaging 15.5
>= 10: 111 samples averaging 19.3
>= 15: 56 samples averaging 26.7
>= 20: 29 samples averaging 36.1
Number of events received from BWAPI, multiplied by the receive-to-sent duration of that frame:
27,560 samples averaging 9.7 [0 - 1,213.6]
>= 5: 18461 samples averaging 12.7
>= 10: 6333 samples averaging 23.8
>= 15: 3143 samples averaging 35.8
>= 20: 2188 samples averaging 44
>= 25: 1635 samples averaging 51.3
>= 30: 1256 samples averaging 58.6
>= 35: 939 samples averaging 67.5
>= 40: 735 samples averaging 75.8
>= 45: 554 samples averaging 86.7
>= 50: 431 samples averaging 97.9
>= 55: 345 samples averaging 109.2
>= 85: 152 samples averaging 162.4
27561 | 19:08 | DEBUG | Target:                      35ms   Cutoff: 35ms 
Task                         Runs   Seconds %Time Budgt (Recnt) Avg ms Max (Rcnt) Max (All time) AcrossTarget AcrossLimit
Global                       27562  167     76%   34            3      5          364            2            2          
Micro                        27562  60      27%   33            0      1          362            1            1          
Agency                       27554  60      27%   33            0      1          362            1            1          
Planning                     27561  45      20%   2             1      2          38             1            1          
Tactician                    11180  23      10%   1             1      1          37             1            1          
Squads                       11180  9       4%    1             1      1          35             1            1          
Battles                      27562  32      14%   34            1      2          28             0            0          
Gameplan                     11180  20      9%    2             0      1          13             0            0          
BattleProcessPredict         58516  18      8%    34            0      1          11             0            0          
Grids                        27561  12      5%    0             0      1          18             0            0          
BattleProcessJudge           58516  6       3%    34            0      0          8              0            0          
Geography                    6535   6       2%    1             0      1          10             0            0          
Intel                        27561  4       2%    0             0      1          10             0            0          
BattleProcessDivisions       10070  3       1%    34            0      1          12             0            0          
Fingerprinting               27560  2       1%    2             0      0          25             0            0          
GameSensor                   10791  2       1%    1             0      1          10             0            0          
Gathering                    11179  1       0%    1             0      0          10             0            0          
Scouting                     10791  1       0%    1             0      1          10             0            0          
BattleProcessCluster         10070  1       0%    34            0      1          27             0            0          
BattleProcessSwap            10070  1       0%    34            0      1          6              0            0          
Yolo                         27165  0       0%    2             0      0          12             0            0          
Finger9Pool                  20289  0       0%    2             0      0          1              0            0          
UnitsShown                   11180  0       0%    2             0      0          1              0            0          
Finger1HatchMuta             20289  0       0%    2             0      0          1              0            0          
Accounting                   11180  0       0%    2             0      0          8              0            0          
FingerWorkerRush             20289  0       0%    2             0      0          1              0            0          
Finger2HatchMuta             20289  0       0%    2             0      0          2              0            0          
Finger4Pool                  20289  0       0%    2             0      0          1              0            0          
Finger12Hatch                20289  0       0%    2             0      0          1              0            0          
ProductionHistory            11180  0       0%    2             0      0          5              0            0          
Finger3HatchMuta             20289  0       0%    2             0      0          1              0            0          
BattleProcessMatchupAnalysis 782232 0       0%    34            0      0          1              0            0          
FingerOverpool               20289  0       0%    2             0      0          1              0            0          
Finger2HatchMain             20289  0       0%    2             0      0          1              0            0          
Finger9PoolHatch             20289  0       0%    2             0      0          1              0            0          
Finger12Hatch11Pool13Hatch   20289  0       0%    2             0      0          1              0            0          
Finger10Hatch                20289  0       0%    2             0      0          1              0            0          
FingerZerglingOnly           20289  0       0%    2             0      0          1              0            0          
FingerRampBlock              20289  0       0%    2             0      0          1              0            0          
FingerOverpoolGas            20289  0       0%    2             0      0          1              0            0          
Finger2HatchGas              20289  0       0%    2             0      0          1              0            0          
Finger3HatchGas              20289  0       0%    2             0      0          1              0            0          
Finger1HatchGas              20289  0       0%    2             0      0          1              0            0          
FingerGasSteal               20289  0       0%    2             0      0          1              0            0          
Finger12Hatch11Pool          20289  0       0%    2             0      0          1              0            0          
Finger12Hatch11Pool10Gas     20289  0       0%    2             0      0          1              0            0          
FingerOverpoolHatch          20289  0       0%    2             0      0          1              0            0          
Finger12Pool11Gas            20289  0       0%    2             0      0          1              0            0          
BattleProcessComplete        10069  0       0%    34            0      0          1              0            0          
Manners                      27345  0       0%    2             0      0          1              0            0          
Finger12Pool                 20289  0       0%    2             0      0          1              0            0          
Finger10Hatch9Pool8Gas       20289  0       0%    2             0      0          1              0            0          
BattleProcessInitial         10070  0       0%    34            0      0          1              0            0          
Finger9PoolGas               20289  0       0%    2             0      0          1              0            0          
Finger10Hatch9Pool           20289  0       0%    2             0      0          1              0            0          
MatchupGraph                 1      0       0%    345678        2      2          0              0            0          
Camera                       0      0       0%    0             0      0          0              0            0          
Visualization                0      0       0%    0             0      0          0              0            0          
27561 | 19:08 | DEBUG | Actions:
Action             Invocations Mean (ms) Total (secs)
SearchWhenBored    3523        0.136     0           
Search             3523        0.089     0           
Retreat            21972       0.088     1           
Idle               1028085     0.044     45          
Fight              1028085     0.03      30          
PreserveScout      3523        0.018     0           
KnockKnock         3523        0.01      0           
BlockConstruction  3523        0.009     0           
SabotageProxy      3523        0.009     0           
Brawl              33723       0.007     0           
Spot               148853      0.005     0           
FightOrFlee        1028085     0.004     4           
Gather             1028138     0.004     3           
Harass4PoolWorkers 3523        0.003     0           
AttackBuilder      3523        0.002     0           
Recharge           148853      0.001     0           
WraithCloak        7215        0.001     0           
Follow             148853      0.001     0           
Scout              1028085     0.001     1           
Yamato             7215        0.001     0           
Cast               148853      0.001     0           
BeFlier            148853      0.001     0           
DisruptionWeb      7215        0.001     0           
Heal               7215        0.001     0           
GhostCloak         7215        0.001     0           
WraithUncloak      7215        0.001     0           
PsionicStorm       7215        0.001     0           
Potshot            533194      0.001     0           
GhostUncloak       7215        0.001     0           
MindControl        7215        0.001     0           
Stasis             7215        0.001     0           
DefensiveMatrix    7215        0.001     0           
Irradiate          7215        0.001     0           
Produce            1028085     0.001     0           
Travel             1028085     0.001     0           
TacticalNuke       7215        0         0           
Build              1028085     0         0           
Feedback           7215        0         0           
Lockdown           7215        0         0           
Stealth            148853      0         0           
Cancel             1028085     0         0           
Root               148853      0         0           
Crack              1028085     0         0           
Rally              1028085     0         0           
OccupyBunker       148853      0         0           
Attack             1028085     0         0           
Stim               148853      0         0           
BeCarrier          148853      0         0           
Unbunk             1028085     0         0           
Unstick            1028085     0         0           
Meld               1028085     0         0           
FinishConstruction 1028085     0         0           
Repair             1028085     0         0           
ReloadScarabs      1028085     0         0           
Liftoff            1028085     0         0           
Transport          1028085     0         0           
Addon              1028085     0         0           
EmergencyRepair    1028085     0         0           
Bust               148853      0         0           
ReloadInterceptors 1028085     0         0           
Scan               1028085     0         0           
Bunk               1028085     0         0           
StrategicNuke      148853      0         0           
EmergencyBunk      148853      0         0           
BeVulture          148853      0         0           
BeReaver           148853      0         0           
BeArbiter          148853      0         0           
27561 | 19:08 | DEBUG | Pathfinding:
A* pathfinds:         111481
Exploration maxed:    2222  
Over 1ms:             61    
Max ms:               9.7122
Mean ms:              0.039 
Path length, max:     92    
Path length, mean:    9.069 
Tiles explored, max:  960   
Tiles explored, mean: 56    
27561 | 19:08 | DEBUG | JVM Max memory:   2135 MB
27561 | 19:08 | DEBUG | JVM Total memory: 2135 MB
27561 | 19:08 | DEBUG | JVM Free memory:  1192 MB
27561 | 19:08 | DEBUG | JVM Used memory:  942 MB
27561 | 19:08 | DEBUG | JVM Used, heap:   942 MB
27561 | 19:08 | DEBUG | Non-heap memory Compressed Class Space, current: 8 MB used | 0 MB init | 1073 MB max | 8 MB committed
27561 | 19:08 | DEBUG | Non-heap memory Compressed Class Space, peak:    8 MB used | 0 MB init | 1073 MB max | 8 MB committed
27561 | 19:08 | DEBUG | Heap memory PS Survivor Space, current:          9 MB used | 89 MB init | 11 MB max | 11 MB committed
27561 | 19:08 | DEBUG | Heap memory PS Survivor Space, peak:             89 MB used | 89 MB init | 98 MB max | 98 MB committed
27561 | 19:08 | DEBUG | Non-heap memory Metaspace, current:              54 MB used | 0 MB init | 0 MB max | 66 MB committed
27561 | 19:08 | DEBUG | Non-heap memory Metaspace, peak:                 54 MB used | 0 MB init | 0 MB max | 66 MB committed
27561 | 19:08 | DEBUG | Non-heap memory Code Cache, current:             62 MB used | 2 MB init | 251 MB max | 63 MB committed
27561 | 19:08 | DEBUG | Non-heap memory Code Cache, peak:                62 MB used | 2 MB init | 251 MB max | 63 MB committed
27561 | 19:08 | DEBUG | Heap memory PS Old Gen, current:                 257 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
27561 | 19:08 | DEBUG | Heap memory PS Old Gen, peak:                    257 MB used | 1431 MB init | 1431 MB max | 1431 MB committed
27561 | 19:08 | DEBUG | Heap memory PS Eden Space, current:              676 MB used | 537 MB init | 692 MB max | 692 MB committed
27561 | 19:08 | DEBUG | Heap memory PS Eden Space, peak:                 708 MB used | 537 MB init | 709 MB max | 708 MB committed3394 | 2:21 | SPEED | Squads crossed 35ms taking 35ms on a 4ms budget (3ms avg budget), reaching 40ms on the frame.
3394 | 2:21 | SPEED | Global crossed 35ms to 40ms. Task durations: (2ms: Planning) (1ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
8217 | 5:42 | SPEED | Our Zealot #178 100/100 (60/60) [474, 3010](14, 94) crossed 35ms: 358ms on Idle, FightOrFlee, Idle, Fight, Retreat
8217 | 5:42 | SPEED | Agency crossed 35ms taking 362ms on a 33ms budget (32ms avg budget), reaching 364ms on the frame.
8217 | 5:42 | SPEED | Global crossed 35ms to 364ms. Task durations: (5ms: Planning) (2ms: Micro) (1ms: Battles) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Grids)