0 | 0:00 | DEBUG | Using configuration file PurpleWaveAIIDETournament.config.json
0 | 0:00 | DEBUG | Human: false
0 | 0:00 | DEBUG | Ladder: false
0 | 0:00 | DEBUG | Livestream: false
0 | 0:00 | DEBUG | Tournament: true
0 | 0:00 | DEBUG | Round-robin: true
0 | 0:00 | DEBUG | Elimination: false
0 | 0:00 | DEBUG | Pretraining: false
0 | 0:00 | DEBUG | Debugging: false
0 | 0:00 | DEBUG | DebuggingLive: false
0 | 0:00 | DEBUG | Log stdout: false
0 | 0:00 | DEBUG | Frame MS target: 25
0 | 0:00 | DEBUG | Frame MS limit: 35
0 | 0:00 | DEBUG | Fixed build: 
0 | 0:00 | DEBUG | Melee on Roadkill at (4)Roadkill.scm as PurpleWave (Us, always Protoss) with InfestedArtosis (Enemy, always Zerg)
0 | 0:00 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus #7 750/750 (750/750) [288, 1904](9, 59)
0 | 0:00 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-roadkill.json
0 | 0:00 | DEBUG | 120 minerals have cached steady zippers
0 | 0:00 | DEBUG | Mexico (Lahore - Our natural) [9, 87]: CREATED WALL
0 | 0:00 | DEBUG | Constraints:              WallConstraint(1,Dragoon,TerrainTerrain,WrappedArray(Gateway, Forge, Pylon))
0 | 0:00 | DEBUG | Acceptable walls:         7766
0 | 0:00 | DEBUG | Permutations:             12
0 | 0:00 | DEBUG | Tiles considered:         68954
0 | 0:00 | DEBUG | Unbuildable (Terrain):    202009
0 | 0:00 | DEBUG | Unbuildable (Granular):   20533
0 | 0:00 | DEBUG | Intersection (Previous):  436919
0 | 0:00 | DEBUG | Intersection (Hall):      37812
0 | 0:00 | DEBUG | Wrong zone:               549
0 | 0:00 | DEBUG | Insufficiently tight:     3474
0 | 0:00 | DEBUG | Gap too narrow:           2394
0 | 0:00 | DEBUG | Gap too wide:             144997
0 | 0:00 | DEBUG | Failed recursively:       155881
0 | 0:00 | DEBUG | 
0 | 0:00 | DEBUG | Choosing tournament policy StrategySelectionFixed: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle
0 | 0:00 | DEBUG | StrategySelectionFixed: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle still in recommended strategy phase in game 100 of 100000
0 | 0:00 | DEBUG | Activating strategy PvZ1BaseReactive
0 | 0:00 | DEBUG | Game start time:  Thu Oct 05 21:57:21 PDT 2023
0 | 0:00 | DEBUG | OS:               Windows 10 10.0 amd64
0 | 0:00 | DEBUG | JRE:              Oracle Corporation - 1.8.0_381
0 | 0:00 | DEBUG | CPUs available:   12
0 | 0:00 | DEBUG | System memory:    8263 MB
0 | 0:00 | DEBUG | JVM arguments     -XX:MaxGCPauseMillis=15 -Xms1536m -Xmx1536m
0 | 0:00 | DEBUG | Live debugging:   false
0 | 0:00 | DEBUG | Buffer capacity:  27
0 | 0:00 | DEBUG | Using buffer?     true
0 | 0:00 | DEBUG | JVM Max memory:   1538 MB
0 | 0:00 | DEBUG | JVM Total memory: 1538 MB
0 | 0:00 | DEBUG | JVM Free memory:  1066 MB
0 | 0:00 | DEBUG | JVM Used memory:  472 MB
0 | 0:00 | DEBUG | JVM Used, heap:   472 MB
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, current: 5 MB used | 0 MB init | 1073 MB max | 5 MB committed
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, peak:    5 MB used | 0 MB init | 1073 MB max | 5 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, current:             15 MB used | 2 MB init | 251 MB max | 16 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, peak:                16 MB used | 2 MB init | 251 MB max | 16 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, current:          43 MB used | 67 MB init | 69 MB max | 69 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, peak:             67 MB used | 67 MB init | 76 MB max | 76 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, current:              50 MB used | 0 MB init | 0 MB max | 56 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, peak:                 50 MB used | 0 MB init | 0 MB max | 56 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, current:                 115 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, peak:                    115 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, current:              312 MB used | 402 MB init | 400 MB max | 395 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, peak:                 402 MB used | 402 MB init | 417 MB max | 402 MB committed
0 | 0:00 | DEBUG | This copy of PurpleWave was packaged for distribution on Thu, Sep 28, 2023  1:31:40 AM
0 | 0:00 | DEBUG | This copy of PurpleWave came from Git revision e8c31ee628f366a27ccdd0517d6b08decb8e674a
0 | 0:00 | DEBUG | JBWAPI autocontinue: true
0 | 0:00 | DEBUG | JBWAPI debugConnection: false
0 | 0:00 | DEBUG | JBWAPI async: true
0 | 0:00 | DEBUG | JBWAPI async unsafe: true
0 | 0:00 | DEBUG | JBWAPI async frame buffer size: 24
0 | 0:00 | DEBUG | JBWAPI unlimited frame zero: true
0 | 0:00 | DEBUG | JBWAPI max frame duration: 30ms
0 | 0:00 | DEBUG | Map file: (4)Roadkill.scm
0 | 0:00 | DEBUG | Map hash: 5386ec02cc3ee913acc55181896c287ae9d5b5c6
0 | 0:00 | DEBUG | Map id: roadkill
0 | 0:00 | DEBUG | Start: 3 o'clock
0 | 0:00 | DEBUG | Rush distance: 175
0 | 0:00 | DEBUG | Strategy	PvZMuscle	PvZGoon	PvZReaver	PvZTech	PvZExpand	PvZ1BaseReactive	PvZSpeedlot
0 | 0:00 | DEBUG | #Games	58.0	0.0	0.0	0.0	0.0	100.0	95.0
0 | 0:00 | DEBUG | #Wtd	25.7	0.0	0.0	0.0	0.0	44.4	42.3
0 | 0:00 | DEBUG | #WtdWins	25.0	0.0	0.0	0.0	0.0	31.6	29.5
0 | 0:00 | DEBUG | WinPct	97%%	0%%	0%%	0%%	0%%	71%%	69%%
0 | 0:00 | DEBUG | WinEst	96%%	80%%	80%%	80%%	80%%	71%%	70%%
0 | 0:00 | DEBUG | Strategy interest
0 | 0:00 | DEBUG | 81%% PvZ1BaseReactive + PvZMuscle + PvZReaver
0 | 0:00 | DEBUG | 81%% PvZ1BaseReactive + PvZGoon + PvZMuscle
0 | 0:00 | DEBUG | 78%% PvZ1BaseReactive + PvZMuscle + PvZSpeedlot
0 | 0:00 | DEBUG | 77%% PvZ1BaseReactive + PvZExpand + PvZGoon
0 | 0:00 | DEBUG | 77%% PvZ1BaseReactive + PvZGoon + PvZTech
0 | 0:00 | DEBUG | 77%% PvZ1BaseReactive + PvZExpand + PvZReaver
0 | 0:00 | DEBUG | 77%% PvZ1BaseReactive + PvZReaver + PvZTech
0 | 0:00 | DEBUG | 73%% PvZ1BaseReactive + PvZSpeedlot + PvZTech
0 | 0:00 | DEBUG | 73%% PvZ1BaseReactive + PvZExpand + PvZSpeedlot
0 | 0:00 | DEBUG | Frame 0 (secs): 2
0 | 0:00 | DEBUG | Opponents: InfestedArtosis
0 | 0:00 | DEBUG | Rush distances: 159, 159, 163, 163, 165, 165, 165, 165, 199, 199, 203, 203
0 | 0:00 | DEBUG | Mean rush distance: 175
0 | 0:00 | DEBUG | Playbook: TournamentPlaybook
0 | 0:00 | DEBUG | Policy: StrategySelectionTournament
0 | 0:00 | DEBUG | Enemy race: Zerg
0 | 0:00 | DEBUG | Strategy: PvZMuscle PvZ1BaseReactive PvZSpeedlot
0 | 0:00 | DEBUG | Our bases: 1
0 | 0:00 | DEBUG | Enemy bases: 0
0 | 0:00 | DEBUG | Our mining bases: 1
0 | 0:00 | DEBUG | Enemy mining bases: 0
0 | 0:00 | DEBUG | Our max mining: 1
0 | 0:00 | DEBUG | Enemy max mining: 1
0 | 0:00 | DEBUG | Our techs: 
0 | 0:00 | DEBUG | Enemy techs: 
0 | 0:00 | DEBUG | Our upgrades: 
0 | 0:00 | DEBUG | Enemy upgrades: 
0 | 0:00 | DEBUG | Our Factories: 0
0 | 0:00 | DEBUG | Our Barracks: 0
0 | 0:00 | DEBUG | Our Gateways: 0
0 | 0:00 | DEBUG | Our Hatcheries: 0
0 | 0:00 | DEBUG | Enemy Factories: 0
0 | 0:00 | DEBUG | Enemy Barracks: 0
0 | 0:00 | DEBUG | Enemy Gateways: 0
0 | 0:00 | DEBUG | Enemy Hatcheries: 0
0 | 0:00 | DEBUG | Safe defending: true
0 | 0:00 | DEBUG | Safe pushing: true
0 | 0:00 | DEBUG | Safe skirmishing: true
0 | 0:00 | DEBUG | Skirmish > Defense: false
0 | 0:00 | DEBUG | Kill potential: true
0 | 0:00 | DEBUG | Aggression: 0.75
0 | 0:00 | DEBUG | Want to attack: false
0 | 0:00 | DEBUG | Want to harass: false
0 | 0:00 | DEBUG | Monitor bases: false
0 | 0:00 | DEBUG | Fingerprints: ZerglingOnly
0 | 0:00 | DEBUG | Status: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
0 | 0:00 | DEBUG | Performance danger: false
0 | 0:00 | DEBUG | Sluggishness: 0
0 | 0:00 | DEBUG | Gas worker floor: 0
0 | 0:00 | DEBUG | Gas worker ceiling: 200
0 | 0:00 | DEBUG | Gas worker ratio: 0.3
0 | 0:00 | DEBUG | Gas limit floor: 0
0 | 0:00 | DEBUG | Gas limit ceiling: 500
0 | 0:00 | DEBUG | Active squads: 
0 | 0:00 | DEBUG | Attack squad: Push Cong
0 | 0:00 | DEBUG | Pulling workers: false
0 | 0:00 | DEBUG | Main fully scouted: false
1 | 0:00 | DEBUG | Frame 0 (secs) changed from 2 to 5
1133 | 0:47 | DEBUG | Active squads
  Was: 
  Now: WorkerScout
1875 | 1:18 | DEBUG | Our Gateways changed from 0 to 1
2462 | 1:42 | DEBUG | Discovered first Overlord
2462 | 1:42 | DEBUG | Foe Overlord #19 200/200  [567, 1563](17, 48) projects to arrive in 508 frames at 2:03
2516 | 1:44 | DEBUG | Our Gateways changed from 1 to 2
2876 | 1:59 | DEBUG | Inferred enemy main from process of elimination.
2880 | 2:00 | DEBUG | Assuming InfestedArtosis owns ? Enemy main Karachi, South Africa, Madagascar  [70, 4] as implicit starting location
2880 | 2:00 | DEBUG | Enemy bases changed from 0 to 1
2880 | 2:00 | DEBUG | Enemy mining bases changed from 0 to 1
3452 | 2:23 | DEBUG | Active squads
  Was: WorkerScout
  Now: Hold Shenz, WorkerScout
3563 | 2:28 | DEBUG | Discovered first Zergling
3563 | 2:28 | DEBUG | Foe Zergling #175 35/35  [1640, 267](51, 8) projects to arrive in 822 frames at 3:02
3564 | 2:28 | DEBUG | Safe skirmishing changed from true to false
3572 | 2:28 | DEBUG | FingerCompleteBy matched: 2 Zergling complete by 2:36. Incomplete: []
3572 | 2:28 | DEBUG | FingerArrivesBy matched: 1 Zergling arriving by 3:06 (at least 2 by 3:03)
3572 | 2:28 | DEBUG | FingerOr matched: Matched children: [FingerCompleteBy matched: 2 Zergling complete by 2:36. Incomplete: []; FingerArrivesBy matched: 1 Zergling arriving by 3:06 (at least 2 by 3:03)]
3572 | 2:28 | DEBUG | FingerOverpool matched: Unmatched children: []
3572 | 2:28 | DEBUG | Kill potential changed from true to false
3572 | 2:28 | DEBUG | Fingerprints
  Was: ZerglingOnly
  Now: Overpool ZerglingOnly
3581 | 2:29 | DEBUG | FingerOverpoolHatch matched: Unmatched children: []
3581 | 2:29 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
3581 | 2:29 | DEBUG | Safe pushing changed from true to false
3581 | 2:29 | DEBUG | Fingerprints
  Was: Overpool ZerglingOnly
  Now: Overpool OverpoolHatch ZerglingOnly
3590 | 2:29 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
3590 | 2:29 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
3590 | 2:29 | DEBUG | FingerNot unmatched: [FingerOverpool matched: Unmatched children: []]
3590 | 2:29 | DEBUG | FingerNot unmatched: [FingerOverpoolHatch matched: Unmatched children: []]
3590 | 2:29 | DEBUG | Safe defending changed from true to false
3646 | 2:31 | DEBUG | Active squads
  Was: Hold Shenz, WorkerScout
  Now: Hold Shenz
4168 | 2:53 | DEBUG | Safe defending changed from false to true
4243 | 2:56 | DEBUG | Safe pushing changed from false to true
4245 | 2:56 | DEBUG | Want to attack changed from false to true
4245 | 2:56 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Speedlot
4497 | 3:07 | DEBUG | Active squads
  Was: Scour Shenz
  Now: Crush Thai
4497 | 3:07 | DEBUG | Attack squad changed from Push Cong to Crush Thai
4604 | 3:11 | DEBUG | Attack squad changed from Crush Thai to Crush Lago
4819 | 3:20 | DEBUG | Attack squad changed from Crush Lago to Crush Vene
4884 | 3:23 | DEBUG | Attack squad changed from Crush Vene to Contain Kara
5141 | 3:34 | DEBUG | Enemy upgrades
  Was: 
  Now: Metabolic Boost = 1
5149 | 3:34 | DEBUG | FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)
5149 | 3:34 | DEBUG | FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)
5149 | 3:34 | DEBUG | FingerOverpoolGas matched: Unmatched children: []
5149 | 3:34 | DEBUG | FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)
5149 | 3:34 | DEBUG | Finger1HatchGas matched: Matched children: [FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost); FingerOverpoolGas matched: Unmatched children: []]
5149 | 3:34 | DEBUG | FingerNot unmatched: [Finger1HatchGas matched: Matched children: [FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost); FingerOverpoolGas matched: Unmatched children: []]]
5149 | 3:34 | DEBUG | FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)
5149 | 3:34 | DEBUG | FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)
5149 | 3:34 | DEBUG | FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)
5149 | 3:34 | DEBUG | FingerOr matched: Matched children: [FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)]
5149 | 3:34 | DEBUG | FingerNot unmatched: [Finger1HatchGas matched: Matched children: [FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost); FingerOverpoolGas matched: Unmatched children: []]]
5149 | 3:34 | DEBUG | FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)
5149 | 3:34 | DEBUG | FingerOr matched: Matched children: [FingerGasCompleteBy matched: UpgradeProof(Metabolic Boost)]
5149 | 3:34 | DEBUG | Fingerprints
  Was: Overpool OverpoolHatch ZerglingOnly
  Now: Overpool OverpoolGas OverpoolHatch 1HatchGas ZerglingOnly
5158 | 3:34 | DEBUG | FingerNot unmatched: [FingerOverpoolGas matched: Unmatched children: []]
5158 | 3:34 | DEBUG | FingerOverpoolHatch unmatched: Unmatched children: [FingerNot unmatched: [FingerOverpoolGas matched: Unmatched children: []]]
5158 | 3:34 | DEBUG | FingerNot matched: []
5158 | 3:34 | DEBUG | Fingerprints
  Was: Overpool OverpoolGas OverpoolHatch 1HatchGas ZerglingOnly
  Now: Overpool OverpoolGas 1HatchGas ZerglingOnly
5175 | 3:35 | DEBUG | Attack squad changed from Contain Kara to Contain Myan
5194 | 3:36 | DEBUG | Attack squad changed from Contain Myan to Contain Kara
5353 | 3:43 | DEBUG | Enemy Hatcheries changed from 0 to 1
5353 | 3:43 | DEBUG | Attack squad changed from Contain Kara to Contain Dehl
5354 | 3:43 | DEBUG | Discovered first Hatchery
5354 | 3:43 | DEBUG | Foe Hatchery 4:58 #181 127/1250  [1280, 336](40, 10) projects to complete in 1798 frames at 4:58
5355 | 3:43 | DEBUG | Detecting ownership of base from visible town hall: Foe Hatchery 4:58 #181 127/1250  [1280, 336](40, 10)
5355 | 3:43 | DEBUG | Recording first enemy expansion frame
5355 | 3:43 | DEBUG | Enemy bases changed from 1 to 2
5355 | 3:43 | DEBUG | Enemy mining bases changed from 1 to 2
5355 | 3:43 | DEBUG | Enemy max mining changed from 1 to 2
5355 | 3:43 | DEBUG | Attack squad changed from Contain Dehl to Raze Dehl
5797 | 4:01 | DEBUG | Attack squad changed from Raze Dehl to Contain Dehl
5972 | 4:08 | DEBUG | Kill potential changed from false to true
5976 | 4:09 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
5978 | 4:09 | DEBUG | Kill potential changed from true to false
5979 | 4:09 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
6079 | 4:13 | DEBUG | Kill potential changed from false to true
6080 | 4:13 | DEBUG | Kill potential changed from true to false
6084 | 4:13 | DEBUG | Kill potential changed from false to true
6085 | 4:13 | DEBUG | Kill potential changed from true to false
6101 | 4:14 | DEBUG | Kill potential changed from false to true
6102 | 4:14 | DEBUG | Kill potential changed from true to false
6107 | 4:14 | DEBUG | Kill potential changed from false to true
6109 | 4:14 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
6118 | 4:14 | DEBUG | Kill potential changed from true to false
6127 | 4:15 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
6130 | 4:15 | DEBUG | Kill potential changed from false to true
6131 | 4:15 | DEBUG | Kill potential changed from true to false
6144 | 4:16 | DEBUG | Kill potential changed from false to true
6145 | 4:16 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
6166 | 4:16 | DEBUG | Kill potential changed from true to false
6168 | 4:17 | DEBUG | Kill potential changed from false to true
6169 | 4:17 | DEBUG | Kill potential changed from true to false
6170 | 4:17 | DEBUG | Kill potential changed from false to true
6177 | 4:17 | DEBUG | Kill potential changed from true to false
6178 | 4:17 | DEBUG | Kill potential changed from false to true
6182 | 4:17 | DEBUG | Want to attack changed from true to false
6182 | 4:17 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
6183 | 4:17 | DEBUG | Kill potential changed from true to false
6191 | 4:17 | DEBUG | Active squads
  Was: Push Dehl
  Now: Withdraw Shenz
6412 | 4:27 | DEBUG | Kill potential changed from false to true
6413 | 4:27 | DEBUG | Want to attack changed from false to true
6413 | 4:27 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Speedlot
6413 | 4:27 | DEBUG | Active squads
  Was: Hold Shenz
  Now: Push Dehl
6563 | 4:33 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Stargate
6563 | 4:33 | DEBUG | Gas limit ceiling changed from 500 to 300
6565 | 4:33 | DEBUG | Activating strategy PvZSpeedlot
6565 | 4:33 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, Stargate
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
6565 | 4:33 | DEBUG | Gas limit ceiling changed from 300 to 500
6764 | 4:41 | DEBUG | Kill potential changed from true to false
6770 | 4:42 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
7012 | 4:52 | DEBUG | Kill potential changed from false to true
7018 | 4:52 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
7156 | 4:58 | DEBUG | Attack squad changed from Push Dehl to Raze Dehl
7223 | 5:00 | DEBUG | Discovered first Egg
7223 | 5:00 | DEBUG | Foe Egg 5:00 #216 200/200  [1280, 377](40, 11) projects to arrive in 86400 frames at 65:00
7274 | 5:03 | DEBUG | Kill potential changed from true to false
7438 | 5:09 | DEBUG | Kill potential changed from false to true
7439 | 5:09 | DEBUG | Kill potential changed from true to false
7484 | 5:11 | DEBUG | Kill potential changed from false to true
7485 | 5:11 | DEBUG | Discovered first Drone
7485 | 5:11 | DEBUG | Foe Drone 5:11 #216 40/40  [1280, 377](40, 11) projects to arrive in 826 frames at 5:46
7488 | 5:12 | DEBUG | Kill potential changed from true to false
7500 | 5:12 | DEBUG | Discovered first Larva
7500 | 5:12 | DEBUG | Foe Larva #221 25/25  [1280, 378](40, 11) projects to arrive in 86400 frames at 65:12
7519 | 5:13 | DEBUG | Kill potential changed from false to true
7520 | 5:13 | DEBUG | Kill potential changed from true to false
7525 | 5:13 | DEBUG | Kill potential changed from false to true
7526 | 5:13 | DEBUG | Kill potential changed from true to false
7613 | 5:17 | DEBUG | Kill potential changed from false to true
7614 | 5:17 | DEBUG | Kill potential changed from true to false
7616 | 5:17 | DEBUG | Kill potential changed from false to true
7617 | 5:17 | DEBUG | Kill potential changed from true to false
7619 | 5:17 | DEBUG | Kill potential changed from false to true
7624 | 5:17 | DEBUG | Attack squad changed from Raze Dehl to Push Dehl
7625 | 5:17 | DEBUG | Kill potential changed from true to false
7627 | 5:17 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
7651 | 5:18 | DEBUG | Kill potential changed from false to true
7655 | 5:18 | DEBUG | Kill potential changed from true to false
7656 | 5:19 | DEBUG | Kill potential changed from false to true
7663 | 5:19 | DEBUG | Kill potential changed from true to false
7669 | 5:19 | DEBUG | Kill potential changed from false to true
7676 | 5:19 | DEBUG | Kill potential changed from true to false
7677 | 5:19 | DEBUG | Kill potential changed from false to true
7681 | 5:20 | DEBUG | Kill potential changed from true to false
7682 | 5:20 | DEBUG | Kill potential changed from false to true
7689 | 5:20 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
7894 | 5:28 | DEBUG | Wall clock: 1 minutes elapsed. Checkpoint game speed: 5.48x. Total game speed: 5.48x
7903 | 5:29 | DEBUG | Attack squad changed from Push Dehl to Raze Dehl
7935 | 5:30 | DEBUG | Kill potential changed from true to false
7988 | 5:32 | DEBUG | Attack squad changed from Raze Dehl to Contain Dehl
8027 | 5:34 | DEBUG | Attack squad changed from Contain Dehl to Contain Myan
8091 | 5:37 | DEBUG | Attack squad changed from Contain Myan to Contain Dehl
8092 | 5:37 | DEBUG | Attack squad changed from Contain Dehl to Contain Myan
8100 | 5:37 | DEBUG | Attack squad changed from Contain Myan to Contain Dehl
8109 | 5:37 | DEBUG | Attack squad changed from Contain Dehl to Contain Myan
8110 | 5:37 | DEBUG | Our Gateways changed from 2 to 3
8119 | 5:38 | DEBUG | Attack squad changed from Contain Myan to Contain Dehl
8128 | 5:38 | DEBUG | Attack squad changed from Contain Dehl to Contain Myan
8130 | 5:38 | DEBUG | Attack squad changed from Contain Myan to Contain Dehl
8137 | 5:39 | DEBUG | Attack squad changed from Contain Dehl to Contain Myan
8141 | 5:39 | DEBUG | Attack squad changed from Contain Myan to Contain Dehl
8159 | 5:39 | DEBUG | Attack squad changed from Contain Dehl to Contain Myan
8168 | 5:40 | DEBUG | Attack squad changed from Contain Myan to Contain Vene
8197 | 5:41 | DEBUG | Attack squad changed from Contain Vene to Contain Dehl
8206 | 5:41 | DEBUG | Attack squad changed from Contain Dehl to Contain Vene
8217 | 5:42 | DEBUG | Attack squad changed from Contain Vene to Contain Dehl
8294 | 5:45 | DEBUG | Pilots switch from null to AceMonitor
8294 | 5:45 | DEBUG | Active squads
  Was: Contain Dehl
  Now: Contain Dehl, AceMonitor
8375 | 5:48 | DEBUG | Kill potential changed from false to true
8378 | 5:49 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
8380 | 5:49 | DEBUG | Kill potential changed from true to false
8381 | 5:49 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
8382 | 5:49 | DEBUG | Kill potential changed from false to true
8385 | 5:49 | DEBUG | Kill potential changed from true to false
8386 | 5:49 | DEBUG | Kill potential changed from false to true
8387 | 5:49 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
8389 | 5:49 | DEBUG | Kill potential changed from true to false
8390 | 5:49 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
8393 | 5:49 | DEBUG | Kill potential changed from false to true
8396 | 5:49 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
8407 | 5:50 | DEBUG | Kill potential changed from true to false
8409 | 5:50 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
8421 | 5:50 | DEBUG | Kill potential changed from false to true
8422 | 5:50 | DEBUG | Kill potential changed from true to false
8426 | 5:51 | DEBUG | Kill potential changed from false to true
8427 | 5:51 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
8442 | 5:51 | DEBUG | Kill potential changed from true to false
8443 | 5:51 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
8446 | 5:51 | DEBUG | Kill potential changed from false to true
8451 | 5:52 | DEBUG | Kill potential changed from true to false
8452 | 5:52 | DEBUG | Kill potential changed from false to true
8453 | 5:52 | DEBUG | Kill potential changed from true to false
8495 | 5:53 | DEBUG | Kill potential changed from false to true
8498 | 5:54 | DEBUG | Kill potential changed from true to false
8503 | 5:54 | DEBUG | Kill potential changed from false to true
8507 | 5:54 | DEBUG | Attack squad changed from Contain Dehl to Push Dehl
8511 | 5:54 | DEBUG | Kill potential changed from true to false
8513 | 5:54 | DEBUG | Kill potential changed from false to true
8522 | 5:55 | DEBUG | Kill potential changed from true to false
8525 | 5:55 | DEBUG | Attack squad changed from Push Dehl to Contain Dehl
8589 | 5:57 | DEBUG | Want to attack changed from true to false
8589 | 5:57 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
8590 | 5:57 | DEBUG | Active squads
  Was: Contain Dehl, AceMonitor
  Now: Hold Shenz, AceMonitor
8628 | 5:59 | DEBUG | Discovered first Extractor
8628 | 5:59 | DEBUG | Foe Extractor #79 750/750  [2048, 224](64, 7) is already complete
8635 | 5:59 | DEBUG | Safe pushing changed from true to false
8643 | 6:00 | DEBUG | Enemy Hatcheries changed from 1 to 2
8658 | 6:00 | DEBUG | Enemy Hatcheries changed from 2 to 3
8663 | 6:00 | DEBUG | Pilots switch from AceMonitor to AceHunt
8673 | 6:01 | DEBUG | Discovered first Spawning Pool
8673 | 6:01 | DEBUG | Foe Spawning Pool #4 750/750  [2320, 416](72, 13) is already complete
8759 | 6:04 | DEBUG | Safe defending changed from true to false
8761 | 6:05 | DEBUG | Safe defending changed from false to true
8768 | 6:05 | DEBUG | Safe defending changed from true to false
8773 | 6:05 | DEBUG | Safe defending changed from false to true
8815 | 6:07 | DEBUG | Pilots switch from AceHunt to AceMonitor
8874 | 6:09 | DEBUG | Safe pushing changed from false to true
8874 | 6:09 | DEBUG | Want to attack changed from false to true
8874 | 6:09 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
8874 | 6:09 | DEBUG | Active squads
  Was: Hold Shenz, AceMonitor
  Now: Crush Laho, AceMonitor
8874 | 6:09 | DEBUG | Attack squad changed from Contain Dehl to Crush Laho
8890 | 6:10 | DEBUG | Safe pushing changed from true to false
8890 | 6:10 | DEBUG | Want to attack changed from true to false
8890 | 6:10 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
8890 | 6:10 | DEBUG | Active squads
  Was: Crush Laho, AceMonitor
  Now: Hold Shenz, AceMonitor
8891 | 6:10 | DEBUG | Safe pushing changed from false to true
8891 | 6:10 | DEBUG | Want to attack changed from false to true
8891 | 6:10 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
8893 | 6:10 | DEBUG | Active squads
  Was: Hold Shenz, AceMonitor
  Now: Crush Laho, AceMonitor
8901 | 6:10 | DEBUG | Safe pushing changed from true to false
8903 | 6:10 | DEBUG | Want to attack changed from true to false
8903 | 6:10 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
8909 | 6:11 | DEBUG | Active squads
  Was: Crush Laho, AceMonitor
  Now: Hold Shenz, AceMonitor
8998 | 6:14 | DEBUG | Safe pushing changed from false to true
9003 | 6:15 | DEBUG | Want to attack changed from false to true
9003 | 6:15 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
9004 | 6:15 | DEBUG | Active squads
  Was: Hold Shenz, AceMonitor
  Now: Crush Thai, AceMonitor
9004 | 6:15 | DEBUG | Attack squad changed from Crush Laho to Crush Thai
9026 | 6:16 | DEBUG | Safe pushing changed from true to false
9032 | 6:16 | DEBUG | Attack squad changed from Crush Thai to Clear New 
9033 | 6:16 | DEBUG | Want to attack changed from true to false
9033 | 6:16 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
9042 | 6:16 | DEBUG | Active squads
  Was: Clear New , AceMonitor
  Now: Hold Shenz, AceMonitor
9319 | 6:28 | DEBUG | Safe pushing changed from false to true
9321 | 6:28 | DEBUG | Want to attack changed from false to true
9321 | 6:28 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
9321 | 6:28 | DEBUG | Active squads
  Was: Hold Shenz, AceMonitor
  Now: Crush Thai, AceMonitor
9321 | 6:28 | DEBUG | Attack squad changed from Clear New  to Crush Thai
9329 | 6:28 | DEBUG | Safe pushing changed from true to false
9330 | 6:28 | DEBUG | Safe pushing changed from false to true
9331 | 6:28 | DEBUG | Attack squad changed from Crush Thai to Crush Lago
9346 | 6:29 | DEBUG | Safe pushing changed from true to false
9349 | 6:29 | DEBUG | Want to attack changed from true to false
9349 | 6:29 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
9349 | 6:29 | DEBUG | Active squads
  Was: Crush Lago, AceMonitor
  Now: Hold Shenz, AceMonitor
9356 | 6:29 | DEBUG | Safe pushing changed from false to true
9359 | 6:29 | DEBUG | Want to attack changed from false to true
9359 | 6:29 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
9359 | 6:29 | DEBUG | Active squads
  Was: Hold Shenz, AceMonitor
  Now: Crush Lago, AceMonitor
9378 | 6:30 | DEBUG | Safe pushing changed from true to false
9379 | 6:30 | DEBUG | Safe pushing changed from false to true
9479 | 6:34 | DEBUG | Attack squad changed from Crush Lago to Contain Kara
9488 | 6:35 | DEBUG | Attack squad changed from Contain Kara to Crush Laho
9686 | 6:43 | DEBUG | Attack squad changed from Crush Laho to Crush Shen
9741 | 6:45 | DEBUG | Active squads
  Was: Crush Shen, AceMonitor
  Now: Scour Shenz, AceMonitor
9907 | 6:52 | DEBUG | Pilots switch from AceMonitor to AceHunt
9951 | 6:54 | DEBUG | Safe skirmishing changed from false to true
9952 | 6:54 | DEBUG | Safe skirmishing changed from true to false
10013 | 6:57 | DEBUG | Safe skirmishing changed from false to true
10013 | 6:57 | DEBUG | Kill potential changed from false to true
10015 | 6:57 | DEBUG | Pilots switch from AceHunt to AceMonitor
10051 | 6:58 | DEBUG | Active squads
  Was: Scour Shenz, AceMonitor
  Now: Push Dehl, AceMonitor
10051 | 6:58 | DEBUG | Attack squad changed from Crush Shen to Push Dehl
10307 | 7:09 | DEBUG | Our upgrades
  Was: 
  Now: Leg Enhancements = 1
10333 | 7:10 | DEBUG | Pilots switch from AceMonitor to AceHunt
10417 | 7:14 | DEBUG | Pilots switch from AceHunt to AceMonitor
10461 | 7:15 | DEBUG | Our Gateways changed from 3 to 4
10684 | 7:25 | DEBUG | Pilots switch from AceMonitor to AceHunt
10812 | 7:30 | DEBUG | Attack squad changed from Push Dehl to Raze Dehl
10813 | 7:30 | DEBUG | Pilots switch from AceHunt to AceMonitor
10992 | 7:38 | DEBUG | Pilots switch from AceMonitor to AceHunt
11250 | 7:48 | DEBUG | Pilots switch from AceHunt to AceExplore
11331 | 7:52 | DEBUG | Detecting ownership of base from visible town hall: Foe Hatchery 8:03 #200 1077/1250  [1920, 1136](60, 35)
11331 | 7:52 | DEBUG | Enemy bases changed from 2 to 3
11331 | 7:52 | DEBUG | Enemy mining bases changed from 2 to 3
11331 | 7:52 | DEBUG | Enemy max mining changed from 2 to 3
11331 | 7:52 | DEBUG | Enemy Hatcheries changed from 3 to 4
11515 | 7:59 | DEBUG | Pilots switch from AceExplore to AceMonitor
11539 | 8:00 | DEBUG | Enemy Hatcheries changed from 4 to 3
11547 | 8:01 | DEBUG | Detecting absent base: ? Neutral natural Dehli, Mali, Madagascar  [36, 10]
11547 | 8:01 | DEBUG | Enemy bases changed from 3 to 2
11547 | 8:01 | DEBUG | Enemy mining bases changed from 3 to 2
11547 | 8:01 | DEBUG | Enemy max mining changed from 3 to 2
11548 | 8:01 | DEBUG | Attack squad changed from Raze Dehl to Push Dhak
11582 | 8:02 | DEBUG | Pilots switch from AceMonitor to AceExplore
11648 | 8:05 | DEBUG | Attack squad changed from Push Dhak to Raze Dhak
11816 | 8:12 | DEBUG | Pilots switch from AceExplore to AceMonitor
11853 | 8:13 | DEBUG | Pilots switch from AceMonitor to AceExplore
12001 | 8:20 | DEBUG | Enemy Hatcheries changed from 3 to 2
12006 | 8:20 | DEBUG | Detecting absent base: ? Neutral base Dhaka, Malaysia [59, 38]
12006 | 8:20 | DEBUG | Enemy bases changed from 2 to 1
12006 | 8:20 | DEBUG | Enemy mining bases changed from 2 to 1
12006 | 8:20 | DEBUG | Enemy max mining changed from 2 to 1
12010 | 8:20 | DEBUG | Finger2HatchMain matched: Foe Hatchery #196 1250/1250  [2176, 432](68, 13), Foe Hatchery #23 1250/1250  [2272, 240](71, 7)
12010 | 8:20 | DEBUG | Fingerprints
  Was: Overpool OverpoolGas 1HatchGas ZerglingOnly
  Now: Overpool OverpoolGas 1HatchGas 2HatchMain ZerglingOnly
12010 | 8:20 | DEBUG | Attack squad changed from Raze Dhak to Push Kara
12011 | 8:20 | DEBUG | Want to attack changed from true to false
12011 | 8:20 | DEBUG | Status
  Was: PvZ1BaseReactive, EarlyAttack, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
12011 | 8:20 | DEBUG | Active squads
  Was: Push Kara, AceExplore
  Now: Withdraw Shenz, AceExplore
12123 | 8:25 | DEBUG | Pilots switch from AceExplore to AceMonitor
12150 | 8:26 | DEBUG | Pilots switch from AceMonitor to AceExplore
12188 | 8:27 | DEBUG | Active squads
  Was: Withdraw Shenz, AceExplore
  Now: Withdraw Shenz, AceExplore, DarkTemplar
12783 | 8:52 | DEBUG | Pilots switch from AceExplore to AceCloakDT
12793 | 8:53 | DEBUG | Our upgrades
  Was: Leg Enhancements = 1
  Now: Leg Enhancements = 1, Protoss Ground Weapons = 1
12914 | 8:58 | DEBUG | Wall clock: 2 minutes elapsed. Checkpoint game speed: 3.49x. Total game speed: 4.48x
12999 | 9:01 | DEBUG | Activating strategy PvZMuscle
12999 | 9:01 | DEBUG | Aggression changed from 0.75 to 1.5
12999 | 9:01 | DEBUG | Want to attack changed from false to true
12999 | 9:01 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, TimingAttack, Muscle, Gates1012, StargateSpeedlot
13004 | 9:01 | DEBUG | Active squads
  Was: Withdraw Shenz, AceCloakDT, DarkTemplar
  Now: Push Kara, AceCloakDT, DarkTemplar
13023 | 9:02 | DEBUG | Attack squad changed from Push Kara to Raze Kara
13077 | 9:04 | DEBUG | Active squads
  Was: Raze Kara, AceCloakDT, DarkTemplar
  Now: Raze Kara, AceCloakDT, ClearExpansionBlockers, DarkTemplar
13177 | 9:09 | DEBUG | Active squads
  Was: Raze Kara, AceCloakDT, ClearExpansionBlockers, DarkTemplar
  Now: Raze Kara, AceCloakDT, DarkTemplar
13202 | 9:10 | DEBUG | Active squads
  Was: Raze Kara, AceCloakDT, DarkTemplar
  Now: Raze Kara, AceCloakDT, ClearExpansionBlockers, DarkTemplar
13257 | 9:12 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus 10:27 #292 78/750 (79/750) [352, 2800](11, 87)
13257 | 9:12 | DEBUG | Our bases changed from 1 to 2
13257 | 9:12 | DEBUG | Our mining bases changed from 1 to 2
13257 | 9:12 | DEBUG | Our max mining changed from 1 to 2
13257 | 9:12 | DEBUG | Enemy max mining changed from 1 to 2
13264 | 9:12 | DEBUG | Recording our first expansion frame
13264 | 9:12 | DEBUG | Active squads
  Was: Raze Kara, AceCloakDT, ClearExpansionBlockers, DarkTemplar
  Now: Raze Kara, AceCloakDT, DarkTemplar
13381 | 9:17 | DEBUG | Pilots switch from AceCloakDT to AceExplore
13499 | 9:22 | DEBUG | Pilots switch from AceExplore to AceCloakDT
13709 | 9:31 | DEBUG | Enemy Hatcheries changed from 2 to 1
14089 | 9:47 | DEBUG | Pilots switch from AceCloakDT to AceExplore
14134 | 9:48 | DEBUG | Enemy Hatcheries changed from 1 to 0
14139 | 9:49 | DEBUG | Detecting absent base: ? Neutral main Karachi, South Africa, Madagascar  [70, 4]
14139 | 9:49 | DEBUG | Enemy bases changed from 1 to 0
14139 | 9:49 | DEBUG | Enemy mining bases changed from 1 to 0
14139 | 9:49 | DEBUG | Active squads
  Was: Push Kara, AceExplore, DarkTemplar
  Now: Push Kara, AceExplore, DarkTemplar, ScoutExpansions
14139 | 9:49 | DEBUG | Attack squad changed from Raze Kara to Push Kara
14203 | 9:51 | DEBUG | Pilots switch from AceExplore to AceCloakDT
14302 | 9:55 | DEBUG | Attack squad changed from Push Kara to Push Jaka
14355 | 9:58 | DEBUG | Game ended in victory
14355 | 9:58 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-roadkill.json
14355 | 9:58 | DEBUG | Game duration (fastest):    9m 58s
14355 | 9:58 | DEBUG | Game duration (wall clock): 2m 18s
14355 | 9:58 | DEBUG | 
Bot frames over 35ms: 106
Bot frames over 1000ms: 0
Bot frames over 10000ms: 0
14355 | 9:58 | DEBUG | The bot believes its performance, if it were running synchronously, would have been good
14355 | 9:58 | DEBUG | Performance metrics:
Frame duration: After receiving 'frame ready' -> before sending 'frame done':
14,354 samples averaging 8.1 [0.7 - 169.8]
>= 5: 10043 samples averaging 10.3
>= 10: 4230 samples averaging 14.3
>= 15: 791 samples averaging 24.8
>= 20: 164 samples averaging 55.8
>= 25: 122 samples averaging 67.5
>= 30: 115 samples averaging 70
>= 35: 113 samples averaging 70.7
>= 40: 110 samples averaging 71.6
>= 45: 109 samples averaging 71.9
>= 50: 106 samples averaging 72.5
>= 55: 96 samples averaging 74.6
>= 85: 23 samples averaging 93.8
Frame duration: After receiving 'frame ready' -> after sending 'frame done':
14,354 samples averaging 8.1 [0.7 - 169.8]
>= 5: 10050 samples averaging 10.3
>= 10: 4241 samples averaging 14.3
>= 15: 795 samples averaging 24.8
>= 20: 166 samples averaging 55.4
>= 25: 122 samples averaging 67.5
>= 30: 115 samples averaging 70
>= 35: 113 samples averaging 70.7
>= 40: 110 samples averaging 71.6
>= 45: 109 samples averaging 71.9
>= 50: 106 samples averaging 72.5
>= 55: 97 samples averaging 74.4
>= 85: 23 samples averaging 93.8
Frame duration: After receiving 'frame ready' -> receiving next 'frame ready':
14,354 samples averaging 9.3 [1.5 - 171.5]
>= 5: 11107 samples averaging 11
>= 10: 5446 samples averaging 14.6
>= 15: 1262 samples averaging 22.3
>= 20: 234 samples averaging 46.5
>= 25: 127 samples averaging 67.6
>= 30: 115 samples averaging 71.8
>= 35: 113 samples averaging 72.5
>= 40: 112 samples averaging 72.8
>= 45: 110 samples averaging 73.4
>= 50: 109 samples averaging 73.6
>= 55: 101 samples averaging 75.3
>= 85: 28 samples averaging 93.8
BWAPI duration: Before sending 'frame done' -> After receiving 'frame ready':
14,354 samples averaging 1.2 [0.5 - 4.6]
>= 1: 9301 samples averaging 1.3
>= 3: 31 samples averaging 3.2
BWAPI duration: Before sending 'frame done' -> After sending 'frame done':
14,354 samples averaging 0 [0 - 0.1]
BWAPI duration: Before listening for 'frame ready' -> After receiving 'frame ready':
14,354 samples averaging 1.1 [0.5 - 4.6]
>= 1: 8986 samples averaging 1.3
>= 3: 27 samples averaging 3.2
Copying frame to buffer:
14,355 samples averaging 1.1 [0.6 - 79]
>= 5: 2 samples averaging 42.9
>= 10: 1 samples averaging 79
>= 15: 1 samples averaging 79
>= 20: 1 samples averaging 79
>= 25: 1 samples averaging 79
>= 30: 1 samples averaging 79
Time holding frame until buffer frees capacity: No samples.
Frames already buffered when enqueuing a new frame:
14,356 samples averaging 0 [0 - 1]
>= 0: 14356 samples averaging 0
>= 1: 8 samples averaging 1
Frames behind real-time when handling events:
14,356 samples averaging 0 [0 - 0]
>= 0: 14356 samples averaging 0
Time flushing side effects:
14,355 samples averaging 0 [0 - 84.7]
>= 1: 5 samples averaging 60.2
>= 3: 5 samples averaging 60.2
>= 5: 5 samples averaging 60.2
Duration of bot event handlers:
14,354 samples averaging 8 [0.6 - 175.6]
>= 5: 9961 samples averaging 10.2
>= 10: 4121 samples averaging 14.3
>= 15: 750 samples averaging 24.8
>= 20: 153 samples averaging 56.5
>= 25: 115 samples averaging 68
>= 30: 107 samples averaging 71.1
>= 35: 106 samples averaging 71.5
>= 40: 105 samples averaging 71.8
>= 45: 104 samples averaging 72.1
>= 50: 101 samples averaging 72.8
>= 55: 92 samples averaging 74.8
>= 85: 21 samples averaging 94.7
Time bot spent idle:
14,356 samples averaging 1.3 [0 - 86.3]
Time client spent waiting for bot:
14,354 samples averaging 6.9 [0 - 168.7]
>= 30: 100 samples averaging 69.7
Excess duration of client sleep:
14,356 samples averaging 0.3 [0 - 139]
>= 1: 100 samples averaging 40.3
>= 5: 100 samples averaging 40.3
>= 10: 97 samples averaging 41.3
>= 15: 96 samples averaging 41.6
>= 20: 93 samples averaging 42.3
>= 25: 85 samples averaging 44.2
>= 30: 71 samples averaging 47.7
>= 35: 63 samples averaging 49.7
>= 40: 45 samples averaging 54.7
>= 45: 39 samples averaging 56.6
>= 50: 28 samples averaging 60.5
>= 55: 20 samples averaging 63.6
>= 85: 1 samples averaging 139
Number of events received from BWAPI:
14,354 samples averaging 1.3 [0 - 126]
>= 1: 14353 samples averaging 1.3
>= 2: 1217 samples averaging 4.7
>= 3: 1101 samples averaging 4.9
>= 4: 479 samples averaging 7.5
>= 5: 287 samples averaging 9.8
>= 6: 173 samples averaging 12.9
>= 8: 94 samples averaging 18.2
>= 10: 68 samples averaging 21.9
>= 15: 38 samples averaging 30.1
>= 20: 19 samples averaging 43.9
Number of events received from BWAPI, multiplied by the receive-to-sent duration of that frame:
14,354 samples averaging 11.4 [0 - 2,130.8]
>= 5: 10212 samples averaging 14.9
>= 10: 4834 samples averaging 23.3
>= 15: 1716 samples averaging 43.9
>= 20: 1070 samples averaging 60.2
>= 25: 900 samples averaging 67.5
>= 30: 759 samples averaging 74.9
>= 35: 627 samples averaging 83.8
>= 40: 505 samples averaging 95.1
>= 45: 431 samples averaging 104.1
>= 50: 369 samples averaging 113.7
>= 55: 315 samples averaging 124.2
>= 85: 127 samples averaging 207.3
14355 | 9:58 | DEBUG | Target:                      25ms    Cutoff: 35ms 
Task                         Runs    Seconds %Time Budgt (Recnt) Avg ms Max (Rcnt) Max (All time) AcrossTarget AcrossLimit
Global                       14356   109     80%   24            8      14         174            107          102        
Battles                      14342   66      48%   15            4      8          94             74           73         
BattleProcessPredict         3253228 49      35%   16            0      1          90             63           63         
Planning                     14277   16      12%   1             1      11         174            20           18         
Tactician                    3232    10      7%    9             7      10         86             10           9          
Gameplan                     3232    5       3%    5             1      2          172            9            8          
BattleProcessDivisions       12673   9       6%    17            0      1          78             5            5          
Micro                        14335   14      10%   18            2      4          77             6            4          
Agency                       14335   14      10%   18            2      4          77             6            4          
Geography                    1596    2       1%    1             0      2          88             3            3          
Grids                        14300   4       3%    0             0      1          79             2            2          
Squads                       3232    4       3%    9             5      8          65             2            2          
BattleProcessSwap            12673   1       1%    12            0      1          87             2            2          
BattleProcessJudge           72798   2       1%    16            0      0          82             2            1          
Intel                        14328   1       1%    0             0      0          57             1            1          
BattleProcessCluster         12673   1       1%    17            0      1          81             1            1          
Fingerprinting               14334   1       0%    0             0      0          62             1            1          
Gathering                    3232    0       0%    2             0      1          66             1            1          
Scouting                     1501    0       0%    1             0      1          57             1            1          
FingerWorkerRush             2740    0       0%    1             0      1          62             1            1          
GameSensor                   1501    0       0%    1             0      1          4              0            0          
Yolo                         12083   0       0%    1             0      0          1              0            0          
Finger9Pool                  2740    0       0%    1             0      0          1              0            0          
Finger1HatchMuta             2740    0       0%    1             0      0          1              0            0          
Accounting                   3232    0       0%    5             0      1          1              0            0          
Finger2HatchMuta             2740    0       0%    1             0      0          1              0            0          
UnitsShown                   3232    0       0%    5             0      0          1              0            0          
Finger4Pool                  2740    0       0%    1             0      0          1              0            0          
Finger3HatchMuta             2740    0       0%    1             0      0          1              0            0          
BattleProcessMatchupAnalysis 530996  0       0%    16            0      0          1              0            0          
Finger12Hatch                2740    0       0%    1             0      0          1              0            0          
ProductionHistory            3232    0       0%    5             0      0          1              0            0          
FingerGasSteal               2740    0       0%    1             0      0          1              0            0          
Finger9PoolHatch             2740    0       0%    1             0      0          1              0            0          
FingerZerglingOnly           2740    0       0%    1             0      0          1              0            0          
Finger2HatchGas              2740    0       0%    1             0      0          1              0            0          
Finger3HatchGas              2740    0       0%    1             0      0          1              0            0          
FingerOverpool               2740    0       0%    1             0      0          2              0            0          
Finger1HatchGas              2740    0       0%    1             0      0          1              0            0          
FingerOverpoolGas            2740    0       0%    1             0      0          1              0            0          
FingerOverpoolHatch          2740    0       0%    1             0      0          1              0            0          
Finger2HatchMain             2740    0       0%    1             0      0          1              0            0          
Finger10Hatch9Pool8Gas       2740    0       0%    1             0      0          1              0            0          
Finger12Hatch11Pool          2740    0       0%    1             0      0          1              0            0          
BattleProcessComplete        12672   0       0%    17            0      0          1              0            0          
Finger10Hatch                2740    0       0%    1             0      0          1              0            0          
Finger12Hatch11Pool13Hatch   2740    0       0%    1             0      0          1              0            0          
Finger9PoolGas               2740    0       0%    1             0      0          1              0            0          
BattleProcessInitial         12673   0       0%    17            0      0          1              0            0          
Finger12Hatch11Pool10Gas     2740    0       0%    1             0      0          1              0            0          
Manners                      14043   0       0%    1             0      0          1              0            0          
Finger12Pool                 2740    0       0%    1             0      0          1              0            0          
Finger12Pool11Gas            2740    0       0%    1             0      0          1              0            0          
FingerRampBlock              2740    0       0%    1             0      0          1              0            0          
MatchupGraph                 1       0       0%    345678        3      3          0              0            0          
Finger10Hatch9Pool           2740    0       0%    1             0      0          1              0            0          
Camera                       0       0       0%    0             0      0          0              0            0          
Visualization                0       0       0%    0             0      0          0              0            0          
14355 | 9:58 | DEBUG | Actions:
Action             Invocations Mean (ms) Total (secs)
Retreat            1541        0.253     0           
Search             1246        0.161     0           
PreserveScout      1246        0.119     0           
SearchWhenBored    1273        0.092     0           
Idle               374177      0.028     10          
KnockKnock         1246        0.016     0           
Fight              374177      0.016     5           
Brawl              14702       0.012     0           
SabotageProxy      1246        0.008     0           
FightOrFlee        374177      0.004     1           
Follow             33260       0.004     0           
BlockConstruction  1246        0.003     0           
Gather             374202      0.002     0           
Cast               33260       0.002     0           
AttackBuilder      1246        0.002     0           
Scout              374177      0.001     0           
Yamato             3119        0.001     0           
Cancel             374177      0.001     0           
WraithCloak        3119        0.001     0           
BeFlier            33260       0.001     0           
Root               33260       0.001     0           
Build              374177      0.001     0           
Spot               33260       0.001     0           
Recharge           33260       0.001     0           
GhostCloak         3119        0.001     0           
DisruptionWeb      3119        0.001     0           
WraithUncloak      3119        0.001     0           
PsionicStorm       3119        0.001     0           
Heal               3119        0.001     0           
Stealth            33260       0.001     0           
GhostUncloak       3119        0.001     0           
Irradiate          3119        0.001     0           
TacticalNuke       3119        0.001     0           
Stasis             3119        0.001     0           
DefensiveMatrix    3119        0.001     0           
MindControl        3119        0.001     0           
Lockdown           3119        0         0           
Feedback           3119        0         0           
Bust               33260       0         0           
Potshot            212124      0         0           
BeCarrier          33260       0         0           
Stim               33260       0         0           
OccupyBunker       33260       0         0           
StrategicNuke      33260       0         0           
EmergencyBunk      33260       0         0           
BeArbiter          33260       0         0           
Produce            374177      0         0           
BeReaver           33260       0         0           
BeVulture          33260       0         0           
Crack              374177      0         0           
Rally              374177      0         0           
Unstick            374177      0         0           
Unbunk             374177      0         0           
Meld               374177      0         0           
Attack             374177      0         0           
Liftoff            374177      0         0           
Repair             374177      0         0           
FinishConstruction 374177      0         0           
EmergencyRepair    374177      0         0           
Addon              374177      0         0           
Transport          374177      0         0           
ReloadScarabs      374177      0         0           
ReloadInterceptors 374177      0         0           
Bunk               374177      0         0           
Travel             374177      0         0           
Scan               374177      0         0           
14355 | 9:58 | DEBUG | Pathfinding:
A* pathfinds:         29878    
Exploration maxed:    346      
Over 1ms:             1164     
Max ms:               38.670499
Mean ms:              0.172    
Path length, max:     88       
Path length, mean:    2.929    
Tiles explored, max:  1024     
Tiles explored, mean: 21       
14355 | 9:58 | DEBUG | JVM Max memory:   1567 MB
14355 | 9:58 | DEBUG | JVM Total memory: 1567 MB
14355 | 9:58 | DEBUG | JVM Free memory:  1091 MB
14355 | 9:58 | DEBUG | JVM Used memory:  475 MB
14355 | 9:58 | DEBUG | JVM Used, heap:   475 MB
14355 | 9:58 | DEBUG | Non-heap memory Compressed Class Space, current: 6 MB used | 0 MB init | 1073 MB max | 7 MB committed
14355 | 9:58 | DEBUG | Non-heap memory Compressed Class Space, peak:    6 MB used | 0 MB init | 1073 MB max | 7 MB committed
14355 | 9:58 | DEBUG | Heap memory PS Survivor Space, current:          36 MB used | 67 MB init | 43 MB max | 43 MB committed
14355 | 9:58 | DEBUG | Heap memory PS Survivor Space, peak:             67 MB used | 67 MB init | 76 MB max | 76 MB committed
14355 | 9:58 | DEBUG | Heap memory PS Eden Space, current:              44 MB used | 402 MB init | 449 MB max | 449 MB committed
14355 | 9:58 | DEBUG | Heap memory PS Eden Space, peak:                 473 MB used | 402 MB init | 473 MB max | 473 MB committed
14355 | 9:58 | DEBUG | Non-heap memory Code Cache, current:             59 MB used | 2 MB init | 251 MB max | 68 MB committed
14355 | 9:58 | DEBUG | Non-heap memory Code Cache, peak:                65 MB used | 2 MB init | 251 MB max | 68 MB committed
14355 | 9:58 | DEBUG | Non-heap memory Metaspace, current:              67 MB used | 0 MB init | 0 MB max | 76 MB committed
14355 | 9:58 | DEBUG | Non-heap memory Metaspace, peak:                 67 MB used | 0 MB init | 0 MB max | 76 MB committed
14355 | 9:58 | DEBUG | Heap memory PS Old Gen, current:                 394 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
14355 | 9:58 | DEBUG | Heap memory PS Old Gen, peak:                    394 MB used | 1073 MB init | 1073 MB max | 1073 MB committed200 | 0:08 | SPEED | Gameplan (Due) crossed 35ms taking 172ms on a 11ms budget (11ms avg budget), reaching 174ms on the frame.
200 | 0:08 | SPEED | Global crossed 35ms to 175ms. Task durations: (1ms: Battles) (1ms: Micro) (0ms: Manners) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Grids) (0ms: Intel)
2971 | 2:03 | SPEED | Tactician crossed 35ms taking 34ms on a 1ms budget (2ms avg budget), reaching 38ms on the frame.
2971 | 2:03 | SPEED | Global crossed 35ms to 38ms. Task durations: (3ms: Battles) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Geography)
3164 | 2:11 | SPEED | Gameplan crossed 35ms taking 38ms on a 4ms budget (2ms avg budget), reaching 39ms on the frame.
3164 | 2:11 | SPEED | Global crossed 35ms to 39ms. Task durations: (2ms: Planning) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Battles) (0ms: Manners) (0ms: Grids) (0ms: Intel)
3452 | 2:23 | SPEED | Squads crossed 35ms taking 40ms on a 1ms budget (2ms avg budget), reaching 46ms on the frame.
3452 | 2:23 | SPEED | Global crossed 35ms to 46ms. Task durations: (1ms: Fingerprinting) (0ms: Yolo) (0ms: Battles) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
3462 | 2:24 | SPEED | Tactician crossed 35ms taking 46ms on a 8ms budget (2ms avg budget), reaching 50ms on the frame.
3462 | 2:24 | SPEED | Global crossed 35ms to 50ms. Task durations: (1ms: Battles) (1ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
3645 | 2:31 | SPEED | BattleProcessSwap crossed 35ms taking 42ms on a 16ms budget (16ms avg budget), reaching 51ms on the frame.
3645 | 2:31 | SPEED | Global crossed 35ms to 51ms. Task durations: (6ms: Battles) (2ms: Micro) (2ms: Planning) (1ms: Grids) (0ms: Geography) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting)
3742 | 2:35 | SPEED | Gameplan crossed 35ms taking 49ms on a 1ms budget (2ms avg budget), reaching 56ms on the frame.
3742 | 2:35 | SPEED | Global crossed 35ms to 57ms. Task durations: (4ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
3838 | 2:39 | SPEED | BattleProcessPredict crossed 35ms taking 51ms on a 19ms budget (19ms avg budget), reaching 57ms on the frame.
3838 | 2:39 | SPEED | Global crossed 35ms to 57ms. Task durations: (5ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
3940 | 2:44 | SPEED | BattleProcessPredict crossed 35ms taking 59ms on a 21ms budget (21ms avg budget), reaching 63ms on the frame.
3940 | 2:44 | SPEED | Global crossed 35ms to 63ms. Task durations: (4ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
4131 | 2:52 | SPEED | Geography crossed 35ms taking 60ms on a 1ms budget (1ms avg budget), reaching 61ms on the frame.
4131 | 2:52 | SPEED | Global crossed 35ms to 61ms. Task durations: (4ms: Battles) (1ms: Micro) (1ms: Intel) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
4227 | 2:56 | SPEED | Gameplan crossed 35ms taking 66ms on a 6ms budget (4ms avg budget), reaching 66ms on the frame.
4227 | 2:56 | SPEED | Global crossed 35ms to 66ms. Task durations: (4ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
4560 | 3:10 | SPEED | BattleProcessPredict crossed 35ms taking 0ms on a 22ms budget (22ms avg budget), reaching 78ms on the frame.
4560 | 3:10 | SPEED | Global crossed 35ms to 78ms. Task durations: (4ms: Planning) (3ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
4691 | 3:15 | SPEED | BattleProcessDivisions crossed 35ms taking 78ms on a 24ms budget (24ms avg budget), reaching 79ms on the frame.
4691 | 3:15 | SPEED | Global crossed 35ms to 79ms. Task durations: (3ms: Battles) (0ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
4848 | 3:22 | SPEED | BattleProcessPredict crossed 35ms taking 87ms on a 22ms budget (22ms avg budget), reaching 90ms on the frame.
4848 | 3:22 | SPEED | Global crossed 35ms to 90ms. Task durations: (3ms: Battles) (0ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5011 | 3:28 | SPEED | BattleProcessPredict crossed 35ms taking 82ms on a 23ms budget (23ms avg budget), reaching 84ms on the frame.
5011 | 3:28 | SPEED | Global crossed 35ms to 84ms. Task durations: (1ms: Battles) (1ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5228 | 3:37 | SPEED | BattleProcessPredict crossed 35ms taking 80ms on a 22ms budget (22ms avg budget), reaching 83ms on the frame.
5228 | 3:37 | SPEED | Global crossed 35ms to 83ms. Task durations: (4ms: Battles) (4ms: Planning) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
5371 | 3:43 | SPEED | BattleProcessPredict crossed 35ms taking 71ms on a 20ms budget (20ms avg budget), reaching 76ms on the frame.
5371 | 3:43 | SPEED | Global crossed 35ms to 76ms. Task durations: (7ms: Battles) (5ms: Planning) (1ms: Micro) (0ms: Fingerprinting) (0ms: Manners) (0ms: Grids) (0ms: Intel)
5485 | 3:48 | SPEED | BattleProcessPredict crossed 35ms taking 67ms on a 22ms budget (22ms avg budget), reaching 70ms on the frame.
5485 | 3:48 | SPEED | Global crossed 35ms to 70ms. Task durations: (4ms: Battles) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5606 | 3:53 | SPEED | BattleProcessPredict crossed 35ms taking 73ms on a 20ms budget (20ms avg budget), reaching 78ms on the frame.
5606 | 3:53 | SPEED | Global crossed 35ms to 78ms. Task durations: (5ms: Battles) (4ms: Planning) (1ms: Micro) (1ms: Intel) (0ms: Manners) (0ms: Fingerprinting) (0ms: Grids)
5722 | 3:58 | SPEED | Tactician crossed 35ms taking 76ms on a 5ms budget (3ms avg budget), reaching 82ms on the frame.
5722 | 3:58 | SPEED | Global crossed 35ms to 83ms. Task durations: (4ms: Battles) (1ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning)
5843 | 4:03 | SPEED | BattleProcessPredict crossed 35ms taking 79ms on a 20ms budget (20ms avg budget), reaching 84ms on the frame.
5843 | 4:03 | SPEED | Global crossed 35ms to 84ms. Task durations: (5ms: Battles) (1ms: Micro) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
5965 | 4:08 | SPEED | Grids crossed 35ms taking 79ms on a 1ms budget (0ms avg budget), reaching 80ms on the frame.
5965 | 4:08 | SPEED | Global crossed 35ms to 80ms. Task durations: (5ms: Battles) (3ms: Planning) (0ms: Grids) (0ms: Fingerprinting) (0ms: Micro) (0ms: Manners) (0ms: Intel)
6070 | 4:12 | SPEED | BattleProcessCluster crossed 35ms taking 81ms on a 23ms budget (23ms avg budget), reaching 83ms on the frame.
6070 | 4:12 | SPEED | Global crossed 35ms to 83ms. Task durations: (4ms: Battles) (1ms: Micro) (0ms: Grids) (0ms: Intel) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
6182 | 4:17 | SPEED | Gameplan crossed 35ms taking 79ms on a 5ms budget (4ms avg budget), reaching 85ms on the frame.
6182 | 4:17 | SPEED | Global crossed 35ms to 85ms. Task durations: (4ms: Battles) (2ms: Micro) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
6292 | 4:22 | SPEED | Gameplan crossed 35ms taking 81ms on a 3ms budget (5ms avg budget), reaching 87ms on the frame.
6292 | 4:22 | SPEED | Global crossed 35ms to 87ms. Task durations: (5ms: Battles) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Intel)
6402 | 4:26 | SPEED | BattleProcessPredict crossed 35ms taking 80ms on a 20ms budget (20ms avg budget), reaching 85ms on the frame.
6402 | 4:26 | SPEED | Global crossed 35ms to 85ms. Task durations: (5ms: Battles) (2ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
6509 | 4:31 | SPEED | BattleProcessPredict crossed 35ms taking 81ms on a 21ms budget (21ms avg budget), reaching 85ms on the frame.
6509 | 4:31 | SPEED | Global crossed 35ms to 85ms. Task durations: (6ms: Planning) (5ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
6615 | 4:35 | SPEED | BattleProcessPredict crossed 35ms taking 85ms on a 20ms budget (20ms avg budget), reaching 90ms on the frame.
6615 | 4:35 | SPEED | Global crossed 35ms to 90ms. Task durations: (5ms: Battles) (1ms: Grids) (0ms: Geography) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
6883 | 4:46 | SPEED | BattleProcessPredict crossed 35ms taking 82ms on a 20ms budget (20ms avg budget), reaching 87ms on the frame.
6883 | 4:46 | SPEED | Global crossed 35ms to 87ms. Task durations: (5ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
7223 | 5:00 | SPEED | BattleProcessPredict crossed 35ms taking 90ms on a 15ms budget (15ms avg budget), reaching 100ms on the frame.
7223 | 5:00 | SPEED | Global crossed 35ms to 100ms. Task durations: (5ms: Battles) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel)
7342 | 5:05 | SPEED | BattleProcessPredict crossed 35ms taking 89ms on a 21ms budget (21ms avg budget), reaching 93ms on the frame.
7342 | 5:05 | SPEED | Global crossed 35ms to 93ms. Task durations: (4ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
7458 | 5:10 | SPEED | BattleProcessPredict crossed 35ms taking 90ms on a 21ms budget (21ms avg budget), reaching 94ms on the frame.
7458 | 5:10 | SPEED | Global crossed 35ms to 94ms. Task durations: (6ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
7548 | 5:14 | SPEED | BattleProcessSwap crossed 35ms taking 87ms on a 7ms budget (7ms avg budget), reaching 95ms on the frame.
7548 | 5:14 | SPEED | Global crossed 35ms to 95ms. Task durations: (7ms: Battles) (1ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
7639 | 5:18 | SPEED | Tactician crossed 35ms taking 86ms on a 4ms budget (2ms avg budget), reaching 93ms on the frame.
7639 | 5:18 | SPEED | Global crossed 35ms to 93ms. Task durations: (6ms: Battles) (1ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
7767 | 5:23 | SPEED | Geography crossed 35ms taking 88ms on a 1ms budget (1ms avg budget), reaching 88ms on the frame.
7767 | 5:23 | SPEED | Global crossed 35ms to 88ms. Task durations: (4ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
7974 | 5:32 | SPEED | BattleProcessPredict crossed 35ms taking 84ms on a 5ms budget (5ms avg budget), reaching 94ms on the frame.
7974 | 5:32 | SPEED | Global crossed 35ms to 94ms. Task durations: (7ms: Battles) (0ms: Geography) (0ms: Fingerprinting) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Yolo) (0ms: Planning) (0ms: Grids)
8063 | 5:35 | SPEED | BattleProcessPredict crossed 35ms taking 82ms on a 16ms budget (16ms avg budget), reaching 91ms on the frame.
8063 | 5:35 | SPEED | Global crossed 35ms to 91ms. Task durations: (6ms: Battles) (1ms: Micro) (1ms: Grids) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo)
8152 | 5:39 | SPEED | BattleProcessJudge crossed 35ms taking 82ms on a 4ms budget (3ms avg budget), reaching 90ms on the frame.
8152 | 5:39 | SPEED | Global crossed 35ms to 90ms. Task durations: (7ms: Battles) (1ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
8256 | 5:44 | SPEED | BattleProcessPredict crossed 35ms taking 83ms on a 20ms budget (20ms avg budget), reaching 88ms on the frame.
8256 | 5:44 | SPEED | Global crossed 35ms to 88ms. Task durations: (5ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
8352 | 5:48 | SPEED | BattleProcessPredict crossed 35ms taking 81ms on a 11ms budget (11ms avg budget), reaching 90ms on the frame.
8352 | 5:48 | SPEED | Global crossed 35ms to 91ms. Task durations: (6ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Fingerprinting) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
8454 | 5:52 | SPEED | BattleProcessPredict crossed 35ms taking 78ms on a 18ms budget (18ms avg budget), reaching 85ms on the frame.
8454 | 5:52 | SPEED | Global crossed 35ms to 85ms. Task durations: (6ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids)
8550 | 5:56 | SPEED | BattleProcessPredict crossed 35ms taking 79ms on a 16ms budget (16ms avg budget), reaching 85ms on the frame.
8550 | 5:56 | SPEED | Global crossed 35ms to 86ms. Task durations: (6ms: Battles) (3ms: Planning) (1ms: Grids) (1ms: Fingerprinting) (0ms: Geography) (0ms: Intel) (0ms: Yolo) (0ms: Micro) (0ms: Manners)
8632 | 5:59 | SPEED | Our Zealot #224 100/100 (60/60) [631, 2622](19, 81) crossed 35ms: 77ms on Idle, FightOrFlee, Idle, Fight
8632 | 5:59 | SPEED | Agency crossed 35ms taking 77ms on a 24ms budget (24ms avg budget), reaching 78ms on the frame.
8632 | 5:59 | SPEED | Global crossed 35ms to 78ms. Task durations: (6ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
8710 | 6:02 | SPEED | BattleProcessPredict crossed 35ms taking 75ms on a 2ms budget (2ms avg budget), reaching 80ms on the frame.
8710 | 6:02 | SPEED | Global crossed 35ms to 80ms. Task durations: (12ms: Battles) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel)
8791 | 6:06 | SPEED | BattleProcessPredict crossed 35ms taking 76ms on a 7ms budget (7ms avg budget), reaching 81ms on the frame.
8791 | 6:06 | SPEED | Global crossed 35ms to 81ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel) (0ms: Grids)
8877 | 6:09 | SPEED | BattleProcessPredict crossed 35ms taking 69ms on a 8ms budget (8ms avg budget), reaching 76ms on the frame.
8877 | 6:09 | SPEED | Global crossed 35ms to 76ms. Task durations: (4ms: Battles) (1ms: Micro) (1ms: Grids) (0ms: Fingerprinting) (0ms: Manners) (0ms: Planning) (0ms: Intel)
8960 | 6:13 | SPEED | BattleProcessPredict crossed 35ms taking 69ms on a 3ms budget (3ms avg budget), reaching 80ms on the frame.
8960 | 6:13 | SPEED | Global crossed 35ms to 80ms. Task durations: (2ms: Micro) (1ms: Battles) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
9041 | 6:16 | SPEED | Global crossed 35ms to 67ms. Task durations: (4ms: Battles) (3ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
9112 | 6:19 | SPEED | BattleProcessPredict crossed 35ms taking 65ms on a 10ms budget (10ms avg budget), reaching 76ms on the frame.
9112 | 6:19 | SPEED | Global crossed 35ms to 76ms. Task durations: (1ms: Fingerprinting) (1ms: Battles) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Planning) (0ms: Intel) (0ms: Grids)
9194 | 6:23 | SPEED | BattleProcessPredict crossed 35ms taking 65ms on a 10ms budget (3ms avg budget), reaching 70ms on the frame.
9194 | 6:23 | SPEED | Global crossed 35ms to 71ms. Task durations: (1ms: Micro) (1ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Battles) (0ms: Grids)
9275 | 6:26 | SPEED | BattleProcessPredict crossed 35ms taking 59ms on a 16ms budget (14ms avg budget), reaching 65ms on the frame.
9275 | 6:26 | SPEED | Global crossed 35ms to 65ms. Task durations: (9ms: Battles) (2ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
9360 | 6:30 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 8ms budget (8ms avg budget), reaching 61ms on the frame.
9360 | 6:30 | SPEED | Global crossed 35ms to 61ms. Task durations: (2ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
9444 | 6:33 | SPEED | BattleProcessPredict crossed 35ms taking 55ms on a 6ms budget (6ms avg budget), reaching 70ms on the frame.
9444 | 6:33 | SPEED | Global crossed 35ms to 70ms. Task durations: (8ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
9533 | 6:37 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 15ms budget (15ms avg budget), reaching 63ms on the frame.
9533 | 6:37 | SPEED | Global crossed 35ms to 63ms. Task durations: (2ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Battles) (0ms: Grids) (0ms: Intel)
9621 | 6:40 | SPEED | Gameplan crossed 35ms taking 56ms on a 4ms budget (4ms avg budget), reaching 69ms on the frame.
9621 | 6:40 | SPEED | Global crossed 35ms to 69ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
9706 | 6:44 | SPEED | Grids crossed 35ms taking 55ms on a 0ms budget (0ms avg budget), reaching 69ms on the frame.
9706 | 6:44 | SPEED | Global crossed 35ms to 69ms. Task durations: (10ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
9787 | 6:47 | SPEED | BattleProcessDivisions crossed 35ms taking 54ms on a 11ms budget (10ms avg budget), reaching 57ms on the frame.
9787 | 6:47 | SPEED | Global crossed 35ms to 57ms. Task durations: (10ms: Battles) (3ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel) (0ms: Grids)
9874 | 6:51 | SPEED | BattleProcessPredict crossed 35ms taking 53ms on a 2ms budget (2ms avg budget), reaching 65ms on the frame.
9874 | 6:51 | SPEED | Global crossed 35ms to 65ms. Task durations: (8ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Intel)
10048 | 6:58 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 5ms budget (5ms avg budget), reaching 55ms on the frame.
10048 | 6:58 | SPEED | Global crossed 35ms to 55ms. Task durations: (11ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
10209 | 7:05 | SPEED | Tactician crossed 35ms taking 55ms on a 3ms budget (4ms avg budget), reaching 65ms on the frame.
10209 | 7:05 | SPEED | Global crossed 35ms to 65ms. Task durations: (5ms: Battles) (2ms: Micro) (0ms: Grids) (0ms: Fingerprinting) (0ms: Manners) (0ms: Intel) (0ms: Planning)
10287 | 7:08 | SPEED | Geography crossed 35ms taking 49ms on a 1ms budget (1ms avg budget), reaching 49ms on the frame.
10287 | 7:08 | SPEED | Global crossed 35ms to 49ms. Task durations: (6ms: Battles) (2ms: Micro) (0ms: Geography) (0ms: Grids) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning)
10369 | 7:12 | SPEED | BattleProcessPredict crossed 35ms taking 50ms on a 3ms budget (3ms avg budget), reaching 57ms on the frame.
10369 | 7:12 | SPEED | Global crossed 35ms to 57ms. Task durations: (2ms: Micro) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Battles) (0ms: Geography) (0ms: Intel) (0ms: Grids)
10450 | 7:15 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 12ms budget (12ms avg budget), reaching 57ms on the frame.
10450 | 7:15 | SPEED | Global crossed 35ms to 57ms. Task durations: (2ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Fingerprinting) (0ms: Planning) (0ms: Intel) (0ms: Grids)
10536 | 7:19 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 6ms budget (6ms avg budget), reaching 62ms on the frame.
10536 | 7:19 | SPEED | Global crossed 35ms to 62ms. Task durations: (7ms: Planning) (5ms: Battles) (2ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners)
10623 | 7:22 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 5ms budget (5ms avg budget), reaching 51ms on the frame.
10623 | 7:22 | SPEED | Global crossed 35ms to 51ms. Task durations: (11ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
10712 | 7:26 | SPEED | FingerWorkerRush crossed 35ms taking 62ms on a 1ms budget (1ms avg budget), reaching 63ms on the frame.
10712 | 7:26 | SPEED | Global crossed 35ms to 63ms. Task durations: (1ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Manners) (0ms: Battles) (0ms: Planning) (0ms: Grids)
10797 | 7:29 | SPEED | BattleProcessDivisions crossed 35ms taking 55ms on a 22ms budget (13ms avg budget), reaching 58ms on the frame.
10797 | 7:29 | SPEED | Global crossed 35ms to 58ms. Task durations: (2ms: Micro) (2ms: Battles) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
10885 | 7:33 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 10ms budget (10ms avg budget), reaching 50ms on the frame.
10885 | 7:33 | SPEED | Global crossed 35ms to 50ms. Task durations: (8ms: Battles) (5ms: Planning) (2ms: Micro) (2ms: Grids) (0ms: Fingerprinting) (0ms: Manners) (0ms: Intel) (0ms: Yolo)
10973 | 7:37 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 9ms budget (9ms avg budget), reaching 56ms on the frame.
10973 | 7:37 | SPEED | Global crossed 35ms to 56ms. Task durations: (4ms: Battles) (2ms: Planning) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
11058 | 7:40 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 6ms budget (6ms avg budget), reaching 48ms on the frame.
11058 | 7:40 | SPEED | Global crossed 35ms to 48ms. Task durations: (3ms: Planning) (1ms: Micro) (1ms: Battles) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Grids)
11145 | 7:44 | SPEED | Agency crossed 35ms taking 54ms on a 25ms budget (23ms avg budget), reaching 54ms on the frame.
11145 | 7:44 | SPEED | Global crossed 35ms to 54ms. Task durations: (7ms: Battles) (3ms: Planning) (1ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Grids)
11229 | 7:47 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 7ms budget (7ms avg budget), reaching 54ms on the frame.
11229 | 7:47 | SPEED | Global crossed 35ms to 54ms. Task durations: (3ms: Planning) (2ms: Micro) (1ms: Battles) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Grids)
11317 | 7:51 | SPEED | Tactician crossed 35ms taking 51ms on a 6ms budget (5ms avg budget), reaching 53ms on the frame.
11317 | 7:51 | SPEED | Global crossed 35ms to 53ms. Task durations: (4ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
11481 | 7:58 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 6ms budget (6ms avg budget), reaching 59ms on the frame.
11481 | 7:58 | SPEED | Global crossed 35ms to 59ms. Task durations: (9ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Grids)
11566 | 8:01 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 4ms budget (4ms avg budget), reaching 55ms on the frame.
11566 | 8:01 | SPEED | Global crossed 35ms to 55ms. Task durations: (9ms: Battles) (1ms: Micro) (1ms: Intel) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
11652 | 8:05 | SPEED | BattleProcessPredict crossed 35ms taking 49ms on a 7ms budget (7ms avg budget), reaching 52ms on the frame.
11652 | 8:05 | SPEED | Global crossed 35ms to 52ms. Task durations: (9ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
11740 | 8:09 | SPEED | BattleProcessPredict crossed 35ms taking 50ms on a 10ms budget (10ms avg budget), reaching 57ms on the frame.
11740 | 8:09 | SPEED | Global crossed 35ms to 57ms. Task durations: (5ms: Battles) (4ms: Planning) (1ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
11832 | 8:13 | SPEED | Our Zealot #257 100/100 (60/60) [1859, 1147](58, 35) crossed 35ms: 52ms on Idle, FightOrFlee, Idle, Fight, Engage, Approach
11832 | 8:13 | SPEED | Agency crossed 35ms taking 53ms on a 24ms budget (24ms avg budget), reaching 54ms on the frame.
11832 | 8:13 | SPEED | Global crossed 35ms to 54ms. Task durations: (3ms: Planning) (2ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
11914 | 8:16 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 6ms budget (2ms avg budget), reaching 59ms on the frame.
11914 | 8:16 | SPEED | Global crossed 35ms to 59ms. Task durations: (6ms: Battles) (2ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
11999 | 8:19 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 4ms budget (4ms avg budget), reaching 57ms on the frame.
11999 | 8:19 | SPEED | Global crossed 35ms to 57ms. Task durations: (9ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
12083 | 8:23 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 1ms budget (1ms avg budget), reaching 63ms on the frame.
12083 | 8:23 | SPEED | Global crossed 35ms to 63ms. Task durations: (9ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
12169 | 8:27 | SPEED | BattleProcessPredict crossed 35ms taking 55ms on a 6ms budget (6ms avg budget), reaching 59ms on the frame.
12169 | 8:27 | SPEED | Global crossed 35ms to 59ms. Task durations: (9ms: Battles) (2ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
12262 | 8:30 | SPEED | Gameplan crossed 35ms taking 53ms on a 4ms budget (3ms avg budget), reaching 67ms on the frame.
12262 | 8:30 | SPEED | Global crossed 35ms to 67ms. Task durations: (10ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
12355 | 8:34 | SPEED | Scouting crossed 35ms taking 57ms on a 1ms budget (1ms avg budget), reaching 57ms on the frame.
12355 | 8:34 | SPEED | Global crossed 35ms to 57ms. Task durations: (2ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
12446 | 8:38 | SPEED | Tactician crossed 35ms taking 59ms on a 5ms budget (6ms avg budget), reaching 69ms on the frame.
12446 | 8:38 | SPEED | Global crossed 35ms to 69ms. Task durations: (5ms: Battles) (1ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
12546 | 8:42 | SPEED | BattleProcessPredict crossed 35ms taking 57ms on a 7ms budget (7ms avg budget), reaching 69ms on the frame.
12546 | 8:42 | SPEED | Global crossed 35ms to 69ms. Task durations: (7ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids)
12679 | 8:48 | SPEED | BattleProcessDivisions crossed 35ms taking 54ms on a 24ms budget (23ms avg budget), reaching 55ms on the frame.
12679 | 8:48 | SPEED | Global crossed 35ms to 55ms. Task durations: (2ms: Battles) (1ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
12839 | 8:54 | SPEED | BattleProcessPredict crossed 35ms taking 56ms on a 13ms budget (13ms avg budget), reaching 68ms on the frame.
12839 | 8:54 | SPEED | Global crossed 35ms to 68ms. Task durations: (6ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel)
12938 | 8:59 | SPEED | BattleProcessPredict crossed 35ms taking 58ms on a 3ms budget (3ms avg budget), reaching 65ms on the frame.
12938 | 8:59 | SPEED | Global crossed 35ms to 65ms. Task durations: (7ms: Battles) (4ms: Planning) (1ms: Micro) (1ms: Fingerprinting) (0ms: Manners) (0ms: Grids) (0ms: Intel)
13027 | 9:02 | SPEED | Squads crossed 35ms taking 65ms on a 4ms budget (5ms avg budget), reaching 76ms on the frame.
13027 | 9:02 | SPEED | Global crossed 35ms to 76ms. Task durations: (7ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13115 | 9:06 | SPEED | BattleProcessPredict crossed 35ms taking 60ms on a 1ms budget (1ms avg budget), reaching 73ms on the frame.
13115 | 9:06 | SPEED | Global crossed 35ms to 73ms. Task durations: (10ms: Battles) (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Grids)
13300 | 9:14 | SPEED | BattleProcessPredict crossed 35ms taking 65ms on a 6ms budget (6ms avg budget), reaching 82ms on the frame.
13300 | 9:14 | SPEED | Global crossed 35ms to 82ms. Task durations: (8ms: Battles) (3ms: Micro) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
13394 | 9:18 | SPEED | BattleProcessPredict crossed 35ms taking 60ms on a 9ms budget (9ms avg budget), reaching 67ms on the frame.
13394 | 9:18 | SPEED | Global crossed 35ms to 67ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13485 | 9:21 | SPEED | Battles crossed 35ms taking 64ms on a 22ms budget (18ms avg budget), reaching 66ms on the frame.
13485 | 9:21 | SPEED | Global crossed 35ms to 66ms. Task durations: (19ms: Grids) (3ms: Battles) (2ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13576 | 9:25 | SPEED | BattleProcessPredict crossed 35ms taking 64ms on a 1ms budget (1ms avg budget), reaching 74ms on the frame.
13576 | 9:25 | SPEED | Global crossed 35ms to 74ms. Task durations: (7ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13667 | 9:29 | SPEED | BattleProcessDivisions crossed 35ms taking 62ms on a 16ms budget (14ms avg budget), reaching 64ms on the frame.
13667 | 9:29 | SPEED | Global crossed 35ms to 64ms. Task durations: (7ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13758 | 9:33 | SPEED | BattleProcessPredict crossed 35ms taking 67ms on a 9ms budget (4ms avg budget), reaching 72ms on the frame.
13758 | 9:33 | SPEED | Global crossed 35ms to 72ms. Task durations: (7ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
13853 | 9:37 | SPEED | Our Archon #278 10/10 (350/350) [999, 1929](31, 60) crossed 35ms: 69ms on Idle, FightOrFlee, Idle, Fight, Engage, Slide
13853 | 9:37 | SPEED | Agency crossed 35ms taking 69ms on a 24ms budget (23ms avg budget), reaching 70ms on the frame.
13853 | 9:37 | SPEED | Global crossed 35ms to 70ms. Task durations: (6ms: Battles) (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
13946 | 9:41 | SPEED | BattleProcessPredict crossed 35ms taking 63ms on a 5ms budget (5ms avg budget), reaching 69ms on the frame.
13946 | 9:41 | SPEED | Global crossed 35ms to 69ms. Task durations: (7ms: Battles) (2ms: Micro) (2ms: Planning) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
14039 | 9:44 | SPEED | Gathering crossed 35ms taking 66ms on a 5ms budget (3ms avg budget), reaching 71ms on the frame.
14039 | 9:44 | SPEED | Global crossed 35ms to 71ms. Task durations: (8ms: Battles) (3ms: Micro) (2ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
14132 | 9:48 | SPEED | BattleProcessPredict crossed 35ms taking 62ms on a 19ms budget (19ms avg budget), reaching 68ms on the frame.
14132 | 9:48 | SPEED | Global crossed 35ms to 68ms. Task durations: (5ms: Battles) (2ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
14248 | 9:53 | SPEED | BattleProcessPredict crossed 35ms taking 60ms on a 13ms budget (13ms avg budget), reaching 73ms on the frame.
14248 | 9:53 | SPEED | Global crossed 35ms to 73ms. Task durations: (7ms: Battles) (2ms: Micro) (1ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Fingerprinting) (0ms: Geography)
14342 | 9:57 | SPEED | BattleProcessPredict crossed 35ms taking 61ms on a 4ms budget (4ms avg budget), reaching 73ms on the frame.
14342 | 9:57 | SPEED | Global crossed 35ms to 74ms. Task durations: (7ms: Battles) (3ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)