0 | 0:00 | DEBUG | Using configuration file PurpleWaveAIIDETournament.config.json
0 | 0:00 | DEBUG | Human: false
0 | 0:00 | DEBUG | Ladder: false
0 | 0:00 | DEBUG | Livestream: false
0 | 0:00 | DEBUG | Tournament: true
0 | 0:00 | DEBUG | Round-robin: true
0 | 0:00 | DEBUG | Elimination: false
0 | 0:00 | DEBUG | Pretraining: false
0 | 0:00 | DEBUG | Debugging: false
0 | 0:00 | DEBUG | DebuggingLive: false
0 | 0:00 | DEBUG | Log stdout: false
0 | 0:00 | DEBUG | Frame MS target: 25
0 | 0:00 | DEBUG | Frame MS limit: 35
0 | 0:00 | DEBUG | Fixed build: 
0 | 0:00 | DEBUG | Melee on Roadkill at (4)Roadkill.scm as PurpleWave (Us, always Protoss) with Steamhammer (Enemy, always Zerg)
0 | 0:00 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus #23 750/750 (750/750) [2272, 240](71, 7)
0 | 0:00 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-roadkill.json
0 | 0:00 | DEBUG | 120 minerals have cached steady zippers
0 | 0:00 | DEBUG | Cuba (Sao Paulo - Our natural) [39, 10]: CREATED WALL
0 | 0:00 | DEBUG | Constraints:              WallConstraint(1,Zergling,TerrainTerrain,WrappedArray(Gateway, Forge))
0 | 0:00 | DEBUG | Acceptable walls:         29
0 | 0:00 | DEBUG | Permutations:             2
0 | 0:00 | DEBUG | Tiles considered:         1234
0 | 0:00 | DEBUG | Unbuildable (Terrain):    7145
0 | 0:00 | DEBUG | Unbuildable (Granular):   736
0 | 0:00 | DEBUG | Intersection (Previous):  7039
0 | 0:00 | DEBUG | Intersection (Hall):      680
0 | 0:00 | DEBUG | Wrong zone:               37
0 | 0:00 | DEBUG | Insufficiently tight:     1614
0 | 0:00 | DEBUG | Gap too narrow:           1
0 | 0:00 | DEBUG | Gap too wide:             2453
0 | 0:00 | DEBUG | Failed recursively:       2587
0 | 0:00 | DEBUG | 
0 | 0:00 | DEBUG | Choosing tournament policy StrategySelectionFixed: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle
0 | 0:00 | DEBUG | StrategySelectionFixed: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle still in recommended strategy phase in game 100 of 100000
0 | 0:00 | DEBUG | Activating strategy PvZ1BaseReactive
0 | 0:00 | DEBUG | Game start time:  Thu Oct 05 22:05:47 PDT 2023
0 | 0:00 | DEBUG | OS:               Windows 10 10.0 amd64
0 | 0:00 | DEBUG | JRE:              Oracle Corporation - 1.8.0_381
0 | 0:00 | DEBUG | CPUs available:   12
0 | 0:00 | DEBUG | System memory:    8263 MB
0 | 0:00 | DEBUG | JVM arguments     -XX:MaxGCPauseMillis=15 -Xms1536m -Xmx1536m
0 | 0:00 | DEBUG | Live debugging:   false
0 | 0:00 | DEBUG | Buffer capacity:  27
0 | 0:00 | DEBUG | Using buffer?     true
0 | 0:00 | DEBUG | JVM Max memory:   1535 MB
0 | 0:00 | DEBUG | JVM Total memory: 1535 MB
0 | 0:00 | DEBUG | JVM Free memory:  1002 MB
0 | 0:00 | DEBUG | JVM Used memory:  532 MB
0 | 0:00 | DEBUG | JVM Used, heap:   532 MB
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, current: 5 MB used | 0 MB init | 1073 MB max | 5 MB committed
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, peak:    5 MB used | 0 MB init | 1073 MB max | 5 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, current:             15 MB used | 2 MB init | 251 MB max | 15 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, peak:                15 MB used | 2 MB init | 251 MB max | 15 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, current:              50 MB used | 0 MB init | 0 MB max | 56 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, peak:                 50 MB used | 0 MB init | 0 MB max | 56 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, current:          51 MB used | 67 MB init | 76 MB max | 76 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, peak:             67 MB used | 67 MB init | 76 MB max | 76 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, current:                 115 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, peak:                    115 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, current:              365 MB used | 402 MB init | 385 MB max | 385 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, peak:                 402 MB used | 402 MB init | 417 MB max | 402 MB committed
0 | 0:00 | DEBUG | This copy of PurpleWave was packaged for distribution on Thu, Sep 28, 2023  1:31:40 AM
0 | 0:00 | DEBUG | This copy of PurpleWave came from Git revision e8c31ee628f366a27ccdd0517d6b08decb8e674a
0 | 0:00 | DEBUG | JBWAPI autocontinue: true
0 | 0:00 | DEBUG | JBWAPI debugConnection: false
0 | 0:00 | DEBUG | JBWAPI async: true
0 | 0:00 | DEBUG | JBWAPI async unsafe: true
0 | 0:00 | DEBUG | JBWAPI async frame buffer size: 24
0 | 0:00 | DEBUG | JBWAPI unlimited frame zero: true
0 | 0:00 | DEBUG | JBWAPI max frame duration: 30ms
0 | 0:00 | DEBUG | Map file: (4)Roadkill.scm
0 | 0:00 | DEBUG | Map hash: 5386ec02cc3ee913acc55181896c287ae9d5b5c6
0 | 0:00 | DEBUG | Map id: roadkill
0 | 0:00 | DEBUG | Start: 12 o'clock
0 | 0:00 | DEBUG | Rush distance: 174
0 | 0:00 | DEBUG | Strategy	PvZMuscle	PvZSpeedlot	PvZ1BaseReactive	PvZExpand	PvZTech	PvZGoon	PvZReaver
0 | 0:00 | DEBUG | #Games	81.0	96.0	100.0	0.0	0.0	0.0	0.0
0 | 0:00 | DEBUG | #Wtd	36.0	42.7	44.4	0.0	0.0	0.0	0.0
0 | 0:00 | DEBUG | #WtdWins	34.7	35.2	36.1	0.0	0.0	0.0	0.0
0 | 0:00 | DEBUG | WinPct	96%%	82%%	81%%	0%%	0%%	0%%	0%%
0 | 0:00 | DEBUG | WinEst	95%%	82%%	81%%	80%%	80%%	80%%	80%%
0 | 0:00 | DEBUG | Strategy interest
0 | 0:00 | DEBUG | 86%% PvZ1BaseReactive + PvZMuscle + PvZSpeedlot
0 | 0:00 | DEBUG | 85%% PvZ1BaseReactive + PvZMuscle + PvZReaver
0 | 0:00 | DEBUG | 85%% PvZ1BaseReactive + PvZGoon + PvZMuscle
0 | 0:00 | DEBUG | 81%% PvZ1BaseReactive + PvZSpeedlot + PvZTech
0 | 0:00 | DEBUG | 81%% PvZ1BaseReactive + PvZExpand + PvZSpeedlot
0 | 0:00 | DEBUG | 80%% PvZ1BaseReactive + PvZGoon + PvZTech
0 | 0:00 | DEBUG | 80%% PvZ1BaseReactive + PvZReaver + PvZTech
0 | 0:00 | DEBUG | 80%% PvZ1BaseReactive + PvZExpand + PvZGoon
0 | 0:00 | DEBUG | 80%% PvZ1BaseReactive + PvZExpand + PvZReaver
0 | 0:00 | DEBUG | Frame 0 (secs): 2
0 | 0:00 | DEBUG | Opponents: Steamhammer
0 | 0:00 | DEBUG | Rush distances: 159, 159, 161, 161, 163, 163, 165, 165, 197, 197, 203, 203
0 | 0:00 | DEBUG | Mean rush distance: 174
0 | 0:00 | DEBUG | Playbook: TournamentPlaybook
0 | 0:00 | DEBUG | Policy: StrategySelectionTournament
0 | 0:00 | DEBUG | Enemy race: Zerg
0 | 0:00 | DEBUG | Strategy: PvZMuscle PvZ1BaseReactive PvZSpeedlot
0 | 0:00 | DEBUG | Our bases: 1
0 | 0:00 | DEBUG | Enemy bases: 0
0 | 0:00 | DEBUG | Our mining bases: 1
0 | 0:00 | DEBUG | Enemy mining bases: 0
0 | 0:00 | DEBUG | Our max mining: 1
0 | 0:00 | DEBUG | Enemy max mining: 1
0 | 0:00 | DEBUG | Our techs: 
0 | 0:00 | DEBUG | Enemy techs: 
0 | 0:00 | DEBUG | Our upgrades: 
0 | 0:00 | DEBUG | Enemy upgrades: 
0 | 0:00 | DEBUG | Our Factories: 0
0 | 0:00 | DEBUG | Our Barracks: 0
0 | 0:00 | DEBUG | Our Gateways: 0
0 | 0:00 | DEBUG | Our Hatcheries: 0
0 | 0:00 | DEBUG | Enemy Factories: 0
0 | 0:00 | DEBUG | Enemy Barracks: 0
0 | 0:00 | DEBUG | Enemy Gateways: 0
0 | 0:00 | DEBUG | Enemy Hatcheries: 0
0 | 0:00 | DEBUG | Safe defending: true
0 | 0:00 | DEBUG | Safe pushing: true
0 | 0:00 | DEBUG | Safe skirmishing: true
0 | 0:00 | DEBUG | Skirmish > Defense: false
0 | 0:00 | DEBUG | Kill potential: true
0 | 0:00 | DEBUG | Aggression: 0.75
0 | 0:00 | DEBUG | Want to attack: false
0 | 0:00 | DEBUG | Want to harass: false
0 | 0:00 | DEBUG | Monitor bases: false
0 | 0:00 | DEBUG | Fingerprints: ZerglingOnly
0 | 0:00 | DEBUG | Status: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
0 | 0:00 | DEBUG | Performance danger: false
0 | 0:00 | DEBUG | Sluggishness: 0
0 | 0:00 | DEBUG | Gas worker floor: 0
0 | 0:00 | DEBUG | Gas worker ceiling: 200
0 | 0:00 | DEBUG | Gas worker ratio: 0.3
0 | 0:00 | DEBUG | Gas limit floor: 0
0 | 0:00 | DEBUG | Gas limit ceiling: 500
0 | 0:00 | DEBUG | Active squads: 
0 | 0:00 | DEBUG | Attack squad: Push Myan
0 | 0:00 | DEBUG | Pulling workers: false
0 | 0:00 | DEBUG | Main fully scouted: false
1 | 0:00 | DEBUG | Frame 0 (secs) changed from 2 to 5
1115 | 0:46 | DEBUG | Active squads
  Was: 
  Now: WorkerScout
1868 | 1:17 | DEBUG | Our Gateways changed from 0 to 1
1944 | 1:21 | DEBUG | Inferred enemy main from presence of creep: ? Neutral main Lagos, South Korea, Antarctica  [5, 59]
1953 | 1:21 | DEBUG | Assuming Steamhammer owns ? Enemy main Lagos, South Korea, Antarctica  [5, 59] as implicit starting location
1953 | 1:21 | DEBUG | Enemy bases changed from 0 to 1
1953 | 1:21 | DEBUG | Enemy mining bases changed from 0 to 1
1958 | 1:21 | DEBUG | Discovered first Drone
1958 | 1:21 | DEBUG | Foe Drone #9 40/40  [174, 2000](5, 62) projects to arrive in 1041 frames at 2:04
1963 | 1:21 | DEBUG | Enemy Hatcheries changed from 0 to 1
1964 | 1:21 | DEBUG | Discovered first Egg
1964 | 1:21 | DEBUG | Foe Egg 1:21 #160 200/200  [316, 1945](9, 60) projects to arrive in 86400 frames at 61:21
1964 | 1:21 | DEBUG | Discovered first Hatchery
1964 | 1:21 | DEBUG | Foe Hatchery #12 1250/1250  [288, 1904](9, 59) is already complete
1967 | 1:21 | DEBUG | Skirmish > Defense changed from false to true
1970 | 1:22 | DEBUG | FingerCompleteBy matched: 1 IsHatchlike complete by 3:40. Incomplete: []
1970 | 1:22 | DEBUG | FingerCompleteBy matched: 1 IsHatchlike complete by 3:29. Incomplete: []
1971 | 1:22 | DEBUG | Kill potential changed from true to false
2055 | 1:25 | DEBUG | Discovered first Larva
2055 | 1:25 | DEBUG | Foe Larva #163 25/25  [347, 1904](10, 59) projects to arrive in 86400 frames at 61:25
2070 | 1:26 | DEBUG | Discovered first Overlord
2070 | 1:26 | DEBUG | Foe Overlord #11 200/200  [187, 1599](5, 49) projects to arrive in 2911 frames at 3:27
2095 | 1:27 | DEBUG | Skirmish > Defense changed from true to false
2095 | 1:27 | DEBUG | Kill potential changed from false to true
2096 | 1:27 | DEBUG | Safe defending changed from true to false
2096 | 1:27 | DEBUG | Skirmish > Defense changed from false to true
2096 | 1:27 | DEBUG | Kill potential changed from true to false
2291 | 1:35 | DEBUG | Safe defending changed from false to true
2570 | 1:47 | DEBUG | Our Gateways changed from 1 to 2
3173 | 2:12 | DEBUG | Active squads
  Was: WorkerScout
  Now: Eject, WorkerScout
3298 | 2:17 | DEBUG | Active squads
  Was: Eject, WorkerScout
  Now: WorkerScout
3444 | 2:23 | DEBUG | Active squads
  Was: WorkerScout
  Now: Hold Shenz, WorkerScout
3446 | 2:23 | DEBUG | Skirmish > Defense changed from true to false
3446 | 2:23 | DEBUG | Kill potential changed from false to true
4222 | 2:55 | DEBUG | Want to attack changed from false to true
4222 | 2:55 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Speedlot
4222 | 2:55 | DEBUG | Active squads
  Was: Hold Shenz, WorkerScout
  Now: Push Lago, WorkerScout
4222 | 2:55 | DEBUG | Attack squad changed from Push Myan to Push Lago
4241 | 2:56 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 3:40. Incomplete: []
4242 | 2:56 | DEBUG | Discovered first Spawning Pool
4242 | 2:56 | DEBUG | Foe Spawning Pool #163 750/750  [272, 2016](8, 63) is already complete
4265 | 2:57 | DEBUG | Enemy Hatcheries changed from 1 to 2
4271 | 2:57 | DEBUG | Finger2HatchMain matched: Foe Hatchery 3:58 #7 337/1250  [448, 1904](14, 59), Foe Hatchery #12 1250/1250  [288, 1904](9, 59)
4271 | 2:57 | DEBUG | Fingerprints
  Was: ZerglingOnly
  Now: 2HatchMain ZerglingOnly
4277 | 2:58 | DEBUG | Want to attack changed from true to false
4277 | 2:58 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
4277 | 2:58 | DEBUG | Active squads
  Was: Push Lago, WorkerScout
  Now: Hold Shenz, WorkerScout
4560 | 3:10 | DEBUG | Discovered first Zergling
4560 | 3:10 | DEBUG | Foe Zergling 3:10 #171 35/35  [226, 1920](7, 60) projects to arrive in 944 frames at 3:49
4576 | 3:10 | DEBUG | Safe skirmishing changed from true to false
4577 | 3:10 | DEBUG | Kill potential changed from true to false
4738 | 3:17 | DEBUG | Kill potential changed from false to true
4742 | 3:17 | DEBUG | Kill potential changed from true to false
4747 | 3:17 | DEBUG | Kill potential changed from false to true
4748 | 3:17 | DEBUG | Kill potential changed from true to false
4769 | 3:18 | DEBUG | Kill potential changed from false to true
5193 | 3:36 | DEBUG | Discovered first Creep Colony
5193 | 3:36 | DEBUG | Foe Creep Colony 3:46 #182 98/400  [256, 2080](8, 65) projects to complete in 251 frames at 3:46
5648 | 3:55 | DEBUG | Activating strategy PvZSpeedlot
5657 | 3:55 | DEBUG | Discovered first Sunken Colony
5657 | 3:55 | DEBUG | Foe Sunken Colony 4:08 #182 400/300  [256, 2080](8, 65) projects to complete in 300 frames at 4:08
5772 | 4:00 | DEBUG | Kill potential changed from true to false
5902 | 4:05 | DEBUG | Discovered first Extractor
5902 | 4:05 | DEBUG | Foe Extractor 4:30 #73 80/750  [288, 1728](9, 54) projects to complete in 591 frames at 4:30
6147 | 4:16 | DEBUG | Active squads
  Was: Guard Shenz, WorkerScout
  Now: Guard Shenz
6248 | 4:20 | DEBUG | Kill potential changed from false to true
6264 | 4:21 | DEBUG | Kill potential changed from true to false
6292 | 4:22 | DEBUG | Kill potential changed from false to true
6299 | 4:22 | DEBUG | Kill potential changed from true to false
6329 | 4:23 | DEBUG | Wall clock: 1 minutes elapsed. Checkpoint game speed: 4.39x. Total game speed: 4.39x
6380 | 4:25 | DEBUG | Kill potential changed from false to true
6387 | 4:26 | DEBUG | Kill potential changed from true to false
6421 | 4:27 | DEBUG | Kill potential changed from false to true
6425 | 4:27 | DEBUG | Kill potential changed from true to false
6449 | 4:28 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
6464 | 4:29 | DEBUG | Kill potential changed from false to true
6472 | 4:29 | DEBUG | Kill potential changed from true to false
6504 | 4:31 | DEBUG | Kill potential changed from false to true
6520 | 4:31 | DEBUG | Kill potential changed from true to false
6530 | 4:32 | DEBUG | Kill potential changed from false to true
6547 | 4:32 | DEBUG | Kill potential changed from true to false
6566 | 4:33 | DEBUG | Kill potential changed from false to true
6576 | 4:34 | DEBUG | Kill potential changed from true to false
6586 | 4:34 | DEBUG | Kill potential changed from false to true
6603 | 4:35 | DEBUG | Kill potential changed from true to false
6615 | 4:35 | DEBUG | Kill potential changed from false to true
6631 | 4:36 | DEBUG | Kill potential changed from true to false
6646 | 4:36 | DEBUG | Kill potential changed from false to true
6659 | 4:37 | DEBUG | Kill potential changed from true to false
6687 | 4:38 | DEBUG | Kill potential changed from false to true
6701 | 4:39 | DEBUG | Kill potential changed from true to false
6714 | 4:39 | DEBUG | Kill potential changed from false to true
6729 | 4:40 | DEBUG | Kill potential changed from true to false
6740 | 4:40 | DEBUG | Kill potential changed from false to true
6757 | 4:41 | DEBUG | Kill potential changed from true to false
7772 | 5:23 | DEBUG | Kill potential changed from false to true
8173 | 5:40 | DEBUG | Pilots switch from null to AceMonitor
8173 | 5:40 | DEBUG | Active squads
  Was: Guard Shenz
  Now: Guard Shenz, AceMonitor
8491 | 5:53 | DEBUG | FingerZerglingOnly unmatched: (No reason)
8491 | 5:53 | DEBUG | Fingerprints
  Was: 2HatchMain ZerglingOnly
  Now: 2HatchMain
8491 | 5:53 | DEBUG | Discovered first Hydralisk Den
8491 | 5:53 | DEBUG | Foe Hydralisk Den #188 850/850  [464, 1792](14, 56) is already complete
8519 | 5:54 | DEBUG | Pilots switch from AceMonitor to AceHunt
8520 | 5:55 | DEBUG | Discovered first Hydralisk
8520 | 5:55 | DEBUG | Foe Hydralisk #218 80/80  [333, 1947](10, 60) projects to arrive in 1417 frames at 6:54
8520 | 5:55 | DEBUG | Foe Hydralisk #222 80/80  [357, 1939](11, 60) projects to arrive in 1434 frames at 6:54
8520 | 5:55 | DEBUG | Discovered first Evolution Chamber
8520 | 5:55 | DEBUG | Foe Evolution Chamber #155 750/750  [432, 2016](13, 63) is already complete
8523 | 5:55 | DEBUG | Kill potential changed from true to false
8529 | 5:55 | DEBUG | Discovered first Spore Colony
8529 | 5:55 | DEBUG | Foe Spore Colony #160 400/400  [224, 1824](7, 57) is already complete
8571 | 5:57 | DEBUG | Our Gateways changed from 2 to 3
9190 | 6:22 | DEBUG | Enemy Hatcheries changed from 2 to 1
9191 | 6:22 | DEBUG | Want to attack changed from false to true
9191 | 6:22 | DEBUG | Discovered first Lair
9191 | 6:22 | DEBUG | Foe Lair 7:25 #7 1250/1800  [448, 1904](14, 59) projects to complete in 1499 frames at 7:25
9194 | 6:23 | DEBUG | Active squads
  Was: Guard Shenz, AceHunt
  Now: Contain Lago, AceHunt
9194 | 6:23 | DEBUG | Attack squad changed from Push Lago to Contain Lago
9816 | 6:49 | DEBUG | Our upgrades
  Was: 
  Now: Leg Enhancements = 1
9823 | 6:49 | DEBUG | Safe skirmishing changed from false to true
9823 | 6:49 | DEBUG | Skirmish > Defense changed from false to true
9823 | 6:49 | DEBUG | Active squads
  Was: Contain Lago, AceHunt
  Now: Contain Lago, AceHunt, Eject
9969 | 6:55 | DEBUG | Active squads
  Was: Contain Lago, AceHunt, Eject
  Now: Contain Lago, AceHunt
9977 | 6:55 | DEBUG | Enemy upgrades
  Was: 
  Now: Metabolic Boost = 1
9978 | 6:55 | DEBUG | Our Gateways changed from 3 to 4
9978 | 6:55 | DEBUG | Skirmish > Defense changed from true to false
9987 | 6:56 | DEBUG | Active squads
  Was: Contain Lago, AceHunt
  Now: Contain Lago, AceHunt, Eject
10067 | 6:59 | DEBUG | Skirmish > Defense changed from false to true
10074 | 6:59 | DEBUG | Skirmish > Defense changed from true to false
10086 | 7:00 | DEBUG | Attack squad changed from Contain Lago to Raze Lago
10095 | 7:00 | DEBUG | Active squads
  Was: Raze Lago, AceHunt, Eject
  Now: Raze Lago, AceHunt
10127 | 7:01 | DEBUG | Skirmish > Defense changed from false to true
10128 | 7:02 | DEBUG | Enemy upgrades
  Was: Metabolic Boost = 1
  Now: Metabolic Boost = 1, Muscular Augments = 1
10214 | 7:05 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlotReaver
10858 | 7:32 | DEBUG | Activating strategy PvZMuscle
10858 | 7:32 | DEBUG | Aggression changed from 0.75 to 1.5
10858 | 7:32 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlotReaver
  Now: PvZ1BaseReactive, TimingAttack, Muscle, Gates1012, StargateSpeedlotReaver
10858 | 7:32 | DEBUG | Discovered first Spire
10858 | 7:32 | DEBUG | Foe Spire 8:47 #228 61/600  [576, 1888](18, 59) projects to complete in 1798 frames at 8:47
10900 | 7:34 | DEBUG | Active squads
  Was: Raze Lago, AceHunt
  Now: Raze Lago, AceHunt, ClearExpansionBlockers
11080 | 7:41 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus 8:56 #261 76/750 (76/750) [1280, 336](40, 10)
11080 | 7:41 | DEBUG | Our bases changed from 1 to 2
11080 | 7:41 | DEBUG | Our mining bases changed from 1 to 2
11080 | 7:41 | DEBUG | Our max mining changed from 1 to 2
11080 | 7:41 | DEBUG | Enemy max mining changed from 1 to 2
11080 | 7:41 | DEBUG | Active squads
  Was: Raze Lago, AceHunt, ClearExpansionBlockers
  Now: Raze Lago, AceHunt
11095 | 7:42 | DEBUG | Recording our first expansion frame
11101 | 7:42 | DEBUG | Active squads
  Was: Raze Lago, AceHunt
  Now: Raze Lago, AceHunt, DarkTemplar
11109 | 7:42 | DEBUG | Wall clock: 2 minutes elapsed. Checkpoint game speed: 3.32x. Total game speed: 3.86x
11137 | 7:44 | DEBUG | Pilots switch from AceHunt to AceCloakDT
11482 | 7:58 | DEBUG | Attack squad changed from Raze Lago to Contain Lago
11574 | 8:02 | DEBUG | Attack squad changed from Contain Lago to Raze Lago
11780 | 8:10 | DEBUG | Attack squad changed from Raze Lago to Contain Lago
11791 | 8:11 | DEBUG | Attack squad changed from Contain Lago to Raze Lago
12262 | 8:30 | DEBUG | Our upgrades
  Was: Leg Enhancements = 1
  Now: Leg Enhancements = 1, Protoss Ground Weapons = 1
12661 | 8:47 | DEBUG | Active squads
  Was: Raze Lago, AceCloakDT, DarkTemplar
  Now: Raze Lago, DarkTemplar
12865 | 8:56 | DEBUG | Attack squad changed from Raze Lago to Contain Lago
13101 | 9:05 | DEBUG | Attack squad changed from Contain Lago to Contain Ukra
13523 | 9:23 | DEBUG | Attack squad changed from Contain Ukra to Crush Taji
13543 | 9:24 | DEBUG | Pilots switch from AceCloakDT to AceChill
13543 | 9:24 | DEBUG | Active squads
  Was: Crush Taji, DarkTemplar
  Now: Crush Taji, AceChill, DarkTemplar
13817 | 9:35 | DEBUG | Our upgrades
  Was: Leg Enhancements = 1, Protoss Ground Weapons = 1
  Now: Leg Enhancements = 1, Protoss Ground Weapons = 1, Singularity Charge = 1
13817 | 9:35 | DEBUG | Status
  Was: PvZ1BaseReactive, TimingAttack, Muscle, Gates1012, StargateSpeedlotReaver
  Now: PvZ1BaseReactive, TimingAttack, Muscle, Gates1012, StargateSpeedlotGoon
13893 | 9:38 | DEBUG | Our Gateways changed from 4 to 5
13968 | 9:42 | DEBUG | Skirmish > Defense changed from true to false
13970 | 9:42 | DEBUG | Skirmish > Defense changed from false to true
13971 | 9:42 | DEBUG | Skirmish > Defense changed from true to false
13974 | 9:42 | DEBUG | Skirmish > Defense changed from false to true
13977 | 9:42 | DEBUG | Enemy upgrades
  Was: Metabolic Boost = 1, Muscular Augments = 1
  Now: Metabolic Boost = 1, Muscular Augments = 1, Pneumatized Carapace = 1
13977 | 9:42 | DEBUG | Skirmish > Defense changed from true to false
13979 | 9:42 | DEBUG | Skirmish > Defense changed from false to true
13995 | 9:43 | DEBUG | Skirmish > Defense changed from true to false
14009 | 9:43 | DEBUG | Skirmish > Defense changed from false to true
14010 | 9:43 | DEBUG | Skirmish > Defense changed from true to false
14028 | 9:44 | DEBUG | Skirmish > Defense changed from false to true
14029 | 9:44 | DEBUG | Skirmish > Defense changed from true to false
14070 | 9:46 | DEBUG | Skirmish > Defense changed from false to true
14073 | 9:46 | DEBUG | Skirmish > Defense changed from true to false
14105 | 9:47 | DEBUG | Attack squad changed from Crush Taji to Contain Laho
14171 | 9:50 | DEBUG | Attack squad changed from Contain Laho to Contain Ukra
14319 | 9:56 | DEBUG | Attack squad changed from Contain Ukra to Contain Wuha
14356 | 9:58 | DEBUG | Attack squad changed from Contain Wuha to Contain Lago
14400 | 10:00 | DEBUG | Storyteller moving to more intermittent updates
14496 | 10:04 | DEBUG | Attack squad changed from Contain Lago to Raze Lago
14520 | 10:05 | DEBUG | Skirmish > Defense changed from false to true
14592 | 10:08 | DEBUG | Our Gateways changed from 5 to 6
14640 | 10:10 | DEBUG | Attack squad changed from Raze Lago to Contain Lago
14664 | 10:11 | DEBUG | Attack squad changed from Contain Lago to Raze Lago
14904 | 10:21 | DEBUG | Attack squad changed from Raze Lago to Contain Lago
15000 | 10:25 | DEBUG | Active squads
  Was: Contain Lago, AceChill, DarkTemplar
  Now: Def Sao P, Contain Lago, AceChill, DarkTemplar
15096 | 10:29 | DEBUG | Our Gateways changed from 6 to 7
15240 | 10:35 | DEBUG | Attack squad changed from Contain Lago to Contain Ukra
15384 | 10:41 | DEBUG | Active squads
  Was: Withdraw Sao P, Contain Ukra, AceChill, DarkTemplar
  Now: Withdraw Sao P, AceChill, DarkTemplar
15456 | 10:44 | DEBUG | Skirmish > Defense changed from true to false
15528 | 10:47 | DEBUG | Skirmish > Defense changed from false to true
15600 | 10:50 | DEBUG | Our Gateways changed from 7 to 8
15624 | 10:51 | DEBUG | Skirmish > Defense changed from true to false
15711 | 10:54 | DEBUG | Wall clock: 3 minutes elapsed. Checkpoint game speed: 3.20x. Total game speed: 3.64x
15744 | 10:56 | DEBUG | Skirmish > Defense changed from false to true
15768 | 10:57 | DEBUG | Active squads
  Was: Scour Sao P, AceChill, DarkTemplar
  Now: Scour Sao P, Raze Lago, AceChill, DarkTemplar
15768 | 10:57 | DEBUG | Attack squad changed from Contain Ukra to Raze Lago
15792 | 10:58 | DEBUG | Skirmish > Defense changed from true to false
15816 | 10:59 | DEBUG | Skirmish > Defense changed from false to true
15840 | 11:00 | DEBUG | Attack squad changed from Raze Lago to Contain Lago
15888 | 11:02 | DEBUG | Active squads
  Was: Scour Sao P, Contain Lago, AceChill, DarkTemplar
  Now: Contain Lago, AceChill, DarkTemplar
15984 | 11:06 | DEBUG | Skirmish > Defense changed from true to false
16008 | 11:07 | DEBUG | Attack squad changed from Contain Lago to Contain Wuha
16032 | 11:08 | DEBUG | Performance danger changed from false to true
16224 | 11:16 | DEBUG | Attack squad changed from Contain Wuha to Contain Ukra
16248 | 11:17 | DEBUG | Attack squad changed from Contain Ukra to Contain Wuha
16272 | 11:18 | DEBUG | Attack squad changed from Contain Wuha to Contain Ukra
16296 | 11:19 | DEBUG | Attack squad changed from Contain Ukra to Contain Wuha
16320 | 11:20 | DEBUG | Attack squad changed from Contain Wuha to Contain Lago
16368 | 11:22 | DEBUG | Attack squad changed from Contain Lago to Contain Wuha
16440 | 11:25 | DEBUG | Attack squad changed from Contain Wuha to Contain Lago
16488 | 11:27 | DEBUG | Attack squad changed from Contain Lago to Raze Lago
16752 | 11:38 | DEBUG | Discovered first Scourge
16752 | 11:38 | DEBUG | Foe Scourge #297 25/25  [230, 1835](7, 57) projects to arrive in 370 frames at 11:53
16752 | 11:38 | DEBUG | Foe Scourge #307 25/25  [230, 1836](7, 57) projects to arrive in 370 frames at 11:53
16752 | 11:38 | DEBUG | Foe Scourge #325 25/25  [240, 1841](7, 57) projects to arrive in 369 frames at 11:53
16752 | 11:38 | DEBUG | Foe Scourge #334 25/25  [228, 1828](7, 57) projects to arrive in 370 frames at 11:53
16776 | 11:39 | DEBUG | Skirmish > Defense changed from false to true
16800 | 11:40 | DEBUG | Safe defending changed from true to false
16824 | 11:41 | DEBUG | Safe defending changed from false to true
16824 | 11:41 | DEBUG | Safe pushing changed from true to false
16824 | 11:41 | DEBUG | Safe skirmishing changed from true to false
16824 | 11:41 | DEBUG | Skirmish > Defense changed from true to false
16848 | 11:42 | DEBUG | Safe pushing changed from false to true
16944 | 11:46 | DEBUG | Safe skirmishing changed from false to true
17256 | 11:59 | DEBUG | Our Gateways changed from 8 to 9
17832 | 12:23 | DEBUG | Kill potential changed from false to true
18168 | 12:37 | DEBUG | Our mining bases changed from 2 to 1
18192 | 12:38 | DEBUG | Active squads
  Was: Raze Lago, AceChill, DarkTemplar
  Now: Raze Lago, AceChill, ClearExpansionBlockers, DarkTemplar
18288 | 12:42 | DEBUG | Active squads
  Was: Raze Lago, AceChill, ClearExpansionBlockers, DarkTemplar
  Now: Raze Lago, AceChill, DarkTemplar
18312 | 12:43 | DEBUG | Active squads
  Was: Raze Lago, AceChill, DarkTemplar
  Now: Raze Lago, AceChill, DarkTemplar, ScoutExpansions
18528 | 12:52 | DEBUG | Enemy Hatcheries changed from 1 to 0
18696 | 12:59 | DEBUG | Active squads
  Was: Raze Lago, AceChill, DarkTemplar, ScoutExpansions
  Now: Raze Lago, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
18744 | 13:01 | DEBUG | Active squads
  Was: Raze Lago, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
  Now: Raze Lago, AceChill, DarkTemplar, ScoutExpansions
18910 | 13:07 | DEBUG | Detecting absent base: ? Neutral main Lagos, South Korea, Antarctica  [5, 59]
18912 | 13:08 | DEBUG | Enemy bases changed from 1 to 0
18912 | 13:08 | DEBUG | Enemy mining bases changed from 1 to 0
18936 | 13:09 | DEBUG | Attack squad changed from Raze Lago to Push Lago
19176 | 13:19 | DEBUG | Active squads
  Was: Push Lago, AceChill, DarkTemplar, ScoutExpansions
  Now: Push Lago, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
19200 | 13:20 | DEBUG | Active squads
  Was: Push Lago, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
  Now: Push Lago, AceChill, DarkTemplar, ScoutExpansions
19296 | 13:24 | DEBUG | Active squads
  Was: Push Lago, AceChill, DarkTemplar, ScoutExpansions
  Now: Push Lago, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
19392 | 13:28 | DEBUG | Active squads
  Was: Push Lago, AceChill, ClearExpansionBlockers, DarkTemplar, ScoutExpansions
  Now: Push Lago, AceChill, DarkTemplar, ScoutExpansions
19416 | 13:29 | DEBUG | Attack squad changed from Push Lago to Push Guan
19439 | 13:29 | DEBUG | Game ended in victory
19439 | 13:29 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-roadkill.json
19439 | 13:29 | DEBUG | Game duration (fastest):    13m 29s
19439 | 13:29 | DEBUG | Game duration (wall clock): 3m 49s
19439 | 13:29 | DEBUG | 
Bot frames over 35ms: 200
Bot frames over 1000ms: 0
Bot frames over 10000ms: 0
19439 | 13:29 | DEBUG | The bot believes its performance, if it were running synchronously, would have been DANGEROUS
19439 | 13:29 | DEBUG | Performance metrics:
Frame duration: After receiving 'frame ready' -> before sending 'frame done':
19,438 samples averaging 10.3 [0.9 - 190.9]
>= 5: 15350 samples averaging 12.2
>= 10: 9467 samples averaging 15.1
>= 15: 3327 samples averaging 20.1
>= 20: 755 samples averaging 31.1
>= 25: 247 samples averaging 49.6
>= 30: 214 samples averaging 53.3
>= 35: 205 samples averaging 54.2
>= 40: 190 samples averaging 55.6
>= 45: 160 samples averaging 58
>= 50: 113 samples averaging 62.3
>= 55: 63 samples averaging 70
>= 85: 15 samples averaging 102.8
Frame duration: After receiving 'frame ready' -> after sending 'frame done':
19,438 samples averaging 10.3 [0.9 - 190.9]
>= 5: 15364 samples averaging 12.2
>= 10: 9484 samples averaging 15.1
>= 15: 3338 samples averaging 20.1
>= 20: 762 samples averaging 31
>= 25: 248 samples averaging 49.5
>= 30: 214 samples averaging 53.3
>= 35: 205 samples averaging 54.2
>= 40: 190 samples averaging 55.6
>= 45: 160 samples averaging 58
>= 50: 113 samples averaging 62.4
>= 55: 64 samples averaging 69.8
>= 85: 15 samples averaging 102.8
Frame duration: After receiving 'frame ready' -> receiving next 'frame ready':
19,438 samples averaging 11.6 [1.5 - 192.6]
>= 5: 16839 samples averaging 12.8
>= 10: 10956 samples averaging 15.7
>= 15: 4821 samples averaging 19.8
>= 20: 1183 samples averaging 28.4
>= 25: 355 samples averaging 43.7
>= 30: 215 samples averaging 55
>= 35: 209 samples averaging 55.7
>= 40: 196 samples averaging 56.9
>= 45: 170 samples averaging 59
>= 50: 131 samples averaging 62.3
>= 55: 85 samples averaging 67.7
>= 85: 15 samples averaging 104.6
BWAPI duration: Before sending 'frame done' -> After receiving 'frame ready':
19,438 samples averaging 1.3 [0.6 - 4.2]
>= 1: 15078 samples averaging 1.4
>= 3: 103 samples averaging 3.2
BWAPI duration: Before sending 'frame done' -> After sending 'frame done':
19,438 samples averaging 0 [0 - 0.1]
BWAPI duration: Before listening for 'frame ready' -> After receiving 'frame ready':
19,438 samples averaging 1.3 [0.6 - 4.1]
>= 1: 14790 samples averaging 1.4
>= 3: 91 samples averaging 3.2
Copying frame to buffer:
19,439 samples averaging 1.1 [0.7 - 95.3]
>= 5: 2 samples averaging 82.9
>= 10: 2 samples averaging 82.9
>= 15: 2 samples averaging 82.9
>= 20: 2 samples averaging 82.9
>= 25: 2 samples averaging 82.9
>= 30: 2 samples averaging 82.9
Time holding frame until buffer frees capacity: No samples.
Frames already buffered when enqueuing a new frame:
19,440 samples averaging 0 [0 - 1]
>= 0: 19440 samples averaging 0
>= 1: 8 samples averaging 1
Frames behind real-time when handling events:
19,440 samples averaging 0 [0 - 0]
>= 0: 19440 samples averaging 0
Time flushing side effects:
19,439 samples averaging 0 [0 - 49.3]
>= 1: 7 samples averaging 35.6
>= 3: 7 samples averaging 35.6
>= 5: 7 samples averaging 35.6
Duration of bot event handlers:
19,438 samples averaging 10.2 [0.8 - 192]
>= 5: 15204 samples averaging 12.1
>= 10: 9334 samples averaging 15
>= 15: 3215 samples averaging 20.2
>= 20: 733 samples averaging 31.3
>= 25: 233 samples averaging 51.1
>= 30: 207 samples averaging 54.2
>= 35: 199 samples averaging 55.1
>= 40: 186 samples averaging 56.3
>= 45: 161 samples averaging 58.3
>= 50: 119 samples averaging 62.1
>= 55: 67 samples averaging 69.6
>= 85: 15 samples averaging 103.5
Time bot spent idle:
19,440 samples averaging 1.4 [0 - 51.1]
Time client spent waiting for bot:
19,438 samples averaging 9.1 [0 - 190.1]
>= 30: 190 samples averaging 52.6
Excess duration of client sleep:
19,430 samples averaging 0.2 [0 - 160]
>= 1: 190 samples averaging 23.2
>= 5: 182 samples averaging 24.2
>= 10: 170 samples averaging 25.4
>= 15: 147 samples averaging 27.4
>= 20: 104 samples averaging 31.8
>= 25: 58 samples averaging 39.5
>= 30: 31 samples averaging 50.9
>= 35: 16 samples averaging 68.9
>= 40: 15 samples averaging 71
>= 45: 15 samples averaging 71
>= 50: 14 samples averaging 72.7
>= 55: 14 samples averaging 72.7
>= 85: 1 samples averaging 160
Number of events received from BWAPI:
19,438 samples averaging 1.3 [0 - 126]
>= 1: 19434 samples averaging 1.3
>= 2: 1681 samples averaging 4.7
>= 3: 1485 samples averaging 5
>= 4: 702 samples averaging 7.2
>= 5: 412 samples averaging 9.5
>= 6: 235 samples averaging 12.9
>= 8: 132 samples averaging 17.7
>= 10: 93 samples averaging 21.5
>= 15: 56 samples averaging 28.2
>= 20: 30 samples averaging 38.3
Number of events received from BWAPI, multiplied by the receive-to-sent duration of that frame:
19,438 samples averaging 13.8 [0 - 1,427]
>= 5: 15590 samples averaging 16.4
>= 10: 10131 samples averaging 21.2
>= 15: 4437 samples averaging 32.6
>= 20: 2026 samples averaging 51.3
>= 25: 1440 samples averaging 63.1
>= 30: 1249 samples averaging 68.6
>= 35: 1093 samples averaging 73.8
>= 40: 939 samples averaging 79.8
>= 45: 792 samples averaging 86.7
>= 50: 639 samples averaging 96.1
>= 55: 511 samples averaging 107
>= 85: 199 samples averaging 172.3
19439 | 13:29 | DEBUG | Target:                      25ms    Cutoff: 35ms 
Task                         Runs    Seconds %Time Budgt (Recnt) Avg ms Max (Rcnt) Max (All time) AcrossTarget AcrossLimit
Global                       19440   189     83%   24            4      6          191            209          190        
Battles                      19399   117     51%   24            0      1          189            157          146        
BattleProcessPredict         4195766 93      41%   24            0      0          188            146          136        
Planning                     19247   21      9%    7             0      2          83             23           19         
Micro                        19405   36      16%   23            2      3          53             18           14         
Agency                       19405   36      16%   23            2      3          53             18           14         
Gameplan                     4134    6       2%    8             1      2          83             11           10         
Tactician                    4133    13      6%    9             8      12         55             11           8          
BattleProcessDivisions       13675   14      6%    24            0      0          46             7            7          
Grids                        19298   6       2%    0             0      1          52             4            4          
Geography                    2161    2       1%    1             0      1          46             3            3          
Intel                        19384   2       0%    0             0      0          55             2            2          
Scouting                     2201    1       0%    1             0      1          55             2            2          
Squads                       4133    5       2%    9             5      8          31             4            1          
BattleProcessCluster         13675   1       0%    24            0      1          62             2            1          
BattleProcessJudge           80070   2       0%    24            0      0          99             1            1          
BattleProcessSwap            13675   2       0%    23            0      0          91             1            1          
Fingerprinting               19397   1       0%    0             0      1          70             1            1          
Gathering                    4133    1       0%    4             0      1          39             1            1          
Yolo                         16364   0       0%    1             0      0          42             1            1          
Finger2HatchMuta             4714    0       0%    1             0      0          70             1            1          
GameSensor                   2201    0       0%    1             0      1          2              0            0          
FingerWorkerRush             4715    0       0%    1             0      0          1              0            0          
Finger9Pool                  4715    0       0%    1             0      0          1              0            0          
UnitsShown                   4134    0       0%    5             0      0          1              0            0          
Finger1HatchMuta             4714    0       0%    1             0      0          1              0            0          
Accounting                   4134    0       0%    5             0      0          1              0            0          
Finger3HatchMuta             4714    0       0%    1             0      0          2              0            0          
BattleProcessMatchupAnalysis 897279  0       0%    23            0      0          1              0            0          
Finger4Pool                  4715    0       0%    1             0      0          1              0            0          
Finger12Hatch                4715    0       0%    1             0      0          1              0            0          
ProductionHistory            4134    0       0%    5             0      0          1              0            0          
Finger12Hatch11Pool10Gas     4715    0       0%    1             0      0          1              0            0          
Finger3HatchGas              4715    0       0%    1             0      0          1              0            0          
Finger2HatchGas              4715    0       0%    1             0      0          1              0            0          
Finger1HatchGas              4715    0       0%    1             0      0          1              0            0          
Finger10Hatch                4715    0       0%    1             0      0          1              0            0          
Finger9PoolHatch             4715    0       0%    1             0      0          1              0            0          
Finger10Hatch9Pool8Gas       4715    0       0%    1             0      0          1              0            0          
FingerOverpool               4715    0       0%    1             0      0          1              0            0          
Finger12Pool11Gas            4715    0       0%    1             0      0          1              0            0          
FingerOverpoolGas            4715    0       0%    1             0      0          1              0            0          
Finger12Hatch11Pool          4715    0       0%    1             0      0          1              0            0          
FingerGasSteal               4715    0       0%    1             0      0          1              0            0          
Finger12Hatch11Pool13Hatch   4715    0       0%    1             0      1          1              0            0          
Finger12Pool                 4715    0       0%    1             0      0          1              0            0          
FingerRampBlock              4715    0       0%    1             0      0          1              0            0          
BattleProcessComplete        13674   0       0%    24            0      0          1              0            0          
Finger2HatchMain             4715    0       0%    1             0      0          1              0            0          
FingerZerglingOnly           4714    0       0%    1             0      0          1              0            0          
FingerOverpoolHatch          4715    0       0%    1             0      0          1              0            0          
Manners                      19081   0       0%    1             0      0          1              0            0          
Finger9PoolGas               4715    0       0%    1             0      0          1              0            0          
BattleProcessInitial         13675   0       0%    24            0      0          1              0            0          
MatchupGraph                 1       0       0%    345678        3      3          0              0            0          
Finger10Hatch9Pool           4715    0       0%    1             0      0          1              0            0          
Camera                       0       0       0%    0             0      0          0              0            0          
Visualization                0       0       0%    0             0      0          0              0            0          
19439 | 13:29 | DEBUG | Actions:
Action             Invocations Mean (ms) Total (secs)
PreserveScout      2502        0.842     2           
SearchWhenBored    3280        0.841     2           
Search             2502        0.702     1           
Retreat            3262        0.181     0           
BlockConstruction  2502        0.047     0           
Idle               721077      0.036     26          
Fight              721077      0.019     13          
KnockKnock         2502        0.012     0           
SabotageProxy      2502        0.01      0           
Scout              721077      0.007     4           
Brawl              30250       0.005     0           
FightOrFlee        721077      0.004     2           
Gather             721124      0.003     2           
Cast               77292       0.001     0           
Follow             77292       0.001     0           
WraithCloak        6248        0.001     0           
Cancel             721077      0.001     0           
Yamato             6248        0.001     0           
AttackBuilder      2502        0.001     0           
GhostCloak         6248        0.001     0           
BeFlier            77292       0.001     0           
DisruptionWeb      6248        0.001     0           
Build              721077      0.001     0           
WraithUncloak      6248        0.001     0           
Heal               6248        0.001     0           
Irradiate          6248        0.001     0           
PsionicStorm       6248        0.001     0           
GhostUncloak       6248        0.001     0           
Lockdown           6248        0.001     0           
Stasis             6248        0.001     0           
TacticalNuke       6248        0.001     0           
MindControl        6248        0.001     0           
Recharge           77292       0.001     0           
DefensiveMatrix    6248        0.001     0           
Root               77292       0         0           
Spot               77292       0         0           
Feedback           6248        0         0           
Potshot            434975      0         0           
OccupyBunker       77292       0         0           
Stealth            77292       0         0           
Stim               77292       0         0           
BeCarrier          77292       0         0           
Produce            721077      0         0           
StrategicNuke      77292       0         0           
Bust               77292       0         0           
EmergencyBunk      77292       0         0           
BeArbiter          77292       0         0           
BeReaver           77292       0         0           
Crack              721077      0         0           
BeVulture          77292       0         0           
Rally              721077      0         0           
Attack             721077      0         0           
Unbunk             721077      0         0           
Meld               721077      0         0           
FinishConstruction 721077      0         0           
Liftoff            721077      0         0           
Unstick            721077      0         0           
Repair             721077      0         0           
Scan               721077      0         0           
EmergencyRepair    721077      0         0           
Addon              721077      0         0           
ReloadInterceptors 721077      0         0           
Transport          721077      0         0           
Bunk               721077      0         0           
ReloadScarabs      721077      0         0           
Travel             721077      0         0           
19439 | 13:29 | DEBUG | Pathfinding:
A* pathfinds:         42286  
Exploration maxed:    348    
Over 1ms:             2354   
Max ms:               31.3838
Mean ms:              0.242  
Path length, max:     88     
Path length, mean:    3.88   
Tiles explored, max:  1024   
Tiles explored, mean: 22     
19439 | 13:29 | DEBUG | JVM Max memory:   1573 MB
19439 | 13:29 | DEBUG | JVM Total memory: 1573 MB
19439 | 13:29 | DEBUG | JVM Free memory:  637 MB
19439 | 13:29 | DEBUG | JVM Used memory:  936 MB
19439 | 13:29 | DEBUG | JVM Used, heap:   936 MB
19439 | 13:29 | DEBUG | Non-heap memory Compressed Class Space, current: 6 MB used | 0 MB init | 1073 MB max | 7 MB committed
19439 | 13:29 | DEBUG | Non-heap memory Compressed Class Space, peak:    6 MB used | 0 MB init | 1073 MB max | 7 MB committed
19439 | 13:29 | DEBUG | Heap memory PS Survivor Space, current:          32 MB used | 67 MB init | 32 MB max | 32 MB committed
19439 | 13:29 | DEBUG | Heap memory PS Survivor Space, peak:             67 MB used | 67 MB init | 78 MB max | 78 MB committed
19439 | 13:29 | DEBUG | Non-heap memory Code Cache, current:             60 MB used | 2 MB init | 251 MB max | 66 MB committed
19439 | 13:29 | DEBUG | Non-heap memory Code Cache, peak:                62 MB used | 2 MB init | 251 MB max | 66 MB committed
19439 | 13:29 | DEBUG | Non-heap memory Metaspace, current:              68 MB used | 0 MB init | 0 MB max | 77 MB committed
19439 | 13:29 | DEBUG | Non-heap memory Metaspace, peak:                 68 MB used | 0 MB init | 0 MB max | 77 MB committed
19439 | 13:29 | DEBUG | Heap memory PS Eden Space, current:              383 MB used | 402 MB init | 469 MB max | 467 MB committed
19439 | 13:29 | DEBUG | Heap memory PS Eden Space, peak:                 490 MB used | 402 MB init | 492 MB max | 490 MB committed
19439 | 13:29 | DEBUG | Heap memory PS Old Gen, current:                 521 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
19439 | 13:29 | DEBUG | Heap memory PS Old Gen, peak:                    521 MB used | 1073 MB init | 1073 MB max | 1073 MB committed25 | 0:01 | SPEED | Tactician (Due) crossed 35ms taking 25ms on a 2ms budget (172605ms avg budget), reaching 39ms on the frame.
25 | 0:01 | SPEED | Global crossed 35ms to 40ms. Task durations: (1ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids) (0ms: Fingerprinting)
198 | 0:08 | SPEED | BattleProcessPredict crossed 35ms taking 188ms on a 22ms budget (23ms avg budget), reaching 191ms on the frame.
198 | 0:08 | SPEED | Global crossed 35ms to 191ms. Task durations: (1ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning)
2590 | 1:47 | SPEED | BattleProcessPredict crossed 35ms taking 35ms on a 21ms budget (21ms avg budget), reaching 39ms on the frame.
2590 | 1:47 | SPEED | Global crossed 35ms to 39ms. Task durations: (3ms: Battles) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
2711 | 1:52 | SPEED | Gameplan crossed 35ms taking 43ms on a 3ms budget (3ms avg budget), reaching 48ms on the frame.
2711 | 1:52 | SPEED | Global crossed 35ms to 48ms. Task durations: (3ms: Battles) (1ms: Fingerprinting) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
2827 | 1:57 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 22ms budget (22ms avg budget), reaching 49ms on the frame.
2827 | 1:57 | SPEED | Global crossed 35ms to 49ms. Task durations: (9ms: Micro) (4ms: Battles) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning) (0ms: Geography)
2946 | 2:02 | SPEED | Grids crossed 35ms taking 52ms on a 0ms budget (0ms avg budget), reaching 57ms on the frame.
2946 | 2:02 | SPEED | Global crossed 35ms to 57ms. Task durations: (4ms: Battles) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Planning)
3074 | 2:08 | SPEED | BattleProcessPredict crossed 35ms taking 58ms on a 23ms budget (23ms avg budget), reaching 60ms on the frame.
3074 | 2:08 | SPEED | Global crossed 35ms to 60ms. Task durations: (3ms: Battles) (1ms: Micro) (1ms: Fingerprinting) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Planning)
3204 | 2:13 | SPEED | BattleProcessCluster crossed 35ms taking 62ms on a 22ms budget (24ms avg budget), reaching 65ms on the frame.
3204 | 2:13 | SPEED | Global crossed 35ms to 65ms. Task durations: (4ms: Battles) (2ms: Planning) (1ms: Micro) (1ms: Intel) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
3334 | 2:18 | SPEED | Finger2HatchMuta crossed 35ms taking 70ms on a 1ms budget (1ms avg budget), reaching 70ms on the frame.
3334 | 2:18 | SPEED | Global crossed 35ms to 70ms. Task durations: (3ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
3444 | 2:23 | SPEED | Squads crossed 35ms taking 31ms on a 1ms budget (1ms avg budget), reaching 39ms on the frame.
3444 | 2:23 | SPEED | Global crossed 35ms to 39ms. Task durations: (3ms: Battles) (2ms: Intel) (1ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
3460 | 2:24 | SPEED | BattleProcessPredict crossed 35ms taking 74ms on a 13ms budget (13ms avg budget), reaching 86ms on the frame.
3460 | 2:24 | SPEED | Global crossed 35ms to 86ms. Task durations: (6ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
3587 | 2:29 | SPEED | Gameplan crossed 35ms taking 83ms on a 2ms budget (3ms avg budget), reaching 89ms on the frame.
3587 | 2:29 | SPEED | Global crossed 35ms to 89ms. Task durations: (4ms: Battles) (1ms: Fingerprinting) (1ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids)
3726 | 2:35 | SPEED | BattleProcessPredict crossed 35ms taking 94ms on a 22ms budget (22ms avg budget), reaching 97ms on the frame.
3726 | 2:35 | SPEED | Global crossed 35ms to 97ms. Task durations: (3ms: Battles) (0ms: Geography) (0ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
3856 | 2:40 | SPEED | BattleProcessPredict crossed 35ms taking 96ms on a 22ms budget (22ms avg budget), reaching 99ms on the frame.
3856 | 2:40 | SPEED | Global crossed 35ms to 99ms. Task durations: (4ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
3984 | 2:46 | SPEED | BattleProcessJudge crossed 35ms taking 99ms on a 20ms budget (20ms avg budget), reaching 104ms on the frame.
3984 | 2:46 | SPEED | Global crossed 35ms to 104ms. Task durations: (5ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
4107 | 2:51 | SPEED | BattleProcessPredict crossed 35ms taking 98ms on a 21ms budget (21ms avg budget), reaching 102ms on the frame.
4107 | 2:51 | SPEED | Global crossed 35ms to 102ms. Task durations: (4ms: Battles) (1ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
4220 | 2:55 | SPEED | Global crossed 35ms to 96ms. Task durations: (4ms: Battles) (2ms: Planning) (1ms: Grids) (0ms: Fingerprinting) (0ms: Micro) (0ms: Manners) (0ms: Intel)
4323 | 3:00 | SPEED | BattleProcessPredict crossed 35ms taking 96ms on a 14ms budget (14ms avg budget), reaching 107ms on the frame.
4323 | 3:00 | SPEED | Global crossed 35ms to 107ms. Task durations: (5ms: Battles) (1ms: Planning) (1ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
4424 | 3:04 | SPEED | BattleProcessPredict crossed 35ms taking 95ms on a 20ms budget (20ms avg budget), reaching 100ms on the frame.
4424 | 3:04 | SPEED | Global crossed 35ms to 100ms. Task durations: (7ms: Planning) (4ms: Battles) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
4518 | 3:08 | SPEED | BattleProcessPredict crossed 35ms taking 91ms on a 17ms budget (17ms avg budget), reaching 99ms on the frame.
4518 | 3:08 | SPEED | Global crossed 35ms to 99ms. Task durations: (5ms: Battles) (1ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
4604 | 3:11 | SPEED | BattleProcessSwap crossed 35ms taking 91ms on a 8ms budget (9ms avg budget), reaching 98ms on the frame.
4604 | 3:11 | SPEED | Global crossed 35ms to 98ms. Task durations: (7ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
4676 | 3:14 | SPEED | BattleProcessPredict crossed 35ms taking 86ms on a 8ms budget (8ms avg budget), reaching 92ms on the frame.
4676 | 3:14 | SPEED | Global crossed 35ms to 92ms. Task durations: (8ms: Battles) (6ms: Micro) (3ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
4752 | 3:18 | SPEED | BattleProcessPredict crossed 35ms taking 94ms on a 20ms budget (20ms avg budget), reaching 99ms on the frame.
4752 | 3:18 | SPEED | Global crossed 35ms to 99ms. Task durations: (7ms: Micro) (6ms: Battles) (3ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
4826 | 3:21 | SPEED | BattleProcessPredict crossed 35ms taking 78ms on a 9ms budget (9ms avg budget), reaching 86ms on the frame.
4826 | 3:21 | SPEED | Global crossed 35ms to 86ms. Task durations: (7ms: Battles) (4ms: Micro) (3ms: Planning) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting)
4893 | 3:23 | SPEED | BattleProcessPredict crossed 35ms taking 70ms on a 5ms budget (5ms avg budget), reaching 78ms on the frame.
4893 | 3:23 | SPEED | Global crossed 35ms to 78ms. Task durations: (7ms: Battles) (3ms: Planning) (1ms: Micro) (1ms: Intel) (0ms: Manners) (0ms: Fingerprinting) (0ms: Grids)
4962 | 3:26 | SPEED | BattleProcessPredict crossed 35ms taking 57ms on a 8ms budget (8ms avg budget), reaching 65ms on the frame.
4962 | 3:26 | SPEED | Global crossed 35ms to 65ms. Task durations: (7ms: Battles) (4ms: Micro) (0ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
5031 | 3:29 | SPEED | BattleProcessPredict crossed 35ms taking 53ms on a 6ms budget (6ms avg budget), reaching 57ms on the frame.
5031 | 3:29 | SPEED | Global crossed 35ms to 57ms. Task durations: (8ms: Battles) (1ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
5096 | 3:32 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 13ms budget (13ms avg budget), reaching 57ms on the frame.
5096 | 3:32 | SPEED | Global crossed 35ms to 57ms. Task durations: (4ms: Micro) (2ms: Battles) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5162 | 3:35 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 3ms budget (3ms avg budget), reaching 57ms on the frame.
5162 | 3:35 | SPEED | Global crossed 35ms to 57ms. Task durations: (7ms: Battles) (3ms: Micro) (2ms: Planning) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Grids)
5227 | 3:37 | SPEED | Our Zealot #175 100/100 (60/60) [2340, 232](73, 7) crossed 35ms: 51ms on Idle, FightOrFlee, Idle, Fight
5227 | 3:37 | SPEED | Agency crossed 35ms taking 53ms on a 25ms budget (24ms avg budget), reaching 53ms on the frame.
5227 | 3:37 | SPEED | Global crossed 35ms to 53ms. Task durations: (8ms: Battles) (1ms: Micro) (1ms: Grids) (0ms: Intel) (0ms: Manners) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning)
5288 | 3:40 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 16ms budget (16ms avg budget), reaching 61ms on the frame.
5288 | 3:40 | SPEED | Global crossed 35ms to 61ms. Task durations: (5ms: Battles) (1ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
5355 | 3:43 | SPEED | BattleProcessPredict crossed 35ms taking 56ms on a 8ms budget (8ms avg budget), reaching 64ms on the frame.
5355 | 3:43 | SPEED | Global crossed 35ms to 64ms. Task durations: (8ms: Battles) (3ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5427 | 3:46 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 10ms budget (10ms avg budget), reaching 60ms on the frame.
5427 | 3:46 | SPEED | Global crossed 35ms to 60ms. Task durations: (5ms: Battles) (4ms: Micro) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
5494 | 3:48 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 8ms budget (8ms avg budget), reaching 64ms on the frame.
5494 | 3:48 | SPEED | Global crossed 35ms to 65ms. Task durations: (8ms: Battles) (4ms: Planning) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
5560 | 3:51 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 7ms budget (7ms avg budget), reaching 67ms on the frame.
5560 | 3:51 | SPEED | Global crossed 35ms to 67ms. Task durations: (2ms: Micro) (1ms: Battles) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel)
5628 | 3:54 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 10ms budget (10ms avg budget), reaching 56ms on the frame.
5628 | 3:54 | SPEED | Global crossed 35ms to 56ms. Task durations: (8ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
5697 | 3:57 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 8ms budget (8ms avg budget), reaching 55ms on the frame.
5697 | 3:57 | SPEED | Global crossed 35ms to 55ms. Task durations: (8ms: Battles) (4ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
5766 | 4:00 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 5ms budget (5ms avg budget), reaching 56ms on the frame.
5766 | 4:00 | SPEED | Global crossed 35ms to 56ms. Task durations: (9ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Intel) (0ms: Planning)
5839 | 4:03 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 9ms budget (9ms avg budget), reaching 52ms on the frame.
5839 | 4:03 | SPEED | Global crossed 35ms to 52ms. Task durations: (7ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
5914 | 4:06 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 5ms budget (5ms avg budget), reaching 54ms on the frame.
5914 | 4:06 | SPEED | Global crossed 35ms to 55ms. Task durations: (10ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
5986 | 4:09 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 4ms budget (4ms avg budget), reaching 64ms on the frame.
5986 | 4:09 | SPEED | Global crossed 35ms to 64ms. Task durations: (7ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Intel) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
6058 | 4:12 | SPEED | Geography crossed 35ms taking 42ms on a 1ms budget (1ms avg budget), reaching 42ms on the frame.
6058 | 4:12 | SPEED | Global crossed 35ms to 42ms. Task durations: (7ms: Battles) (3ms: Planning) (1ms: Micro) (1ms: Grids) (0ms: Geography) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
6126 | 4:15 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 5ms budget (5ms avg budget), reaching 52ms on the frame.
6126 | 4:15 | SPEED | Global crossed 35ms to 52ms. Task durations: (10ms: Battles) (7ms: Micro) (1ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
6200 | 4:18 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 12ms budget (12ms avg budget), reaching 51ms on the frame.
6200 | 4:18 | SPEED | Global crossed 35ms to 51ms. Task durations: (7ms: Battles) (3ms: Planning) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
6272 | 4:21 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 10ms budget (10ms avg budget), reaching 53ms on the frame.
6272 | 4:21 | SPEED | Global crossed 35ms to 53ms. Task durations: (8ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
6344 | 4:24 | SPEED | Tactician crossed 35ms taking 46ms on a 2ms budget (3ms avg budget), reaching 56ms on the frame.
6344 | 4:24 | SPEED | Global crossed 35ms to 56ms. Task durations: (7ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Grids) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
6418 | 4:27 | SPEED | Geography crossed 35ms taking 46ms on a 1ms budget (1ms avg budget), reaching 46ms on the frame.
6418 | 4:27 | SPEED | Global crossed 35ms to 46ms. Task durations: (9ms: Battles) (3ms: Planning) (2ms: Micro) (0ms: Geography) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
6487 | 4:30 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 7ms budget (7ms avg budget), reaching 60ms on the frame.
6487 | 4:30 | SPEED | Global crossed 35ms to 60ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel)
6559 | 4:33 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 6ms budget (6ms avg budget), reaching 55ms on the frame.
6559 | 4:33 | SPEED | Global crossed 35ms to 55ms. Task durations: (8ms: Battles) (1ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
6632 | 4:36 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 5ms budget (5ms avg budget), reaching 53ms on the frame.
6632 | 4:36 | SPEED | Global crossed 35ms to 53ms. Task durations: (5ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
6707 | 4:39 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 7ms budget (7ms avg budget), reaching 49ms on the frame.
6707 | 4:39 | SPEED | Global crossed 35ms to 49ms. Task durations: (8ms: Battles) (1ms: Planning) (0ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting)
6784 | 4:42 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 11ms budget (6ms avg budget), reaching 52ms on the frame.
6784 | 4:42 | SPEED | Global crossed 35ms to 52ms. Task durations: (9ms: Battles) (3ms: Planning) (1ms: Micro) (1ms: Intel) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
6861 | 4:45 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 10ms budget (10ms avg budget), reaching 53ms on the frame.
6861 | 4:45 | SPEED | Global crossed 35ms to 53ms. Task durations: (1ms: Micro) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Battles) (0ms: Planning)
6939 | 4:49 | SPEED | BattleProcessPredict crossed 35ms taking 51ms on a 9ms budget (9ms avg budget), reaching 54ms on the frame.
6939 | 4:49 | SPEED | Global crossed 35ms to 54ms. Task durations: (8ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
7018 | 4:52 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 9ms budget (9ms avg budget), reaching 57ms on the frame.
7018 | 4:52 | SPEED | Global crossed 35ms to 57ms. Task durations: (2ms: Battles) (1ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
7096 | 4:55 | SPEED | Gameplan crossed 35ms taking 49ms on a 3ms budget (2ms avg budget), reaching 59ms on the frame.
7096 | 4:55 | SPEED | Global crossed 35ms to 59ms. Task durations: (10ms: Battles) (2ms: Planning) (1ms: Micro) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids)
7170 | 4:58 | SPEED | Gameplan crossed 35ms taking 51ms on a 1ms budget (3ms avg budget), reaching 59ms on the frame.
7170 | 4:58 | SPEED | Global crossed 35ms to 59ms. Task durations: (5ms: Battles) (3ms: Planning) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
7247 | 5:01 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 6ms budget (6ms avg budget), reaching 62ms on the frame.
7247 | 5:01 | SPEED | Global crossed 35ms to 62ms. Task durations: (8ms: Battles) (0ms: Intel) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning) (0ms: Geography)
7325 | 5:05 | SPEED | Global crossed 35ms to 68ms. Task durations: (8ms: Battles) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
7397 | 5:08 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 4ms budget (4ms avg budget), reaching 61ms on the frame.
7397 | 5:08 | SPEED | Global crossed 35ms to 61ms. Task durations: (5ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting)
7544 | 5:14 | SPEED | BattleProcessPredict crossed 35ms taking 50ms on a 6ms budget (6ms avg budget), reaching 57ms on the frame.
7544 | 5:14 | SPEED | Global crossed 35ms to 57ms. Task durations: (3ms: Planning) (2ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Intel)
7689 | 5:20 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 7ms budget (7ms avg budget), reaching 56ms on the frame.
7689 | 5:20 | SPEED | Global crossed 35ms to 56ms. Task durations: (1ms: Micro) (1ms: Battles) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
7765 | 5:23 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 7ms budget (7ms avg budget), reaching 57ms on the frame.
7765 | 5:23 | SPEED | Global crossed 35ms to 57ms. Task durations: (9ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids)
7840 | 5:26 | SPEED | BattleProcessPredict crossed 35ms taking 50ms on a 1ms budget (1ms avg budget), reaching 58ms on the frame.
7840 | 5:26 | SPEED | Global crossed 35ms to 58ms. Task durations: (8ms: Battles) (2ms: Planning) (1ms: Micro) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
7917 | 5:29 | SPEED | BattleProcessPredict crossed 35ms taking 53ms on a 1ms budget (1ms avg budget), reaching 63ms on the frame.
7917 | 5:29 | SPEED | Global crossed 35ms to 63ms. Task durations: (8ms: Battles) (3ms: Planning) (2ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Manners) (0ms: Grids)
7993 | 5:33 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 9ms budget (9ms avg budget), reaching 61ms on the frame.
7993 | 5:33 | SPEED | Global crossed 35ms to 61ms. Task durations: (6ms: Battles) (2ms: Micro) (2ms: Planning) (0ms: Geography) (0ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
8067 | 5:36 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 2ms budget (2ms avg budget), reaching 53ms on the frame.
8067 | 5:36 | SPEED | Global crossed 35ms to 54ms. Task durations: (2ms: Planning) (1ms: Micro) (1ms: Fingerprinting) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Battles)
8141 | 5:39 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 9ms budget (9ms avg budget), reaching 55ms on the frame.
8141 | 5:39 | SPEED | Global crossed 35ms to 55ms. Task durations: (7ms: Battles) (2ms: Planning) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
8221 | 5:42 | SPEED | Gameplan crossed 35ms taking 50ms on a 5ms budget (3ms avg budget), reaching 57ms on the frame.
8221 | 5:42 | SPEED | Global crossed 35ms to 57ms. Task durations: (2ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Battles) (0ms: Planning)
8296 | 5:45 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 12ms budget (12ms avg budget), reaching 56ms on the frame.
8296 | 5:45 | SPEED | Global crossed 35ms to 56ms. Task durations: (10ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
8375 | 5:48 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 10ms budget (10ms avg budget), reaching 51ms on the frame.
8375 | 5:48 | SPEED | Global crossed 35ms to 51ms. Task durations: (8ms: Battles) (6ms: Planning) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
8451 | 5:52 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 8ms budget (8ms avg budget), reaching 49ms on the frame.
8451 | 5:52 | SPEED | Global crossed 35ms to 49ms. Task durations: (2ms: Battles) (1ms: Micro) (1ms: Grids) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
8527 | 5:55 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 5ms budget (5ms avg budget), reaching 59ms on the frame.
8527 | 5:55 | SPEED | Global crossed 35ms to 59ms. Task durations: (12ms: Battles) (5ms: Micro) (2ms: Grids) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
8602 | 5:58 | SPEED | Tactician crossed 35ms taking 55ms on a 8ms budget (7ms avg budget), reaching 56ms on the frame.
8602 | 5:58 | SPEED | Global crossed 35ms to 56ms. Task durations: (13ms: Battles) (0ms: Yolo) (0ms: Planning) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
8673 | 6:01 | SPEED | BattleProcessPredict crossed 35ms taking 41ms on a 11ms budget (11ms avg budget), reaching 50ms on the frame.
8673 | 6:01 | SPEED | Global crossed 35ms to 51ms. Task durations: (1ms: Micro) (1ms: Fingerprinting) (1ms: Battles) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
8750 | 6:04 | SPEED | BattleProcessPredict crossed 35ms taking 41ms on a 6ms budget (6ms avg budget), reaching 54ms on the frame.
8750 | 6:04 | SPEED | Global crossed 35ms to 54ms. Task durations: (1ms: Micro) (1ms: Battles) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Grids)
8823 | 6:07 | SPEED | Scouting crossed 35ms taking 55ms on a 1ms budget (1ms avg budget), reaching 55ms on the frame.
8823 | 6:07 | SPEED | Global crossed 35ms to 55ms. Task durations: (4ms: Battles) (2ms: Micro) (0ms: Intel) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
8889 | 6:10 | SPEED | Gathering crossed 35ms taking 39ms on a 5ms budget (3ms avg budget), reaching 51ms on the frame.
8889 | 6:10 | SPEED | Global crossed 35ms to 51ms. Task durations: (12ms: Battles) (3ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
8956 | 6:13 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 6ms budget (6ms avg budget), reaching 55ms on the frame.
8956 | 6:13 | SPEED | Global crossed 35ms to 55ms. Task durations: (11ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Geography) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
9146 | 6:21 | SPEED | BattleProcessPredict crossed 35ms taking 32ms on a 14ms budget (14ms avg budget), reaching 42ms on the frame.
9146 | 6:21 | SPEED | Global crossed 35ms to 42ms. Task durations: (5ms: Battles) (3ms: Planning) (1ms: Micro) (1ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Fingerprinting)
9214 | 6:23 | SPEED | BattleProcessPredict crossed 35ms taking 32ms on a 4ms budget (4ms avg budget), reaching 47ms on the frame.
9214 | 6:23 | SPEED | Global crossed 35ms to 47ms. Task durations: (4ms: Battles) (4ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
9411 | 6:32 | SPEED | BattleProcessPredict crossed 35ms taking 29ms on a 2ms budget (2ms avg budget), reaching 42ms on the frame.
9411 | 6:32 | SPEED | Global crossed 35ms to 42ms. Task durations: (7ms: Battles) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Planning)
9749 | 6:46 | SPEED | BattleProcessPredict crossed 35ms taking 25ms on a 13ms budget (10ms avg budget), reaching 36ms on the frame.
9749 | 6:46 | SPEED | Global crossed 35ms to 36ms. Task durations: (3ms: Micro) (2ms: Battles) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
10039 | 6:58 | SPEED | BattleProcessPredict crossed 35ms taking 23ms on a 1ms budget (1ms avg budget), reaching 36ms on the frame.
10039 | 6:58 | SPEED | Global crossed 35ms to 36ms. Task durations: (6ms: Battles) (6ms: Planning) (2ms: Micro) (0ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
10185 | 7:04 | SPEED | BattleProcessPredict crossed 35ms taking 24ms on a 8ms budget (8ms avg budget), reaching 38ms on the frame.
10185 | 7:04 | SPEED | Global crossed 35ms to 38ms. Task durations: (2ms: Micro) (1ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Battles)
10263 | 7:07 | SPEED | Global crossed 35ms to 42ms. Task durations: (3ms: Micro) (3ms: Battles) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids) (0ms: Intel)
10337 | 7:10 | SPEED | BattleProcessPredict crossed 35ms taking 26ms on a 12ms budget (12ms avg budget), reaching 37ms on the frame.
10337 | 7:10 | SPEED | Global crossed 35ms to 38ms. Task durations: (9ms: Battles) (6ms: Planning) (2ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
10495 | 7:17 | SPEED | BattleProcessPredict crossed 35ms taking 31ms on a 1ms budget (1ms avg budget), reaching 46ms on the frame.
10495 | 7:17 | SPEED | Global crossed 35ms to 46ms. Task durations: (11ms: Battles) (3ms: Micro) (0ms: Geography) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
10815 | 7:30 | SPEED | BattleProcessPredict crossed 35ms taking 35ms on a 9ms budget (9ms avg budget), reaching 48ms on the frame.
10815 | 7:30 | SPEED | Global crossed 35ms to 48ms. Task durations: (1ms: Micro) (0ms: Intel) (0ms: Manners) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Battles) (0ms: Planning) (0ms: Grids)
10893 | 7:33 | SPEED | BattleProcessPredict crossed 35ms taking 34ms on a 1ms budget (1ms avg budget), reaching 46ms on the frame.
10893 | 7:33 | SPEED | Global crossed 35ms to 46ms. Task durations: (12ms: Battles) (3ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Planning) (0ms: Grids)
10979 | 7:37 | SPEED | BattleProcessPredict crossed 35ms taking 39ms on a 9ms budget (9ms avg budget), reaching 47ms on the frame.
10979 | 7:37 | SPEED | Global crossed 35ms to 47ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
11063 | 7:40 | SPEED | BattleProcessPredict crossed 35ms taking 37ms on a 11ms budget (11ms avg budget), reaching 47ms on the frame.
11063 | 7:40 | SPEED | Global crossed 35ms to 47ms. Task durations: (2ms: Battles) (0ms: Intel) (0ms: Micro) (0ms: Manners) (0ms: Geography) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
11148 | 7:44 | SPEED | BattleProcessPredict crossed 35ms taking 39ms on a 6ms budget (6ms avg budget), reaching 47ms on the frame.
11148 | 7:44 | SPEED | Global crossed 35ms to 47ms. Task durations: (5ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel)
11231 | 7:47 | SPEED | Tactician crossed 35ms taking 43ms on a 6ms budget (5ms avg budget), reaching 45ms on the frame.
11231 | 7:47 | SPEED | Global crossed 35ms to 45ms. Task durations: (2ms: Micro) (1ms: Battles) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
11312 | 7:51 | SPEED | Our Zealot #257 100/100 (60/60) [1489, 462](46, 14) crossed 35ms: 43ms on Idle, FightOrFlee, Idle, Fight, Engage, Slide
11312 | 7:51 | SPEED | Agency crossed 35ms taking 44ms on a 25ms budget (23ms avg budget), reaching 44ms on the frame.
11312 | 7:51 | SPEED | Global crossed 35ms to 44ms. Task durations: (9ms: Battles) (4ms: Planning) (2ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Grids)
11390 | 7:54 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 5ms budget (5ms avg budget), reaching 54ms on the frame.
11390 | 7:54 | SPEED | Global crossed 35ms to 54ms. Task durations: (9ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Planning)
11471 | 7:57 | SPEED | Our Probe #203 20/20 (20/20) [2252, 75](70, 2) crossed 35ms: 44ms on Idle, FightOrFlee, Idle, Gather
11471 | 7:57 | SPEED | Agency crossed 35ms taking 45ms on a 25ms budget (23ms avg budget), reaching 45ms on the frame.
11471 | 7:57 | SPEED | Global crossed 35ms to 45ms. Task durations: (3ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel)
11546 | 8:01 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 6ms budget (6ms avg budget), reaching 54ms on the frame.
11546 | 8:01 | SPEED | Global crossed 35ms to 54ms. Task durations: (10ms: Battles) (3ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel) (0ms: Grids)
11628 | 8:04 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 9ms budget (9ms avg budget), reaching 56ms on the frame.
11628 | 8:04 | SPEED | Global crossed 35ms to 56ms. Task durations: (8ms: Battles) (3ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel) (0ms: Grids)
11706 | 8:07 | SPEED | Gameplan crossed 35ms taking 51ms on a 5ms budget (2ms avg budget), reaching 60ms on the frame.
11706 | 8:07 | SPEED | Global crossed 35ms to 60ms. Task durations: (10ms: Battles) (2ms: Micro) (2ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
11776 | 8:10 | SPEED | Scouting (Due) crossed 35ms taking 48ms on a 1ms budget (1ms avg budget), reaching 48ms on the frame.
11776 | 8:10 | SPEED | Global crossed 35ms to 48ms. Task durations: (2ms: Micro) (1ms: Battles) (1ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
11846 | 8:13 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 15ms budget (15ms avg budget), reaching 53ms on the frame.
11846 | 8:13 | SPEED | Global crossed 35ms to 53ms. Task durations: (7ms: Battles) (3ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
11920 | 8:16 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 4ms budget (4ms avg budget), reaching 52ms on the frame.
11920 | 8:16 | SPEED | Global crossed 35ms to 52ms. Task durations: (11ms: Battles) (3ms: Micro) (1ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
11991 | 8:19 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 2ms budget (2ms avg budget), reaching 54ms on the frame.
11991 | 8:19 | SPEED | Global crossed 35ms to 54ms. Task durations: (9ms: Battles) (1ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
12066 | 8:22 | SPEED | Agency crossed 35ms taking 50ms on a 25ms budget (23ms avg budget), reaching 50ms on the frame.
12066 | 8:22 | SPEED | Global crossed 35ms to 50ms. Task durations: (13ms: Battles) (2ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
12134 | 8:25 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 8ms budget (8ms avg budget), reaching 53ms on the frame.
12134 | 8:25 | SPEED | Global crossed 35ms to 53ms. Task durations: (4ms: Micro) (3ms: Battles) (2ms: Planning) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Geography)
12205 | 8:28 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 6ms budget (6ms avg budget), reaching 54ms on the frame.
12205 | 8:28 | SPEED | Global crossed 35ms to 54ms. Task durations: (5ms: Battles) (1ms: Fingerprinting) (0ms: Geography) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
12277 | 8:31 | SPEED | Global crossed 35ms to 44ms. Task durations: (3ms: Battles) (2ms: Micro) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
12344 | 8:34 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 5ms budget (5ms avg budget), reaching 53ms on the frame.
12344 | 8:34 | SPEED | Global crossed 35ms to 53ms. Task durations: (3ms: Battles) (1ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
12416 | 8:37 | SPEED | Our Zealot #250 100/100 (60/60) [13, 2412](0, 75) crossed 35ms: 40ms on Idle, FightOrFlee, Idle, Fight
12416 | 8:37 | SPEED | Agency crossed 35ms taking 40ms on a 24ms budget (23ms avg budget), reaching 41ms on the frame.
12416 | 8:37 | SPEED | Global crossed 35ms to 41ms. Task durations: (4ms: Planning) (2ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
12483 | 8:40 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 12ms budget (12ms avg budget), reaching 52ms on the frame.
12483 | 8:40 | SPEED | Global crossed 35ms to 52ms. Task durations: (4ms: Planning) (1ms: Micro) (1ms: Battles) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
12555 | 8:43 | SPEED | BattleProcessPredict crossed 35ms taking 34ms on a 2ms budget (2ms avg budget), reaching 45ms on the frame.
12555 | 8:43 | SPEED | Global crossed 35ms to 45ms. Task durations: (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Battles) (0ms: Planning) (0ms: Grids) (0ms: Intel)
12629 | 8:46 | SPEED | Grids crossed 35ms taking 39ms on a 0ms budget (0ms avg budget), reaching 44ms on the frame.
12629 | 8:46 | SPEED | Global crossed 35ms to 44ms. Task durations: (12ms: Battles) (6ms: Planning) (2ms: Micro) (0ms: Manners) (0ms: Geography) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Grids) (0ms: Intel)
12696 | 8:49 | SPEED | BattleProcessPredict crossed 35ms taking 36ms on a 1ms budget (1ms avg budget), reaching 46ms on the frame.
12696 | 8:49 | SPEED | Global crossed 35ms to 46ms. Task durations: (15ms: Battles) (5ms: Micro) (1ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
12764 | 8:51 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 3ms budget (3ms avg budget), reaching 52ms on the frame.
12764 | 8:51 | SPEED | Global crossed 35ms to 52ms. Task durations: (7ms: Battles) (3ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
12834 | 8:54 | SPEED | BattleProcessPredict crossed 35ms taking 36ms on a 6ms budget (6ms avg budget), reaching 45ms on the frame.
12834 | 8:54 | SPEED | Global crossed 35ms to 45ms. Task durations: (5ms: Battles) (3ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
12908 | 8:57 | SPEED | Gameplan crossed 35ms taking 38ms on a 4ms budget (4ms avg budget), reaching 41ms on the frame.
12908 | 8:57 | SPEED | Global crossed 35ms to 41ms. Task durations: (12ms: Battles) (2ms: Micro) (1ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Geography)
12980 | 9:00 | SPEED | BattleProcessPredict crossed 35ms taking 36ms on a 2ms budget (2ms avg budget), reaching 48ms on the frame.
12980 | 9:00 | SPEED | Global crossed 35ms to 48ms. Task durations: (7ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13054 | 9:03 | SPEED | BattleProcessPredict crossed 35ms taking 34ms on a 2ms budget (2ms avg budget), reaching 46ms on the frame.
13054 | 9:03 | SPEED | Global crossed 35ms to 46ms. Task durations: (3ms: Battles) (2ms: Micro) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
13132 | 9:07 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 3ms budget (3ms avg budget), reaching 43ms on the frame.
13132 | 9:07 | SPEED | Global crossed 35ms to 43ms. Task durations: (9ms: Battles) (3ms: Micro) (0ms: Geography) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
13211 | 9:10 | SPEED | BattleProcessPredict crossed 35ms taking 36ms on a 6ms budget (6ms avg budget), reaching 44ms on the frame.
13211 | 9:10 | SPEED | Global crossed 35ms to 44ms. Task durations: (3ms: Battles) (2ms: Planning) (1ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
13293 | 9:13 | SPEED | Gameplan crossed 35ms taking 37ms on a 1ms budget (5ms avg budget), reaching 41ms on the frame.
13293 | 9:13 | SPEED | Global crossed 35ms to 41ms. Task durations: (11ms: Battles) (1ms: Micro) (1ms: Intel) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
13367 | 9:16 | SPEED | Tactician crossed 35ms taking 43ms on a 3ms budget (4ms avg budget), reaching 50ms on the frame.
13367 | 9:16 | SPEED | Global crossed 35ms to 50ms. Task durations: (12ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Geography)
13440 | 9:20 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 7ms budget (4ms avg budget), reaching 51ms on the frame.
13440 | 9:20 | SPEED | Global crossed 35ms to 51ms. Task durations: (4ms: Battles) (2ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
13517 | 9:23 | SPEED | BattleProcessDivisions crossed 35ms taking 39ms on a 11ms budget (12ms avg budget), reaching 42ms on the frame.
13517 | 9:23 | SPEED | Global crossed 35ms to 42ms. Task durations: (11ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13602 | 9:26 | SPEED | Our Corsair #282 100/100 (80/80) [2122, 388](66, 12) crossed 35ms: 38ms on Idle, FightOrFlee, Idle, Fight, Cast, Fight, BeFlier, Fight
13602 | 9:26 | SPEED | Agency crossed 35ms taking 38ms on a 24ms budget (23ms avg budget), reaching 39ms on the frame.
13602 | 9:26 | SPEED | Global crossed 35ms to 39ms. Task durations: (2ms: Micro) (1ms: Intel) (1ms: Battles) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
13679 | 9:29 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 2ms budget (2ms avg budget), reaching 49ms on the frame.
13679 | 9:29 | SPEED | Global crossed 35ms to 49ms. Task durations: (11ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Grids)
13759 | 9:33 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 12ms budget (12ms avg budget), reaching 52ms on the frame.
13759 | 9:33 | SPEED | Global crossed 35ms to 52ms. Task durations: (5ms: Planning) (3ms: Micro) (3ms: Battles) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
13838 | 9:36 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 2ms budget (3ms avg budget), reaching 48ms on the frame.
13838 | 9:36 | SPEED | Global crossed 35ms to 48ms. Task durations: (9ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids) (0ms: Planning)
13920 | 9:40 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 15ms budget (9ms avg budget), reaching 50ms on the frame.
13920 | 9:40 | SPEED | Global crossed 35ms to 50ms. Task durations: (2ms: Micro) (2ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Battles) (0ms: Grids)
14000 | 9:43 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 12ms budget (12ms avg budget), reaching 54ms on the frame.
14000 | 9:43 | SPEED | Global crossed 35ms to 54ms. Task durations: (10ms: Battles) (1ms: Micro) (1ms: Intel) (0ms: Fingerprinting) (0ms: Manners) (0ms: Grids) (0ms: Planning)
14083 | 9:46 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 12ms budget (12ms avg budget), reaching 54ms on the frame.
14083 | 9:46 | SPEED | Global crossed 35ms to 54ms. Task durations: (10ms: Battles) (3ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
14162 | 9:50 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 8ms budget (8ms avg budget), reaching 64ms on the frame.
14162 | 9:50 | SPEED | Global crossed 35ms to 64ms. Task durations: (11ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
14243 | 9:53 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 5ms budget (5ms avg budget), reaching 60ms on the frame.
14243 | 9:53 | SPEED | Global crossed 35ms to 60ms. Task durations: (10ms: Battles) (6ms: Planning) (1ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
14322 | 9:56 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 12ms budget (12ms avg budget), reaching 50ms on the frame.
14322 | 9:56 | SPEED | Global crossed 35ms to 50ms. Task durations: (10ms: Battles) (2ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
14403 | 10:00 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 14ms budget (14ms avg budget), reaching 56ms on the frame.
14403 | 10:00 | SPEED | Global crossed 35ms to 56ms. Task durations: (2ms: Micro) (1ms: Battles) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
14484 | 10:03 | SPEED | Gameplan crossed 35ms taking 49ms on a 5ms budget (5ms avg budget), reaching 53ms on the frame.
14484 | 10:03 | SPEED | Global crossed 35ms to 53ms. Task durations: (3ms: Micro) (2ms: Battles) (0ms: Intel) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
14561 | 10:06 | SPEED | Our Probe #277 20/20 (20/20) [2590, 176](80, 5) crossed 35ms: 49ms on Idle, Build
14561 | 10:06 | SPEED | Agency crossed 35ms taking 51ms on a 24ms budget (22ms avg budget), reaching 52ms on the frame.
14561 | 10:06 | SPEED | Global crossed 35ms to 52ms. Task durations: (4ms: Battles) (2ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
14630 | 10:09 | SPEED | BattleProcessPredict crossed 35ms taking 51ms on a 8ms budget (4ms avg budget), reaching 59ms on the frame.
14630 | 10:09 | SPEED | Global crossed 35ms to 59ms. Task durations: (12ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
14707 | 10:12 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 2ms budget (2ms avg budget), reaching 55ms on the frame.
14707 | 10:12 | SPEED | Global crossed 35ms to 55ms. Task durations: (9ms: Battles) (2ms: Micro) (1ms: Intel) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
14779 | 10:15 | SPEED | Our Dark Templar #253 80/80 (40/40) [3330, 1413](104, 44) crossed 35ms: 48ms on Idle, FightOrFlee, Idle, Fight, Engage, Approach
14779 | 10:15 | SPEED | Agency crossed 35ms taking 49ms on a 24ms budget (23ms avg budget), reaching 50ms on the frame.
14779 | 10:15 | SPEED | Global crossed 35ms to 50ms. Task durations: (3ms: Battles) (2ms: Micro) (1ms: Intel) (0ms: Geography) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Planning)
14844 | 10:18 | SPEED | Gameplan crossed 35ms taking 46ms on a 6ms budget (4ms avg budget), reaching 47ms on the frame.
14844 | 10:18 | SPEED | Global crossed 35ms to 47ms. Task durations: (4ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel)
14910 | 10:21 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 18ms budget (8ms avg budget), reaching 48ms on the frame.
14910 | 10:21 | SPEED | Global crossed 35ms to 48ms. Task durations: (11ms: Battles) (3ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning)
14983 | 10:24 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 16ms budget (16ms avg budget), reaching 47ms on the frame.
14983 | 10:24 | SPEED | Global crossed 35ms to 47ms. Task durations: (2ms: Micro) (1ms: Battles) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
15058 | 10:27 | SPEED | Geography crossed 35ms taking 45ms on a 1ms budget (1ms avg budget), reaching 45ms on the frame.
15058 | 10:27 | SPEED | Global crossed 35ms to 45ms. Task durations: (5ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
15128 | 10:30 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 9ms budget (9ms avg budget), reaching 54ms on the frame.
15128 | 10:30 | SPEED | Global crossed 35ms to 54ms. Task durations: (9ms: Battles) (3ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
15205 | 10:33 | SPEED | BattleProcessDivisions crossed 35ms taking 42ms on a 16ms budget (14ms avg budget), reaching 47ms on the frame.
15205 | 10:33 | SPEED | Global crossed 35ms to 47ms. Task durations: (10ms: Battles) (2ms: Planning) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
15286 | 10:36 | SPEED | BattleProcessPredict crossed 35ms taking 39ms on a 15ms budget (14ms avg budget), reaching 46ms on the frame.
15286 | 10:36 | SPEED | Global crossed 35ms to 46ms. Task durations: (4ms: Battles) (2ms: Micro) (1ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
15366 | 10:40 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 3ms budget (3ms avg budget), reaching 55ms on the frame.
15366 | 10:40 | SPEED | Global crossed 35ms to 55ms. Task durations: (5ms: Planning) (3ms: Micro) (1ms: Battles) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
15441 | 10:43 | SPEED | Our Corsair #282 100/100 (80/80) [1958, 436](61, 13) crossed 35ms: 38ms on Idle, FightOrFlee, Idle, Fight, Cast, Fight, BeFlier, Fight
15441 | 10:43 | SPEED | Agency crossed 35ms taking 39ms on a 16ms budget (23ms avg budget), reaching 48ms on the frame.
15441 | 10:43 | SPEED | Global crossed 35ms to 48ms. Task durations: (5ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel)
15516 | 10:46 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 8ms budget (8ms avg budget), reaching 48ms on the frame.
15516 | 10:46 | SPEED | Global crossed 35ms to 48ms. Task durations: (3ms: Micro) (1ms: Grids) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Battles) (0ms: Planning)
15590 | 10:49 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 4ms budget (4ms avg budget), reaching 51ms on the frame.
15590 | 10:49 | SPEED | Global crossed 35ms to 51ms. Task durations: (10ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Geography)
15663 | 10:52 | SPEED | BattleProcessPredict crossed 35ms taking 37ms on a 4ms budget (4ms avg budget), reaching 46ms on the frame.
15663 | 10:52 | SPEED | Global crossed 35ms to 46ms. Task durations: (11ms: Battles) (4ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
15735 | 10:55 | SPEED | Grids crossed 35ms taking 39ms on a 0ms budget (0ms avg budget), reaching 42ms on the frame.
15735 | 10:55 | SPEED | Global crossed 35ms to 42ms. Task durations: (5ms: Battles) (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
15803 | 10:58 | SPEED | BattleProcessPredict crossed 35ms taking 39ms on a 9ms budget (9ms avg budget), reaching 45ms on the frame.
15803 | 10:58 | SPEED | Global crossed 35ms to 46ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
15876 | 11:01 | SPEED | BattleProcessPredict crossed 35ms taking 37ms on a 8ms budget (8ms avg budget), reaching 45ms on the frame.
15876 | 11:01 | SPEED | Global crossed 35ms to 45ms. Task durations: (8ms: Battles) (2ms: Micro) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Planning) (0ms: Grids)
15949 | 11:04 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 9ms budget (9ms avg budget), reaching 47ms on the frame.
15949 | 11:04 | SPEED | Global crossed 35ms to 47ms. Task durations: (5ms: Battles) (3ms: Micro) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
16026 | 11:07 | SPEED | BattleProcessPredict crossed 35ms taking 34ms on a 1ms budget (1ms avg budget), reaching 39ms on the frame.
16026 | 11:07 | SPEED | Global crossed 35ms to 39ms. Task durations: (12ms: Battles) (3ms: Planning) (2ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
16106 | 11:11 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 21ms budget (14ms avg budget), reaching 47ms on the frame.
16106 | 11:11 | SPEED | Global crossed 35ms to 47ms. Task durations: (6ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
16186 | 11:14 | SPEED | BattleProcessPredict crossed 35ms taking 33ms on a 13ms budget (13ms avg budget), reaching 45ms on the frame.
16186 | 11:14 | SPEED | Global crossed 35ms to 45ms. Task durations: (5ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Battles) (0ms: Planning) (0ms: Grids)
16268 | 11:17 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 5ms budget (5ms avg budget), reaching 50ms on the frame.
16268 | 11:17 | SPEED | Global crossed 35ms to 50ms. Task durations: (14ms: Battles) (3ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
16351 | 11:21 | SPEED | BattleProcessPredict crossed 35ms taking 41ms on a 5ms budget (5ms avg budget), reaching 53ms on the frame.
16351 | 11:21 | SPEED | Global crossed 35ms to 53ms. Task durations: (3ms: Micro) (2ms: Battles) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
16430 | 11:24 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 1ms budget (1ms avg budget), reaching 50ms on the frame.
16430 | 11:24 | SPEED | Global crossed 35ms to 50ms. Task durations: (6ms: Battles) (3ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
16508 | 11:27 | SPEED | BattleProcessPredict crossed 35ms taking 41ms on a 3ms budget (3ms avg budget), reaching 52ms on the frame.
16508 | 11:27 | SPEED | Global crossed 35ms to 52ms. Task durations: (11ms: Battles) (3ms: Micro) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Planning) (0ms: Grids)
16591 | 11:31 | SPEED | Agency crossed 35ms taking 43ms on a 24ms budget (23ms avg budget), reaching 44ms on the frame.
16591 | 11:31 | SPEED | Global crossed 35ms to 44ms. Task durations: (10ms: Battles) (3ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Manners) (0ms: Planning) (0ms: Grids)
16665 | 11:34 | SPEED | BattleProcessDivisions crossed 35ms taking 43ms on a 21ms budget (12ms avg budget), reaching 46ms on the frame.
16665 | 11:34 | SPEED | Global crossed 35ms to 47ms. Task durations: (6ms: Planning) (4ms: Battles) (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
16748 | 11:37 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 5ms budget (5ms avg budget), reaching 58ms on the frame.
16748 | 11:37 | SPEED | Global crossed 35ms to 58ms. Task durations: (11ms: Battles) (3ms: Micro) (2ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners)
16831 | 11:41 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 3ms budget (3ms avg budget), reaching 52ms on the frame.
16831 | 11:41 | SPEED | Global crossed 35ms to 52ms. Task durations: (9ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Geography) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
16918 | 11:44 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 3ms budget (3ms avg budget), reaching 55ms on the frame.
16918 | 11:44 | SPEED | Global crossed 35ms to 55ms. Task durations: (12ms: Battles) (2ms: Micro) (2ms: Planning) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
16998 | 11:48 | SPEED | Grids crossed 35ms taking 43ms on a 0ms budget (0ms avg budget), reaching 48ms on the frame.
16998 | 11:48 | SPEED | Global crossed 35ms to 48ms. Task durations: (6ms: Planning) (5ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
17067 | 11:51 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 17ms budget (8ms avg budget), reaching 48ms on the frame.
17067 | 11:51 | SPEED | Global crossed 35ms to 48ms. Task durations: (13ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Manners) (0ms: Intel) (0ms: Planning)
17145 | 11:54 | SPEED | BattleProcessDivisions crossed 35ms taking 45ms on a 7ms budget (9ms avg budget), reaching 63ms on the frame.
17145 | 11:54 | SPEED | Global crossed 35ms to 63ms. Task durations: (7ms: Battles) (3ms: Micro) (2ms: Planning) (2ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
17222 | 11:57 | SPEED | BattleProcessPredict crossed 35ms taking 39ms on a 11ms budget (11ms avg budget), reaching 47ms on the frame.
17222 | 11:57 | SPEED | Global crossed 35ms to 47ms. Task durations: (2ms: Micro) (1ms: Fingerprinting) (0ms: Intel) (0ms: Manners) (0ms: Grids) (0ms: Battles) (0ms: Planning)
17300 | 12:00 | SPEED | Tactician crossed 35ms taking 44ms on a 9ms budget (8ms avg budget), reaching 47ms on the frame.
17300 | 12:00 | SPEED | Global crossed 35ms to 47ms. Task durations: (2ms: Micro) (1ms: Intel) (1ms: Battles) (0ms: Planning) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Fingerprinting)
17371 | 12:03 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 5ms budget (1ms avg budget), reaching 50ms on the frame.
17371 | 12:03 | SPEED | Global crossed 35ms to 50ms. Task durations: (7ms: Battles) (3ms: Micro) (0ms: Geography) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Grids)
17457 | 12:07 | SPEED | Global crossed 35ms to 54ms. Task durations: (7ms: Planning) (2ms: Micro) (2ms: Battles) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel)
17536 | 12:10 | SPEED | Tactician crossed 35ms taking 48ms on a 9ms budget (10ms avg budget), reaching 49ms on the frame.
17536 | 12:10 | SPEED | Global crossed 35ms to 49ms. Task durations: (11ms: Battles) (3ms: Micro) (1ms: Fingerprinting) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel)
17612 | 12:13 | SPEED | Global crossed 35ms to 42ms. Task durations: (6ms: Battles) (3ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
17691 | 12:17 | SPEED | Our Dark Templar #253 80/80 (40/40) [1448, 3237](45, 101) crossed 35ms: 41ms on Idle, FightOrFlee, Idle, Fight
17691 | 12:17 | SPEED | Agency crossed 35ms taking 42ms on a 24ms budget (23ms avg budget), reaching 43ms on the frame.
17691 | 12:17 | SPEED | Global crossed 35ms to 43ms. Task durations: (13ms: Battles) (3ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
17764 | 12:20 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 10ms budget (10ms avg budget), reaching 55ms on the frame.
17764 | 12:20 | SPEED | Global crossed 35ms to 55ms. Task durations: (2ms: Micro) (2ms: Battles) (2ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
17846 | 12:23 | SPEED | Yolo crossed 35ms taking 42ms on a 1ms budget (1ms avg budget), reaching 42ms on the frame.
17846 | 12:23 | SPEED | Global crossed 35ms to 42ms. Task durations: (11ms: Battles) (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Grids)
17918 | 12:26 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 12ms budget (10ms avg budget), reaching 50ms on the frame.
17918 | 12:26 | SPEED | Global crossed 35ms to 50ms. Task durations: (4ms: Micro) (3ms: Battles) (0ms: Intel) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
18001 | 12:30 | SPEED | Our Dark Templar #253 80/80 (40/40) [756, 3443](23, 107) crossed 35ms: 43ms on Idle, FightOrFlee, Idle, Fight
18001 | 12:30 | SPEED | Agency crossed 35ms taking 43ms on a 23ms budget (23ms avg budget), reaching 45ms on the frame.
18001 | 12:30 | SPEED | Global crossed 35ms to 45ms. Task durations: (4ms: Battles) (3ms: Micro) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
18078 | 12:33 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 8ms budget (8ms avg budget), reaching 49ms on the frame.
18078 | 12:33 | SPEED | Global crossed 35ms to 49ms. Task durations: (3ms: Micro) (1ms: Battles) (0ms: Intel) (0ms: Fingerprinting) (0ms: Manners) (0ms: Planning) (0ms: Grids)
18164 | 12:36 | SPEED | Agency crossed 35ms taking 38ms on a 25ms budget (23ms avg budget), reaching 38ms on the frame.
18164 | 12:36 | SPEED | Global crossed 35ms to 38ms. Task durations: (3ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Planning)
18245 | 12:40 | SPEED | BattleProcessPredict crossed 35ms taking 41ms on a 4ms budget (4ms avg budget), reaching 54ms on the frame.
18245 | 12:40 | SPEED | Global crossed 35ms to 54ms. Task durations: (11ms: Battles) (2ms: Micro) (2ms: Grids) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Planning)
18334 | 12:43 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 1ms budget (1ms avg budget), reaching 54ms on the frame.
18334 | 12:43 | SPEED | Global crossed 35ms to 54ms. Task durations: (6ms: Battles) (4ms: Micro) (0ms: Geography) (0ms: Fingerprinting) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel)
18421 | 12:47 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 8ms budget (8ms avg budget), reaching 49ms on the frame.
18421 | 12:47 | SPEED | Global crossed 35ms to 49ms. Task durations: (9ms: Battles) (1ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
18505 | 12:51 | SPEED | BattleProcessDivisions crossed 35ms taking 46ms on a 16ms budget (13ms avg budget), reaching 51ms on the frame.
18505 | 12:51 | SPEED | Global crossed 35ms to 51ms. Task durations: (10ms: Battles) (3ms: Micro) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
18589 | 12:54 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 7ms budget (7ms avg budget), reaching 51ms on the frame.
18589 | 12:54 | SPEED | Global crossed 35ms to 51ms. Task durations: (10ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
18674 | 12:58 | SPEED | Global crossed 35ms to 45ms. Task durations: (9ms: Battles) (2ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Grids) (0ms: Intel) (0ms: Planning)
18749 | 13:01 | SPEED | Global crossed 35ms to 48ms. Task durations: (9ms: Planning) (4ms: Battles) (1ms: Micro) (1ms: Intel) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Geography)
18820 | 13:04 | SPEED | BattleProcessPredict crossed 35ms taking 43ms on a 5ms budget (5ms avg budget), reaching 51ms on the frame.
18820 | 13:04 | SPEED | Global crossed 35ms to 51ms. Task durations: (8ms: Battles) (2ms: Micro) (1ms: Intel) (1ms: Grids) (0ms: Geography) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Planning)
18905 | 13:07 | SPEED | BattleProcessPredict crossed 35ms taking 33ms on a 9ms budget (9ms avg budget), reaching 44ms on the frame.
18905 | 13:07 | SPEED | Global crossed 35ms to 44ms. Task durations: (8ms: Battles) (3ms: Micro) (1ms: Intel) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
18991 | 13:11 | SPEED | BattleProcessDivisions crossed 35ms taking 34ms on a 15ms budget (12ms avg budget), reaching 39ms on the frame.
18991 | 13:11 | SPEED | Global crossed 35ms to 39ms. Task durations: (5ms: Battles) (3ms: Micro) (0ms: Geography) (0ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
19080 | 13:15 | SPEED | BattleProcessPredict crossed 35ms taking 37ms on a 7ms budget (7ms avg budget), reaching 50ms on the frame.
19080 | 13:15 | SPEED | Global crossed 35ms to 50ms. Task durations: (7ms: Battles) (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Grids)
19174 | 13:18 | SPEED | Agency crossed 35ms taking 35ms on a 24ms budget (23ms avg budget), reaching 36ms on the frame.
19174 | 13:18 | SPEED | Global crossed 35ms to 36ms. Task durations: (6ms: Battles) (3ms: Micro) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids)
19259 | 13:22 | SPEED | BattleProcessDivisions crossed 35ms taking 33ms on a 17ms budget (17ms avg budget), reaching 39ms on the frame.
19259 | 13:22 | SPEED | Global crossed 35ms to 39ms. Task durations: (6ms: Battles) (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)