0 | 0:00 | DEBUG | Using configuration file PurpleWaveAIIDETournament.config.json
0 | 0:00 | DEBUG | Human: false
0 | 0:00 | DEBUG | Ladder: false
0 | 0:00 | DEBUG | Livestream: false
0 | 0:00 | DEBUG | Tournament: true
0 | 0:00 | DEBUG | Round-robin: true
0 | 0:00 | DEBUG | Elimination: false
0 | 0:00 | DEBUG | Pretraining: false
0 | 0:00 | DEBUG | Debugging: false
0 | 0:00 | DEBUG | DebuggingLive: false
0 | 0:00 | DEBUG | Log stdout: false
0 | 0:00 | DEBUG | Frame MS target: 25
0 | 0:00 | DEBUG | Frame MS limit: 35
0 | 0:00 | DEBUG | Fixed build: 
0 | 0:00 | DEBUG | Melee on Roadkill at (4)Roadkill.scm as PurpleWave (Us, always Protoss) with Microwave (Enemy, always Zerg)
0 | 0:00 | DEBUG | Detecting ownership of base from visible town hall: Our Nexus #13 750/750 (750/750) [2272, 240](71, 7)
0 | 0:00 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-roadkill.json
0 | 0:00 | DEBUG | 120 minerals have cached steady zippers
0 | 0:00 | DEBUG | Greece (Cairo - Our natural) [39, 10]: CREATED WALL
0 | 0:00 | DEBUG | Constraints:              WallConstraint(1,Zergling,TerrainTerrain,WrappedArray(Gateway, Forge))
0 | 0:00 | DEBUG | Acceptable walls:         29
0 | 0:00 | DEBUG | Permutations:             2
0 | 0:00 | DEBUG | Tiles considered:         1234
0 | 0:00 | DEBUG | Unbuildable (Terrain):    7145
0 | 0:00 | DEBUG | Unbuildable (Granular):   736
0 | 0:00 | DEBUG | Intersection (Previous):  7039
0 | 0:00 | DEBUG | Intersection (Hall):      680
0 | 0:00 | DEBUG | Wrong zone:               37
0 | 0:00 | DEBUG | Insufficiently tight:     1614
0 | 0:00 | DEBUG | Gap too narrow:           1
0 | 0:00 | DEBUG | Gap too wide:             2453
0 | 0:00 | DEBUG | Failed recursively:       2587
0 | 0:00 | DEBUG | 
0 | 0:00 | DEBUG | Choosing tournament policy StrategySelectionFixed: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle
0 | 0:00 | DEBUG | StrategySelectionFixed: PvZ1BaseReactive + PvZSpeedlot + PvZMuscle still in recommended strategy phase in game 100 of 100000
0 | 0:00 | DEBUG | Activating strategy PvZ1BaseReactive
0 | 0:00 | DEBUG | Game start time:  Thu Oct 05 22:02:34 PDT 2023
0 | 0:00 | DEBUG | OS:               Windows 10 10.0 amd64
0 | 0:00 | DEBUG | JRE:              Oracle Corporation - 1.8.0_381
0 | 0:00 | DEBUG | CPUs available:   12
0 | 0:00 | DEBUG | System memory:    8263 MB
0 | 0:00 | DEBUG | JVM arguments     -XX:MaxGCPauseMillis=15 -Xms1536m -Xmx1536m
0 | 0:00 | DEBUG | Live debugging:   false
0 | 0:00 | DEBUG | Buffer capacity:  27
0 | 0:00 | DEBUG | Using buffer?     true
0 | 0:00 | DEBUG | JVM Max memory:   1535 MB
0 | 0:00 | DEBUG | JVM Total memory: 1535 MB
0 | 0:00 | DEBUG | JVM Free memory:  1006 MB
0 | 0:00 | DEBUG | JVM Used memory:  529 MB
0 | 0:00 | DEBUG | JVM Used, heap:   529 MB
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, current: 5 MB used | 0 MB init | 1073 MB max | 5 MB committed
0 | 0:00 | DEBUG | Non-heap memory Compressed Class Space, peak:    5 MB used | 0 MB init | 1073 MB max | 5 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, current:             15 MB used | 2 MB init | 251 MB max | 16 MB committed
0 | 0:00 | DEBUG | Non-heap memory Code Cache, peak:                15 MB used | 2 MB init | 251 MB max | 16 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, current:              50 MB used | 0 MB init | 0 MB max | 56 MB committed
0 | 0:00 | DEBUG | Non-heap memory Metaspace, peak:                 50 MB used | 0 MB init | 0 MB max | 56 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, current:          51 MB used | 67 MB init | 76 MB max | 76 MB committed
0 | 0:00 | DEBUG | Heap memory PS Survivor Space, peak:             67 MB used | 67 MB init | 76 MB max | 76 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, current:                 115 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
0 | 0:00 | DEBUG | Heap memory PS Old Gen, peak:                    115 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, current:              362 MB used | 402 MB init | 385 MB max | 385 MB committed
0 | 0:00 | DEBUG | Heap memory PS Eden Space, peak:                 402 MB used | 402 MB init | 417 MB max | 402 MB committed
0 | 0:00 | DEBUG | This copy of PurpleWave was packaged for distribution on Thu, Sep 28, 2023  1:31:40 AM
0 | 0:00 | DEBUG | This copy of PurpleWave came from Git revision e8c31ee628f366a27ccdd0517d6b08decb8e674a
0 | 0:00 | DEBUG | JBWAPI autocontinue: true
0 | 0:00 | DEBUG | JBWAPI debugConnection: false
0 | 0:00 | DEBUG | JBWAPI async: true
0 | 0:00 | DEBUG | JBWAPI async unsafe: true
0 | 0:00 | DEBUG | JBWAPI async frame buffer size: 24
0 | 0:00 | DEBUG | JBWAPI unlimited frame zero: true
0 | 0:00 | DEBUG | JBWAPI max frame duration: 30ms
0 | 0:00 | DEBUG | Map file: (4)Roadkill.scm
0 | 0:00 | DEBUG | Map hash: 5386ec02cc3ee913acc55181896c287ae9d5b5c6
0 | 0:00 | DEBUG | Map id: roadkill
0 | 0:00 | DEBUG | Start: 12 o'clock
0 | 0:00 | DEBUG | Rush distance: 174
0 | 0:00 | DEBUG | Strategy	PvZMuscle	PvZTech	PvZReaver	PvZExpand	PvZGoon	PvZSpeedlot	PvZ1BaseReactive
0 | 0:00 | DEBUG | #Games	23.0	0.0	0.0	0.0	0.0	54.0	100.0
0 | 0:00 | DEBUG | #Wtd	10.3	0.0	0.0	0.0	0.0	23.9	44.4
0 | 0:00 | DEBUG | #WtdWins	10.3	0.0	0.0	0.0	0.0	9.7	10.3
0 | 0:00 | DEBUG | WinPct	100%%	0%%	0%%	0%%	0%%	40%%	23%%
0 | 0:00 | DEBUG | WinEst	97%%	80%%	80%%	80%%	80%%	42%%	25%%
0 | 0:00 | DEBUG | Strategy interest
0 | 0:00 | DEBUG | 58%% PvZ1BaseReactive + PvZMuscle + PvZReaver
0 | 0:00 | DEBUG | 58%% PvZ1BaseReactive + PvZGoon + PvZMuscle
0 | 0:00 | DEBUG | 54%% PvZ1BaseReactive + PvZReaver + PvZTech
0 | 0:00 | DEBUG | 54%% PvZ1BaseReactive + PvZExpand + PvZReaver
0 | 0:00 | DEBUG | 54%% PvZ1BaseReactive + PvZExpand + PvZGoon
0 | 0:00 | DEBUG | 54%% PvZ1BaseReactive + PvZGoon + PvZTech
0 | 0:00 | DEBUG | 47%% PvZ1BaseReactive + PvZMuscle + PvZSpeedlot
0 | 0:00 | DEBUG | 44%% PvZ1BaseReactive + PvZExpand + PvZSpeedlot
0 | 0:00 | DEBUG | 44%% PvZ1BaseReactive + PvZSpeedlot + PvZTech
0 | 0:00 | DEBUG | Frame 0 (secs): 2
0 | 0:00 | DEBUG | Opponents: Microwave
0 | 0:00 | DEBUG | Rush distances: 159, 159, 161, 161, 163, 163, 165, 165, 197, 197, 203, 203
0 | 0:00 | DEBUG | Mean rush distance: 174
0 | 0:00 | DEBUG | Playbook: TournamentPlaybook
0 | 0:00 | DEBUG | Policy: StrategySelectionTournament
0 | 0:00 | DEBUG | Enemy race: Zerg
0 | 0:00 | DEBUG | Strategy: PvZMuscle PvZ1BaseReactive PvZSpeedlot
0 | 0:00 | DEBUG | Our bases: 1
0 | 0:00 | DEBUG | Enemy bases: 0
0 | 0:00 | DEBUG | Our mining bases: 1
0 | 0:00 | DEBUG | Enemy mining bases: 0
0 | 0:00 | DEBUG | Our max mining: 1
0 | 0:00 | DEBUG | Enemy max mining: 1
0 | 0:00 | DEBUG | Our techs: 
0 | 0:00 | DEBUG | Enemy techs: 
0 | 0:00 | DEBUG | Our upgrades: 
0 | 0:00 | DEBUG | Enemy upgrades: 
0 | 0:00 | DEBUG | Our Factories: 0
0 | 0:00 | DEBUG | Our Barracks: 0
0 | 0:00 | DEBUG | Our Gateways: 0
0 | 0:00 | DEBUG | Our Hatcheries: 0
0 | 0:00 | DEBUG | Enemy Factories: 0
0 | 0:00 | DEBUG | Enemy Barracks: 0
0 | 0:00 | DEBUG | Enemy Gateways: 0
0 | 0:00 | DEBUG | Enemy Hatcheries: 0
0 | 0:00 | DEBUG | Safe defending: true
0 | 0:00 | DEBUG | Safe pushing: true
0 | 0:00 | DEBUG | Safe skirmishing: true
0 | 0:00 | DEBUG | Skirmish > Defense: false
0 | 0:00 | DEBUG | Kill potential: true
0 | 0:00 | DEBUG | Aggression: 0.75
0 | 0:00 | DEBUG | Want to attack: false
0 | 0:00 | DEBUG | Want to harass: false
0 | 0:00 | DEBUG | Monitor bases: false
0 | 0:00 | DEBUG | Fingerprints: ZerglingOnly
0 | 0:00 | DEBUG | Status: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
0 | 0:00 | DEBUG | Performance danger: false
0 | 0:00 | DEBUG | Sluggishness: 0
0 | 0:00 | DEBUG | Gas worker floor: 0
0 | 0:00 | DEBUG | Gas worker ceiling: 200
0 | 0:00 | DEBUG | Gas worker ratio: 0.3
0 | 0:00 | DEBUG | Gas limit floor: 0
0 | 0:00 | DEBUG | Gas limit ceiling: 500
0 | 0:00 | DEBUG | Active squads: 
0 | 0:00 | DEBUG | Attack squad: Push Sri 
0 | 0:00 | DEBUG | Pulling workers: false
0 | 0:00 | DEBUG | Main fully scouted: false
1 | 0:00 | DEBUG | Frame 0 (secs) changed from 2 to 5
1117 | 0:46 | DEBUG | Active squads
  Was: 
  Now: WorkerScout
1922 | 1:20 | DEBUG | Our Gateways changed from 0 to 1
2145 | 1:29 | DEBUG | Discovered first Drone
2145 | 1:29 | DEBUG | Foe Drone #16 40/40  [772, 2779](24, 86) projects to arrive in 814 frames at 2:03
2570 | 1:47 | DEBUG | Our Gateways changed from 1 to 2
2734 | 1:53 | DEBUG | Inferred enemy main from presence of creep: ? Neutral main Lima, Argentina, Europe  [58, 122]
2736 | 1:54 | DEBUG | Assuming Microwave owns ? Enemy main Lima, Argentina, Europe  [58, 122] as implicit starting location
2736 | 1:54 | DEBUG | Enemy bases changed from 0 to 1
2736 | 1:54 | DEBUG | Enemy mining bases changed from 0 to 1
2787 | 1:56 | DEBUG | Skirmish > Defense changed from false to true
2793 | 1:56 | DEBUG | Enemy Hatcheries changed from 0 to 1
2793 | 1:56 | DEBUG | Discovered first Egg
2793 | 1:56 | DEBUG | Foe Egg 1:56 #167 200/200  [1950, 3858](60, 120) projects to arrive in 86400 frames at 61:56
2793 | 1:56 | DEBUG | Foe Egg 1:56 #170 200/200  [1946, 3834](60, 119) projects to arrive in 86400 frames at 61:56
2793 | 1:56 | DEBUG | Discovered first Hatchery
2793 | 1:56 | DEBUG | Foe Hatchery #12 1250/1250  [1888, 3824](59, 119) is already complete
2796 | 1:56 | DEBUG | FingerCompleteBy matched: 1 IsHatchlike complete by 3:40. Incomplete: []
2800 | 1:56 | DEBUG | Kill potential changed from true to false
2805 | 1:56 | DEBUG | FingerCompleteBy matched: 1 IsHatchlike complete by 3:29. Incomplete: []
2811 | 1:57 | DEBUG | Discovered first Spawning Pool
2811 | 1:57 | DEBUG | Foe Spawning Pool #4 750/750  [1840, 3744](57, 117) is already complete
2811 | 1:57 | DEBUG | Discovered first Overlord
2811 | 1:57 | DEBUG | Foe Overlord #160 200/200  [1851, 3778](57, 118) projects to arrive in 4303 frames at 4:56
2814 | 1:57 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 2:02. Incomplete: []
2814 | 1:57 | DEBUG | FingerOr matched: Matched children: [FingerCompleteBy matched: 1 Spawning Pool complete by 2:02. Incomplete: []]
2814 | 1:57 | DEBUG | FingerAnd matched: Unmatched children: []
2814 | 1:57 | DEBUG | Finger9Pool matched: Matched children: [FingerAnd matched: Unmatched children: []]
2814 | 1:57 | DEBUG | FingerNot unmatched: [Finger9Pool matched: Matched children: [FingerAnd matched: Unmatched children: []]]
2814 | 1:57 | DEBUG | FingerNot unmatched: [Finger9Pool matched: Matched children: [FingerAnd matched: Unmatched children: []]]
2814 | 1:57 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 2:19. Incomplete: []
2814 | 1:57 | DEBUG | FingerOr matched: Matched children: [FingerCompleteBy matched: 1 Spawning Pool complete by 2:19. Incomplete: []]
2814 | 1:57 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 2:30. Incomplete: []
2814 | 1:57 | DEBUG | Fingerprints
  Was: ZerglingOnly
  Now: 9Pool ZerglingOnly
2823 | 1:57 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 2:38. Incomplete: []
2823 | 1:57 | DEBUG | FingerNot unmatched: [Finger9Pool matched: Matched children: [FingerAnd matched: Unmatched children: []]]
2832 | 1:58 | DEBUG | FingerNot unmatched: [Finger9Pool matched: Matched children: [FingerAnd matched: Unmatched children: []]]
2832 | 1:58 | DEBUG | FingerNot unmatched: [Finger9Pool matched: Matched children: [FingerAnd matched: Unmatched children: []]]
2832 | 1:58 | DEBUG | FingerCompleteBy matched: 1 Spawning Pool complete by 3:40. Incomplete: []
2841 | 1:58 | DEBUG | Finger9PoolHatch matched: Unmatched children: []
2841 | 1:58 | DEBUG | FingerNot unmatched: [Finger9PoolHatch matched: Unmatched children: []]
2841 | 1:58 | DEBUG | Fingerprints
  Was: 9Pool ZerglingOnly
  Now: 9Pool 9PoolHatch ZerglingOnly
3102 | 2:09 | DEBUG | Discovered first Larva
3102 | 2:09 | DEBUG | Foe Larva #173 25/25  [1947, 3824](60, 119) projects to arrive in 86400 frames at 62:09
3205 | 2:13 | DEBUG | Kill potential changed from false to true
3205 | 2:13 | DEBUG | Discovered first Zergling
3205 | 2:13 | DEBUG | Foe Zergling 2:13 #170 35/35  [1946, 3834](60, 119) projects to arrive in 1136 frames at 3:00
3208 | 2:13 | DEBUG | Kill potential changed from true to false
3213 | 2:13 | DEBUG | FingerCompleteBy matched: 3 Zergling complete by 2:19. Incomplete: []
3213 | 2:13 | DEBUG | FingerCompleteBy matched: 3 Zergling complete by 2:36. Incomplete: []
3213 | 2:13 | DEBUG | FingerArrivesBy matched: 1 Zergling arriving by 3:06 (at least 3 by 3:02)
3221 | 2:14 | DEBUG | Safe defending changed from true to false
3221 | 2:14 | DEBUG | Safe pushing changed from true to false
3221 | 2:14 | DEBUG | Safe skirmishing changed from true to false
3221 | 2:14 | DEBUG | Skirmish > Defense changed from true to false
3379 | 2:20 | DEBUG | Enemy Hatcheries changed from 1 to 2
3390 | 2:21 | DEBUG | Finger2HatchMain matched: Foe Hatchery #12 1250/1250  [1888, 3824](59, 119), Foe Hatchery 3:35 #153 132/1250  [2240, 3760](70, 117)
3390 | 2:21 | DEBUG | Fingerprints
  Was: 9Pool 9PoolHatch ZerglingOnly
  Now: 9Pool 9PoolHatch 2HatchMain ZerglingOnly
3500 | 2:25 | DEBUG | Active squads
  Was: WorkerScout
  Now: Hold Lagos, WorkerScout
3547 | 2:27 | DEBUG | Safe defending changed from false to true
3559 | 2:28 | DEBUG | Safe defending changed from true to false
3594 | 2:29 | DEBUG | Discovered first Extractor
3594 | 2:29 | DEBUG | Foe Extractor 2:50 #164 191/750  [1664, 3808](52, 119) projects to complete in 496 frames at 2:50
3596 | 2:29 | DEBUG | FingerCompleteBy matched: 1 Object complete by 2:51. Incomplete: []
3596 | 2:29 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
3605 | 2:30 | DEBUG | FingerGasEmptyUntil unmatched: Gasses: [Foe Extractor 2:50 #164 204/750  [1664, 3808](52, 119)]
3605 | 2:30 | DEBUG | FingerCompleteBy matched: 1 Object complete by 3:05. Incomplete: []
3605 | 2:30 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
3605 | 2:30 | DEBUG | FingerOr matched: Matched children: [FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)]
3605 | 2:30 | DEBUG | Finger2HatchGas matched: Unmatched children: []
3605 | 2:30 | DEBUG | Fingerprints
  Was: 9Pool 9PoolHatch 2HatchMain ZerglingOnly
  Now: 9Pool 9PoolHatch 2HatchGas 2HatchMain ZerglingOnly
3614 | 2:30 | DEBUG | FingerNot unmatched: [Finger2HatchGas matched: Unmatched children: []]
3614 | 2:30 | DEBUG | FingerCompleteBy matched: 1 Object complete by 3:35. Incomplete: []
3614 | 2:30 | DEBUG | FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)
3614 | 2:30 | DEBUG | FingerOr matched: Matched children: [FingerGasCompleteBy matched: PumpProof(FingerCompleteBy)]
3675 | 2:33 | DEBUG | FingerGasEmptyUntil matched: Gasses: []
4179 | 2:54 | DEBUG | Safe defending changed from false to true
4217 | 2:55 | DEBUG | Safe pushing changed from false to true
4222 | 2:55 | DEBUG | Safe pushing changed from true to false
4299 | 2:59 | DEBUG | Safe pushing changed from false to true
4304 | 2:59 | DEBUG | Safe pushing changed from true to false
4499 | 3:07 | DEBUG | Safe pushing changed from false to true
4521 | 3:08 | DEBUG | Safe pushing changed from true to false
4590 | 3:11 | DEBUG | Safe defending changed from true to false
4777 | 3:19 | DEBUG | Safe defending changed from false to true
5077 | 3:31 | DEBUG | Safe pushing changed from false to true
5199 | 3:36 | DEBUG | Safe pushing changed from true to false
5285 | 3:40 | DEBUG | Safe pushing changed from false to true
5289 | 3:40 | DEBUG | Safe pushing changed from true to false
5296 | 3:40 | DEBUG | Safe pushing changed from false to true
5316 | 3:41 | DEBUG | Safe pushing changed from true to false
5491 | 3:48 | DEBUG | Safe defending changed from true to false
5734 | 3:58 | DEBUG | Safe defending changed from false to true
5890 | 4:05 | DEBUG | Wall clock: 1 minutes elapsed. Checkpoint game speed: 4.09x. Total game speed: 4.09x
6037 | 4:11 | DEBUG | Activating strategy PvZSpeedlot
6163 | 4:16 | DEBUG | Enemy upgrades
  Was: 
  Now: Metabolic Boost = 1
6305 | 4:22 | DEBUG | Safe defending changed from true to false
6307 | 4:22 | DEBUG | Safe defending changed from false to true
6319 | 4:23 | DEBUG | Safe defending changed from true to false
6320 | 4:23 | DEBUG | Safe defending changed from false to true
6324 | 4:23 | DEBUG | Safe defending changed from true to false
6329 | 4:23 | DEBUG | Safe defending changed from false to true
6349 | 4:24 | DEBUG | Safe defending changed from true to false
6576 | 4:34 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, Speedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
7397 | 5:08 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, StargateSpeedlot
  Now: PvZ1BaseReactive, Muscle, Gates1012, Stargate
7397 | 5:08 | DEBUG | Gas limit ceiling changed from 500 to 300
7474 | 5:11 | DEBUG | Active squads
  Was: Scour Lagos, WorkerScout
  Now: Scour Lagos
8946 | 6:12 | DEBUG | Want to attack changed from false to true
8946 | 6:12 | DEBUG | Want to harass changed from false to true
8946 | 6:12 | DEBUG | Status
  Was: PvZ1BaseReactive, Muscle, Gates1012, Stargate
  Now: YOLO: Desperation, PvZ1BaseReactive, Muscle, Gates1012, Stargate, YOLO: Desperation
8957 | 6:13 | DEBUG | Detecting absent base: ? Our main Lagos, Uzbekistan, Madagascar  [70, 4]
8957 | 6:13 | DEBUG | Our bases changed from 1 to 0
8957 | 6:13 | DEBUG | Our mining bases changed from 1 to 0
8964 | 6:13 | DEBUG | Active squads
  Was: Scour Lagos
  Now: AllIn Lima
8964 | 6:13 | DEBUG | Attack squad changed from Push Sri  to AllIn Lima
8966 | 6:13 | DEBUG | Active squads
  Was: AllIn Lima
  Now: Scour Lagos
9384 | 6:31 | DEBUG | Our Gateways changed from 2 to 1
9590 | 6:39 | DEBUG | Our Gateways changed from 1 to 0
9590 | 6:39 | DEBUG | Status
  Was: YOLO: Desperation, PvZ1BaseReactive, Muscle, Gates1012, Stargate, YOLO: Desperation
  Now: YOLO: Desperation, PvZ1BaseReactive, Muscle, Gates1012, Stargate, Speedlings, YOLO: Desperation
9590 | 6:39 | DEBUG | Gas worker ceiling changed from 200 to 0
9590 | 6:39 | DEBUG | Gas limit ceiling changed from 300 to 500
9617 | 6:40 | DEBUG | Status
  Was: YOLO: Desperation, PvZ1BaseReactive, Muscle, Gates1012, Stargate, Speedlings, YOLO: Desperation
  Now: YOLO: Desperation, PvZ1BaseReactive, Muscle, Gates1012, Speedlot, Speedlings, YOLO: Desperation
10015 | 6:57 | DEBUG | Game ended in defeat
10015 | 6:57 | DEBUG | Found C:\TM\Starcraft\bwapi-data\read\accelerants-roadkill.json
10015 | 6:57 | DEBUG | Game duration (fastest):    6m 57s
10015 | 6:57 | DEBUG | Game duration (wall clock): 1m 47s
10015 | 6:57 | DEBUG | 
Bot frames over 35ms: 80
Bot frames over 1000ms: 0
Bot frames over 10000ms: 0
10015 | 6:57 | DEBUG | The bot believes its performance, if it were running synchronously, would have been good
10015 | 6:57 | DEBUG | Performance metrics:
Frame duration: After receiving 'frame ready' -> before sending 'frame done':
10,014 samples averaging 9.1 [0.9 - 217.1]
>= 5: 6771 samples averaging 11.9
>= 10: 3628 samples averaging 15.8
>= 15: 1439 samples averaging 21.1
>= 20: 485 samples averaging 29
>= 25: 132 samples averaging 47.4
>= 30: 92 samples averaging 56.8
>= 35: 86 samples averaging 58.6
>= 40: 80 samples averaging 60.1
>= 45: 73 samples averaging 61.7
>= 50: 56 samples averaging 65.9
>= 55: 42 samples averaging 70.3
>= 85: 2 samples averaging 152.1
Frame duration: After receiving 'frame ready' -> after sending 'frame done':
10,014 samples averaging 9.1 [0.9 - 217.2]
>= 5: 6779 samples averaging 11.9
>= 10: 3631 samples averaging 15.8
>= 15: 1442 samples averaging 21.1
>= 20: 490 samples averaging 28.9
>= 25: 133 samples averaging 47.2
>= 30: 92 samples averaging 56.8
>= 35: 86 samples averaging 58.6
>= 40: 80 samples averaging 60.1
>= 45: 73 samples averaging 61.7
>= 50: 56 samples averaging 65.9
>= 55: 42 samples averaging 70.3
>= 85: 2 samples averaging 152.1
Frame duration: After receiving 'frame ready' -> receiving next 'frame ready':
10,014 samples averaging 10.2 [1.5 - 218.9]
>= 5: 7800 samples averaging 12.2
>= 10: 4395 samples averaging 16
>= 15: 1890 samples averaging 20.9
>= 20: 675 samples averaging 27.8
>= 25: 201 samples averaging 41.1
>= 30: 94 samples averaging 57.9
>= 35: 86 samples averaging 60.3
>= 40: 83 samples averaging 61.1
>= 45: 76 samples averaging 62.8
>= 50: 64 samples averaging 65.6
>= 55: 47 samples averaging 70.4
>= 85: 2 samples averaging 153.9
BWAPI duration: Before sending 'frame done' -> After receiving 'frame ready':
10,014 samples averaging 1.2 [0.6 - 3.9]
>= 1: 6099 samples averaging 1.3
>= 3: 26 samples averaging 3.2
BWAPI duration: Before sending 'frame done' -> After sending 'frame done':
10,014 samples averaging 0 [0 - 0.1]
BWAPI duration: Before listening for 'frame ready' -> After receiving 'frame ready':
10,014 samples averaging 1.1 [0.6 - 3.9]
>= 1: 5944 samples averaging 1.3
>= 3: 25 samples averaging 3.2
Copying frame to buffer:
10,015 samples averaging 1.1 [0.7 - 38.9]
>= 5: 1 samples averaging 38.9
>= 10: 1 samples averaging 38.9
>= 15: 1 samples averaging 38.9
>= 20: 1 samples averaging 38.9
>= 25: 1 samples averaging 38.9
>= 30: 1 samples averaging 38.9
Time holding frame until buffer frees capacity: No samples.
Frames already buffered when enqueuing a new frame:
10,016 samples averaging 0 [0 - 1]
>= 0: 10016 samples averaging 0
>= 1: 6 samples averaging 1
Frames behind real-time when handling events:
10,016 samples averaging 0 [0 - 0]
>= 0: 10016 samples averaging 0
Time flushing side effects:
10,015 samples averaging 0 [0 - 64.1]
>= 1: 3 samples averaging 35.8
>= 3: 2 samples averaging 53.2
>= 5: 2 samples averaging 53.2
Duration of bot event handlers:
10,014 samples averaging 9 [0.8 - 220.6]
>= 5: 6697 samples averaging 11.9
>= 10: 3573 samples averaging 15.7
>= 15: 1399 samples averaging 21.1
>= 20: 468 samples averaging 28.9
>= 25: 114 samples averaging 50.2
>= 30: 85 samples averaging 58.4
>= 35: 81 samples averaging 59.8
>= 40: 79 samples averaging 60.3
>= 45: 72 samples averaging 62.1
>= 50: 58 samples averaging 65.6
>= 55: 43 samples averaging 70.2
>= 85: 2 samples averaging 155.2
Time bot spent idle:
10,016 samples averaging 1.3 [0 - 66.3]
Time client spent waiting for bot:
10,014 samples averaging 7.9 [0 - 215.9]
>= 30: 80 samples averaging 56.8
Excess duration of client sleep:
10,017 samples averaging 0.2 [0 - 187]
>= 1: 81 samples averaging 27.3
>= 5: 78 samples averaging 28.2
>= 10: 73 samples averaging 29.7
>= 15: 66 samples averaging 31.5
>= 20: 50 samples averaging 36
>= 25: 38 samples averaging 40.2
>= 30: 28 samples averaging 44.8
>= 35: 20 samples averaging 50
>= 40: 12 samples averaging 58
>= 45: 7 samples averaging 69.4
>= 50: 4 samples averaging 86
>= 55: 2 samples averaging 122
>= 85: 1 samples averaging 187
Number of events received from BWAPI:
10,014 samples averaging 1.3 [0 - 126]
>= 1: 10013 samples averaging 1.3
>= 2: 882 samples averaging 4.4
>= 3: 804 samples averaging 4.7
>= 4: 318 samples averaging 7.2
>= 5: 175 samples averaging 9.8
>= 6: 109 samples averaging 12.7
>= 8: 67 samples averaging 16.5
>= 10: 46 samples averaging 20.1
>= 15: 27 samples averaging 26
>= 20: 13 samples averaging 34.7
Number of events received from BWAPI, multiplied by the receive-to-sent duration of that frame:
10,014 samples averaging 12.5 [0 - 1,338.7]
>= 5: 6875 samples averaging 16.8
>= 10: 3971 samples averaging 23.7
>= 15: 2040 samples averaging 34.4
>= 20: 1149 samples averaging 47.9
>= 25: 765 samples averaging 60.7
>= 30: 637 samples averaging 67.5
>= 35: 562 samples averaging 72.2
>= 40: 460 samples averaging 79.8
>= 45: 369 samples averaging 89
>= 50: 299 samples averaging 98.7
>= 55: 240 samples averaging 110.1
>= 85: 90 samples averaging 183.4
10015 | 6:57 | DEBUG | Target:                      25ms    Cutoff: 35ms 
Task                         Runs    Seconds %Time Budgt (Recnt) Avg ms Max (Rcnt) Max (All time) AcrossTarget AcrossLimit
Global                       10016   86      82%   24            4      7          220            94           79         
Battles                      10002   46      43%   24            2      3          78             58           56         
BattleProcessPredict         1889697 30      29%   21            0      0          74             51           49         
Planning                     9935    11      11%   3             1      1          218            17           10         
Micro                        10003   20      19%   21            0      0          74             14           9          
Agency                       10003   20      18%   21            0      0          74             14           9          
Tactician                    3342    6       6%    2             0      1          72             11           5          
Gameplan                     3342    4       3%    3             0      1          79             5            4          
BattleProcessDivisions       8539    9       9%    24            2      3          65             4            4          
Grids                        9931    4       4%    0             0      3          46             4            3          
Squads                       3342    2       1%    2             0      0          41             8            2          
BattleProcessJudge           47882   2       1%    21            0      0          64             1            1          
Geography                    1115    1       1%    1             0      1          61             1            1          
BattleProcessCluster         8539    1       1%    24            0      1          57             1            1          
BattleProcessSwap            8539    1       0%    21            0      0          41             1            1          
Gathering                    3342    0       0%    2             0      0          216            1            1          
Intel                        9990    1       1%    0             0      0          2              0            0          
Fingerprinting               9996    0       0%    0             0      1          16             0            0          
Scouting                     971     0       0%    1             0      1          2              0            0          
GameSensor                   971     0       0%    1             0      1          2              0            0          
Yolo                         8405    0       0%    1             0      0          1              0            0          
FingerWorkerRush             1608    0       0%    1             0      1          1              0            0          
Finger9Pool                  1608    0       0%    1             0      0          16             0            0          
Finger2HatchMuta             1607    0       0%    1             0      0          1              0            0          
Accounting                   3342    0       0%    3             0      0          1              0            0          
Finger1HatchMuta             1607    0       0%    1             0      0          1              0            0          
Finger3HatchMuta             1607    0       0%    1             0      0          1              0            0          
UnitsShown                   3342    0       0%    3             0      0          1              0            0          
Finger4Pool                  1608    0       0%    1             0      1          1              0            0          
ProductionHistory            3342    0       0%    3             0      0          1              0            0          
Finger12Hatch                1608    0       0%    1             0      1          1              0            0          
BattleProcessMatchupAnalysis 279009  0       0%    21            0      0          1              0            0          
Finger1HatchGas              1607    0       0%    0             0      0          1              0            0          
FingerOverpoolGas            1608    0       0%    1             0      0          1              0            0          
FingerGasSteal               1608    0       0%    1             0      0          1              0            0          
Finger12Pool11Gas            1608    0       0%    1             0      1          1              0            0          
Finger10Hatch9Pool8Gas       1608    0       0%    1             0      0          1              0            0          
MatchupGraph                 207     0       0%    21            0      0          1              0            0          
FingerZerglingOnly           1607    0       0%    1             0      1          1              0            0          
BattleProcessComplete        8538    0       0%    24            0      0          1              0            0          
Finger9PoolHatch             1608    0       0%    1             0      0          1              0            0          
Finger12Hatch11Pool13Hatch   1607    0       0%    1             0      0          1              0            0          
Finger2HatchGas              1607    0       0%    1             0      0          1              0            0          
Finger2HatchMain             1607    0       0%    1             0      0          1              0            0          
Finger12Hatch11Pool          1607    0       0%    1             0      0          1              0            0          
Finger3HatchGas              1607    0       0%    1             0      0          1              0            0          
Manners                      9714    0       0%    1             0      0          1              0            0          
FingerRampBlock              1608    0       0%    1             0      0          1              0            0          
Finger12Pool                 1608    0       0%    1             0      0          1              0            0          
Finger10Hatch                1608    0       0%    1             0      0          1              0            0          
Finger12Hatch11Pool10Gas     1607    0       0%    1             0      0          1              0            0          
FingerOverpoolHatch          1608    0       0%    1             0      0          1              0            0          
BattleProcessInitial         8539    0       0%    24            0      0          1              0            0          
FingerOverpool               1608    0       0%    1             0      0          1              0            0          
Finger9PoolGas               1608    0       0%    0             0      0          1              0            0          
Finger10Hatch9Pool           1608    0       0%    1             0      0          1              0            0          
Camera                       0       0       0%    0             0      0          0              0            0          
Visualization                0       0       0%    0             0      0          0              0            0          
10015 | 6:57 | DEBUG | Actions:
Action             Invocations Mean (ms) Total (secs)
PreserveScout      3172        2.079     6           
SearchWhenBored    4822        1.775     8           
Search             3172        0.699     2           
Idle               155324      0.116     18          
Retreat            3867        0.116     0           
Scout              155324      0.071     11          
Brawl              5670        0.029     0           
Fight              155324      0.029     4           
KnockKnock         3172        0.012     0           
SabotageProxy      3172        0.011     0           
FightOrFlee        155324      0.006     0           
BlockConstruction  3172        0.006     0           
Gather             155341      0.005     0           
Cancel             155324      0.001     0           
Root               13524       0.001     0           
Build              155324      0.001     0           
Spot               13524       0.001     0           
Recharge           13524       0.001     0           
AttackBuilder      3172        0.001     0           
Potshot            86004       0.001     0           
Stim               13524       0.001     0           
Follow             13524       0         0           
Bust               13524       0         0           
Stealth            13524       0         0           
BeCarrier          13524       0         0           
BeArbiter          13524       0         0           
OccupyBunker       13524       0         0           
BeFlier            13524       0         0           
EmergencyBunk      13524       0         0           
BeVulture          13524       0         0           
Produce            155324      0         0           
StrategicNuke      13524       0         0           
BeReaver           13524       0         0           
Cast               13524       0         0           
Rally              155324      0         0           
Unbunk             155324      0         0           
Unstick            155324      0         0           
Liftoff            155324      0         0           
Crack              155324      0         0           
EmergencyRepair    155324      0         0           
Meld               155324      0         0           
Addon              155324      0         0           
Transport          155324      0         0           
Bunk               155324      0         0           
ReloadScarabs      155324      0         0           
Repair             155324      0         0           
ReloadInterceptors 155324      0         0           
Attack             155324      0         0           
Travel             155324      0         0           
FinishConstruction 155324      0         0           
Scan               155324      0         0           
10015 | 6:57 | DEBUG | Pathfinding:
A* pathfinds:         22062  
Exploration maxed:    346    
Over 1ms:             3132   
Max ms:               68.0858
Mean ms:              0.624  
Path length, max:     88     
Path length, mean:    3.484  
Tiles explored, max:  1024   
Tiles explored, mean: 47     
10015 | 6:57 | DEBUG | JVM Max memory:   1570 MB
10015 | 6:57 | DEBUG | JVM Total memory: 1570 MB
10015 | 6:57 | DEBUG | JVM Free memory:  1163 MB
10015 | 6:57 | DEBUG | JVM Used memory:  407 MB
10015 | 6:57 | DEBUG | JVM Used, heap:   407 MB
10015 | 6:57 | DEBUG | Non-heap memory Compressed Class Space, current: 6 MB used | 0 MB init | 1073 MB max | 7 MB committed
10015 | 6:57 | DEBUG | Non-heap memory Compressed Class Space, peak:    6 MB used | 0 MB init | 1073 MB max | 7 MB committed
10015 | 6:57 | DEBUG | Heap memory PS Survivor Space, current:          28 MB used | 67 MB init | 40 MB max | 40 MB committed
10015 | 6:57 | DEBUG | Heap memory PS Survivor Space, peak:             67 MB used | 67 MB init | 78 MB max | 78 MB committed
10015 | 6:57 | DEBUG | Non-heap memory Code Cache, current:             58 MB used | 2 MB init | 251 MB max | 61 MB committed
10015 | 6:57 | DEBUG | Non-heap memory Code Cache, peak:                58 MB used | 2 MB init | 251 MB max | 61 MB committed
10015 | 6:57 | DEBUG | Non-heap memory Metaspace, current:              67 MB used | 0 MB init | 0 MB max | 75 MB committed
10015 | 6:57 | DEBUG | Non-heap memory Metaspace, peak:                 67 MB used | 0 MB init | 0 MB max | 75 MB committed
10015 | 6:57 | DEBUG | Heap memory PS Eden Space, current:              91 MB used | 402 MB init | 456 MB max | 456 MB committed
10015 | 6:57 | DEBUG | Heap memory PS Eden Space, peak:                 483 MB used | 402 MB init | 484 MB max | 483 MB committed
10015 | 6:57 | DEBUG | Heap memory PS Old Gen, current:                 287 MB used | 1073 MB init | 1073 MB max | 1073 MB committed
10015 | 6:57 | DEBUG | Heap memory PS Old Gen, peak:                    287 MB used | 1073 MB init | 1073 MB max | 1073 MB committed218 | 0:09 | SPEED | Gathering crossed 35ms taking 216ms on a 6ms budget (7ms avg budget), reaching 219ms on the frame.
218 | 0:09 | SPEED | Global crossed 35ms to 219ms. Task durations: (1ms: Battles) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Micro) (0ms: Grids)
2317 | 1:36 | SPEED | Our Probe #152 20/20 (20/20) [1328, 2798](41, 87) crossed 35ms: 32ms on Idle, FightOrFlee, Idle, Scout, Search
2317 | 1:36 | SPEED | Agency crossed 35ms taking 37ms on a 22ms budget (21ms avg budget), reaching 40ms on the frame.
2317 | 1:36 | SPEED | Global crossed 35ms to 40ms. Task durations: (3ms: Battles) (1ms: Planning) (0ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
2913 | 2:01 | SPEED | Grids crossed 35ms taking 40ms on a 0ms budget (0ms avg budget), reaching 54ms on the frame.
2913 | 2:01 | SPEED | Global crossed 35ms to 55ms. Task durations: (4ms: Battles) (2ms: Planning) (1ms: Micro) (1ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
3024 | 2:06 | SPEED | Global crossed 35ms to 40ms. Task durations: (8ms: Micro) (4ms: Battles) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
3134 | 2:10 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 22ms budget (22ms avg budget), reaching 47ms on the frame.
3134 | 2:10 | SPEED | Global crossed 35ms to 47ms. Task durations: (9ms: Micro) (5ms: Battles) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Grids) (0ms: Planning)
3241 | 2:15 | SPEED | BattleProcessDivisions crossed 35ms taking 51ms on a 13ms budget (11ms avg budget), reaching 58ms on the frame.
3241 | 2:15 | SPEED | Global crossed 35ms to 59ms. Task durations: (9ms: Battles) (2ms: Micro) (0ms: Intel) (0ms: Fingerprinting) (0ms: Manners) (0ms: Geography) (0ms: Grids) (0ms: Yolo) (0ms: Planning)
3319 | 2:18 | SPEED | BattleProcessPredict crossed 35ms taking 56ms on a 13ms budget (13ms avg budget), reaching 68ms on the frame.
3319 | 2:18 | SPEED | Global crossed 35ms to 68ms. Task durations: (6ms: Battles) (0ms: Intel) (0ms: Yolo) (0ms: Planning) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
3397 | 2:21 | SPEED | BattleProcessPredict crossed 35ms taking 57ms on a 10ms budget (10ms avg budget), reaching 64ms on the frame.
3397 | 2:21 | SPEED | Global crossed 35ms to 65ms. Task durations: (9ms: Battles) (1ms: Micro) (1ms: Intel) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Grids)
3477 | 2:24 | SPEED | BattleProcessDivisions crossed 35ms taking 65ms on a 23ms budget (22ms avg budget), reaching 68ms on the frame.
3477 | 2:24 | SPEED | Global crossed 35ms to 68ms. Task durations: (5ms: Battles) (2ms: Grids) (1ms: Micro) (1ms: Planning) (0ms: Fingerprinting) (0ms: Manners) (0ms: Intel)
3500 | 2:25 | SPEED | Squads crossed 35ms taking 40ms on a 3ms budget (2ms avg budget), reaching 53ms on the frame.
3500 | 2:25 | SPEED | Global crossed 35ms to 53ms. Task durations: (5ms: Battles) (2ms: Micro) (1ms: Fingerprinting) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Planning) (0ms: Grids)
3555 | 2:28 | SPEED | Our Probe #152 20/20 (20/20) [2100, 3719](65, 116) crossed 35ms: 63ms on Idle, FightOrFlee, Idle, Scout, Search, Scout, SearchWhenBored
3555 | 2:28 | SPEED | Agency crossed 35ms taking 64ms on a 19ms budget (23ms avg budget), reaching 70ms on the frame.
3555 | 2:28 | SPEED | Global crossed 35ms to 70ms. Task durations: (6ms: Battles) (1ms: Micro) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Planning) (0ms: Manners) (0ms: Fingerprinting)
3624 | 2:31 | SPEED | BattleProcessPredict crossed 35ms taking 67ms on a 12ms budget (12ms avg budget), reaching 71ms on the frame.
3624 | 2:31 | SPEED | Global crossed 35ms to 71ms. Task durations: (7ms: Battles) (5ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
3696 | 2:34 | SPEED | BattleProcessPredict crossed 35ms taking 68ms on a 15ms budget (15ms avg budget), reaching 74ms on the frame.
3696 | 2:34 | SPEED | Global crossed 35ms to 75ms. Task durations: (9ms: Micro) (6ms: Battles) (1ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
3768 | 2:37 | SPEED | Gameplan crossed 35ms taking 73ms on a 3ms budget (4ms avg budget), reaching 82ms on the frame.
3768 | 2:37 | SPEED | Global crossed 35ms to 82ms. Task durations: (11ms: Micro) (6ms: Battles) (4ms: Planning) (0ms: Fingerprinting) (0ms: Manners) (0ms: Intel) (0ms: Grids)
3840 | 2:40 | SPEED | Gameplan crossed 35ms taking 79ms on a 11ms budget (9ms avg budget), reaching 80ms on the frame.
3840 | 2:40 | SPEED | Global crossed 35ms to 80ms. Task durations: (6ms: Micro) (5ms: Battles) (1ms: Fingerprinting) (0ms: Intel) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids)
3913 | 2:43 | SPEED | Our Zealot #171 100/100 (60/60) [2287, 143](71, 4) crossed 35ms: 73ms on Idle, FightOrFlee, Idle, Fight
3913 | 2:43 | SPEED | Agency crossed 35ms taking 74ms on a 24ms budget (23ms avg budget), reaching 75ms on the frame.
3913 | 2:43 | SPEED | Global crossed 35ms to 75ms. Task durations: (6ms: Battles) (0ms: Yolo) (0ms: Planning) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
3981 | 2:45 | SPEED | BattleProcessPredict crossed 35ms taking 74ms on a 12ms budget (12ms avg budget), reaching 79ms on the frame.
3981 | 2:45 | SPEED | Global crossed 35ms to 79ms. Task durations: (7ms: Battles) (2ms: Planning) (1ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
4054 | 2:48 | SPEED | Tactician crossed 35ms taking 72ms on a 3ms budget (4ms avg budget), reaching 90ms on the frame.
4054 | 2:48 | SPEED | Global crossed 35ms to 90ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
4120 | 2:51 | SPEED | BattleProcessPredict crossed 35ms taking 67ms on a 8ms budget (8ms avg budget), reaching 77ms on the frame.
4120 | 2:51 | SPEED | Global crossed 35ms to 77ms. Task durations: (8ms: Battles) (3ms: Planning) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Grids)
4191 | 2:54 | SPEED | BattleProcessPredict crossed 35ms taking 61ms on a 11ms budget (11ms avg budget), reaching 72ms on the frame.
4191 | 2:54 | SPEED | Global crossed 35ms to 72ms. Task durations: (8ms: Battles) (4ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel)
4260 | 2:57 | SPEED | Our Probe #152 20/20 (20/20) [1891, 3559](59, 111) crossed 35ms: 68ms on Idle, FightOrFlee, Idle, Scout, PreserveScout
4260 | 2:57 | SPEED | Agency crossed 35ms taking 71ms on a 24ms budget (23ms avg budget), reaching 72ms on the frame.
4260 | 2:57 | SPEED | Global crossed 35ms to 72ms. Task durations: (11ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
4317 | 2:59 | SPEED | BattleProcessPredict crossed 35ms taking 56ms on a 9ms budget (9ms avg budget), reaching 59ms on the frame.
4317 | 2:59 | SPEED | Global crossed 35ms to 59ms. Task durations: (10ms: Battles) (8ms: Micro) (3ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
4378 | 3:02 | SPEED | BattleProcessPredict crossed 35ms taking 51ms on a 6ms budget (6ms avg budget), reaching 66ms on the frame.
4378 | 3:02 | SPEED | Global crossed 35ms to 66ms. Task durations: (11ms: Battles) (2ms: Micro) (1ms: Planning) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Grids)
4442 | 3:05 | SPEED | BattleProcessPredict crossed 35ms taking 52ms on a 3ms budget (1ms avg budget), reaching 62ms on the frame.
4442 | 3:05 | SPEED | Global crossed 35ms to 62ms. Task durations: (10ms: Battles) (2ms: Micro) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
4513 | 3:08 | SPEED | BattleProcessPredict crossed 35ms taking 51ms on a 6ms budget (6ms avg budget), reaching 58ms on the frame.
4513 | 3:08 | SPEED | Global crossed 35ms to 58ms. Task durations: (10ms: Battles) (5ms: Micro) (1ms: Intel) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning)
4581 | 3:10 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 2ms budget (2ms avg budget), reaching 61ms on the frame.
4581 | 3:10 | SPEED | Global crossed 35ms to 61ms. Task durations: (9ms: Battles) (5ms: Micro) (4ms: Planning) (1ms: Fingerprinting) (0ms: Geography) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Manners)
4648 | 3:13 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 17ms budget (17ms avg budget), reaching 54ms on the frame.
4648 | 3:13 | SPEED | Global crossed 35ms to 54ms. Task durations: (9ms: Battles) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
4713 | 3:16 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 4ms budget (4ms avg budget), reaching 49ms on the frame.
4713 | 3:16 | SPEED | Global crossed 35ms to 49ms. Task durations: (10ms: Micro) (5ms: Battles) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
4781 | 3:19 | SPEED | BattleProcessPredict crossed 35ms taking 45ms on a 14ms budget (14ms avg budget), reaching 55ms on the frame.
4781 | 3:19 | SPEED | Global crossed 35ms to 55ms. Task durations: (9ms: Battles) (8ms: Micro) (1ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids)
4848 | 3:22 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 6ms budget (6ms avg budget), reaching 65ms on the frame.
4848 | 3:22 | SPEED | Global crossed 35ms to 65ms. Task durations: (10ms: Battles) (1ms: Grids) (0ms: Yolo) (0ms: Planning) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
4916 | 3:24 | SPEED | BattleProcessSwap crossed 35ms taking 41ms on a 9ms budget (5ms avg budget), reaching 50ms on the frame.
4916 | 3:24 | SPEED | Global crossed 35ms to 50ms. Task durations: (11ms: Battles) (1ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
4981 | 3:27 | SPEED | BattleProcessPredict crossed 35ms taking 39ms on a 1ms budget (1ms avg budget), reaching 46ms on the frame.
4981 | 3:27 | SPEED | Global crossed 35ms to 46ms. Task durations: (7ms: Battles) (6ms: Micro) (1ms: Fingerprinting) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
5047 | 3:30 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 18ms budget (10ms avg budget), reaching 45ms on the frame.
5047 | 3:30 | SPEED | Global crossed 35ms to 45ms. Task durations: (11ms: Battles) (3ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5111 | 3:32 | SPEED | BattleProcessPredict crossed 35ms taking 37ms on a 6ms budget (5ms avg budget), reaching 38ms on the frame.
5111 | 3:32 | SPEED | Global crossed 35ms to 38ms. Task durations: (7ms: Battles) (3ms: Micro) (1ms: Fingerprinting) (0ms: Intel) (0ms: Manners) (0ms: Grids) (0ms: Planning)
5174 | 3:35 | SPEED | BattleProcessPredict crossed 35ms taking 33ms on a 6ms budget (6ms avg budget), reaching 47ms on the frame.
5174 | 3:35 | SPEED | Global crossed 35ms to 47ms. Task durations: (6ms: Battles) (3ms: Planning) (1ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
5240 | 3:38 | SPEED | BattleProcessPredict crossed 35ms taking 34ms on a 10ms budget (10ms avg budget), reaching 43ms on the frame.
5240 | 3:38 | SPEED | Global crossed 35ms to 43ms. Task durations: (11ms: Battles) (0ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5308 | 3:41 | SPEED | BattleProcessPredict crossed 35ms taking 34ms on a 6ms budget (6ms avg budget), reaching 46ms on the frame.
5308 | 3:41 | SPEED | Global crossed 35ms to 46ms. Task durations: (12ms: Battles) (4ms: Planning) (1ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
5377 | 3:44 | SPEED | BattleProcessPredict crossed 35ms taking 33ms on a 8ms budget (8ms avg budget), reaching 46ms on the frame.
5377 | 3:44 | SPEED | Global crossed 35ms to 46ms. Task durations: (10ms: Battles) (5ms: Micro) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
5443 | 3:46 | SPEED | Tactician crossed 35ms taking 39ms on a 4ms budget (4ms avg budget), reaching 51ms on the frame.
5443 | 3:46 | SPEED | Global crossed 35ms to 52ms. Task durations: (12ms: Micro) (11ms: Battles) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
5580 | 3:52 | SPEED | BattleProcessPredict crossed 35ms taking 36ms on a 1ms budget (1ms avg budget), reaching 58ms on the frame.
5580 | 3:52 | SPEED | Global crossed 35ms to 58ms. Task durations: (6ms: Battles) (2ms: Grids) (1ms: Micro) (0ms: Geography) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
5655 | 3:55 | SPEED | Squads crossed 35ms taking 41ms on a 6ms budget (8ms avg budget), reaching 45ms on the frame.
5655 | 3:55 | SPEED | Global crossed 35ms to 45ms. Task durations: (10ms: Micro) (10ms: Battles) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
5726 | 3:58 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 4ms budget (4ms avg budget), reaching 52ms on the frame.
5726 | 3:58 | SPEED | Global crossed 35ms to 52ms. Task durations: (8ms: Battles) (6ms: Planning) (1ms: Grids) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo)
5807 | 4:01 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 7ms budget (7ms avg budget), reaching 48ms on the frame.
5807 | 4:01 | SPEED | Global crossed 35ms to 48ms. Task durations: (8ms: Battles) (4ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5890 | 4:05 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 7ms budget (7ms avg budget), reaching 58ms on the frame.
5890 | 4:05 | SPEED | Global crossed 35ms to 58ms. Task durations: (8ms: Battles) (2ms: Micro) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
5973 | 4:08 | SPEED | BattleProcessDivisions crossed 35ms taking 43ms on a 8ms budget (12ms avg budget), reaching 60ms on the frame.
5973 | 4:08 | SPEED | Global crossed 35ms to 60ms. Task durations: (3ms: Micro) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Battles) (0ms: Planning)
6054 | 4:12 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 7ms budget (7ms avg budget), reaching 57ms on the frame.
6054 | 4:12 | SPEED | Global crossed 35ms to 57ms. Task durations: (8ms: Battles) (3ms: Planning) (0ms: Fingerprinting) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Grids)
6137 | 4:15 | SPEED | Our Probe #157 20/20 (20/20) [2222, 189](69, 5) crossed 35ms: 39ms on Idle, FightOrFlee, Idle, Fight
6137 | 4:15 | SPEED | Agency crossed 35ms taking 39ms on a 23ms budget (24ms avg budget), reaching 41ms on the frame.
6137 | 4:15 | SPEED | Global crossed 35ms to 41ms. Task durations: (9ms: Micro) (8ms: Battles) (0ms: Intel) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Planning) (0ms: Grids)
6218 | 4:19 | SPEED | Grids crossed 35ms taking 45ms on a 0ms budget (0ms avg budget), reaching 58ms on the frame.
6218 | 4:19 | SPEED | Global crossed 35ms to 58ms. Task durations: (10ms: Micro) (8ms: Battles) (0ms: Yolo) (0ms: Planning) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
6296 | 4:22 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 5ms budget (5ms avg budget), reaching 53ms on the frame.
6296 | 4:22 | SPEED | Global crossed 35ms to 53ms. Task durations: (7ms: Micro) (6ms: Battles) (6ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting) (0ms: Intel) (0ms: Grids)
6376 | 4:25 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 8ms budget (8ms avg budget), reaching 53ms on the frame.
6376 | 4:25 | SPEED | Global crossed 35ms to 53ms. Task durations: (12ms: Battles) (7ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
6446 | 4:28 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 10ms budget (10ms avg budget), reaching 45ms on the frame.
6446 | 4:28 | SPEED | Global crossed 35ms to 45ms. Task durations: (9ms: Micro) (5ms: Battles) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
6514 | 4:31 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 11ms budget (11ms avg budget), reaching 52ms on the frame.
6514 | 4:31 | SPEED | Global crossed 35ms to 52ms. Task durations: (9ms: Micro) (1ms: Battles) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
6583 | 4:34 | SPEED | Agency crossed 35ms taking 61ms on a 25ms budget (23ms avg budget), reaching 61ms on the frame.
6583 | 4:34 | SPEED | Global crossed 35ms to 62ms. Task durations: (9ms: Battles) (6ms: Planning) (4ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Grids)
6650 | 4:37 | SPEED | Grids crossed 35ms taking 46ms on a 0ms budget (0ms avg budget), reaching 50ms on the frame.
6650 | 4:37 | SPEED | Global crossed 35ms to 50ms. Task durations: (12ms: Battles) (2ms: Micro) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting) (0ms: Planning)
6719 | 4:39 | SPEED | BattleProcessPredict crossed 35ms taking 47ms on a 11ms budget (11ms avg budget), reaching 49ms on the frame.
6719 | 4:39 | SPEED | Global crossed 35ms to 49ms. Task durations: (12ms: Battles) (7ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
6793 | 4:43 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 2ms budget (2ms avg budget), reaching 49ms on the frame.
6793 | 4:43 | SPEED | Global crossed 35ms to 49ms. Task durations: (14ms: Battles) (6ms: Micro) (2ms: Grids) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Planning)
7003 | 4:51 | SPEED | BattleProcessPredict crossed 35ms taking 44ms on a 2ms budget (2ms avg budget), reaching 53ms on the frame.
7003 | 4:51 | SPEED | Global crossed 35ms to 53ms. Task durations: (8ms: Battles) (7ms: Micro) (1ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning)
7144 | 4:57 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 6ms budget (6ms avg budget), reaching 59ms on the frame.
7144 | 4:57 | SPEED | Global crossed 35ms to 59ms. Task durations: (1ms: Micro) (1ms: Intel) (1ms: Battles) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Fingerprinting)
7215 | 5:00 | SPEED | BattleProcessPredict crossed 35ms taking 40ms on a 2ms budget (2ms avg budget), reaching 51ms on the frame.
7215 | 5:00 | SPEED | Global crossed 35ms to 51ms. Task durations: (10ms: Micro) (4ms: Battles) (0ms: Intel) (0ms: Manners) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
7288 | 5:03 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 9ms budget (9ms avg budget), reaching 50ms on the frame.
7288 | 5:03 | SPEED | Global crossed 35ms to 50ms. Task durations: (10ms: Battles) (3ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
7363 | 5:06 | SPEED | Our Probe #208 20/20 (20/20) [2202, 107](68, 3) crossed 35ms: 38ms on Idle, FightOrFlee, Idle, Fight, Engage, Approach
7363 | 5:06 | SPEED | Agency crossed 35ms taking 43ms on a 24ms budget (24ms avg budget), reaching 44ms on the frame.
7363 | 5:06 | SPEED | Global crossed 35ms to 44ms. Task durations: (10ms: Battles) (1ms: Micro) (0ms: Manners) (0ms: Geography) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
7434 | 5:09 | SPEED | Our Probe #192 20/20 (20/20) [2240, 123](70, 3) crossed 35ms: 34ms on Idle, FightOrFlee, Idle, Fight, Engage, Approach
7434 | 5:09 | SPEED | Agency crossed 35ms taking 36ms on a 24ms budget (24ms avg budget), reaching 37ms on the frame.
7434 | 5:09 | SPEED | Global crossed 35ms to 37ms. Task durations: (9ms: Micro) (1ms: Planning) (1ms: Grids) (0ms: Geography) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Battles)
7507 | 5:12 | SPEED | BattleProcessPredict crossed 35ms taking 35ms on a 6ms budget (6ms avg budget), reaching 42ms on the frame.
7507 | 5:12 | SPEED | Global crossed 35ms to 42ms. Task durations: (10ms: Battles) (3ms: Micro) (1ms: Fingerprinting) (0ms: Intel) (0ms: Yolo) (0ms: Manners) (0ms: Geography) (0ms: Planning) (0ms: Grids)
7591 | 5:16 | SPEED | Our Probe #186 20/20 (20/20) [2263, 159](70, 4) crossed 35ms: 39ms on Idle, FightOrFlee, Idle, Fight, Engage, Approach
7591 | 5:16 | SPEED | Agency crossed 35ms taking 41ms on a 23ms budget (23ms avg budget), reaching 43ms on the frame.
7591 | 5:16 | SPEED | Global crossed 35ms to 43ms. Task durations: (10ms: Battles) (2ms: Micro) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel)
7672 | 5:19 | SPEED | BattleProcessPredict crossed 35ms taking 38ms on a 6ms budget (6ms avg budget), reaching 50ms on the frame.
7672 | 5:19 | SPEED | Global crossed 35ms to 50ms. Task durations: (8ms: Battles) (1ms: Micro) (0ms: Fingerprinting) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
7762 | 5:23 | SPEED | BattleProcessDivisions crossed 35ms taking 44ms on a 8ms budget (9ms avg budget), reaching 46ms on the frame.
7762 | 5:23 | SPEED | Global crossed 35ms to 46ms. Task durations: (6ms: Battles) (4ms: Planning) (2ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
7852 | 5:27 | SPEED | BattleProcessPredict crossed 35ms taking 42ms on a 3ms budget (3ms avg budget), reaching 53ms on the frame.
7852 | 5:27 | SPEED | Global crossed 35ms to 53ms. Task durations: (9ms: Battles) (2ms: Micro) (1ms: Intel) (1ms: Planning) (0ms: Grids) (0ms: Yolo) (0ms: Manners) (0ms: Fingerprinting)
7947 | 5:31 | SPEED | BattleProcessPredict crossed 35ms taking 46ms on a 12ms budget (2ms avg budget), reaching 50ms on the frame.
7947 | 5:31 | SPEED | Global crossed 35ms to 50ms. Task durations: (8ms: Battles) (3ms: Planning) (0ms: Geography) (0ms: Grids) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting)
8049 | 5:35 | SPEED | BattleProcessPredict crossed 35ms taking 48ms on a 9ms budget (9ms avg budget), reaching 54ms on the frame.
8049 | 5:35 | SPEED | Global crossed 35ms to 55ms. Task durations: (7ms: Battles) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Planning) (0ms: Grids)
8147 | 5:39 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 6ms budget (6ms avg budget), reaching 61ms on the frame.
8147 | 5:39 | SPEED | Global crossed 35ms to 61ms. Task durations: (8ms: Battles) (1ms: Micro) (1ms: Fingerprinting) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Planning)
8241 | 5:43 | SPEED | BattleProcessPredict crossed 35ms taking 54ms on a 10ms budget (10ms avg budget), reaching 60ms on the frame.
8241 | 5:43 | SPEED | Global crossed 35ms to 61ms. Task durations: (7ms: Battles) (4ms: Planning) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
8339 | 5:47 | SPEED | BattleProcessPredict crossed 35ms taking 58ms on a 12ms budget (12ms avg budget), reaching 62ms on the frame.
8339 | 5:47 | SPEED | Global crossed 35ms to 62ms. Task durations: (7ms: Battles) (1ms: Micro) (0ms: Yolo) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Planning) (0ms: Grids)
8436 | 5:51 | SPEED | BattleProcessPredict crossed 35ms taking 55ms on a 16ms budget (16ms avg budget), reaching 62ms on the frame.
8436 | 5:51 | SPEED | Global crossed 35ms to 62ms. Task durations: (6ms: Battles) (1ms: Micro) (1ms: Planning) (0ms: Yolo) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
8814 | 6:07 | SPEED | BattleProcessJudge crossed 35ms taking 64ms on a 22ms budget (21ms avg budget), reaching 67ms on the frame.
8814 | 6:07 | SPEED | Global crossed 35ms to 67ms. Task durations: (2ms: Battles) (2ms: Planning) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting) (0ms: Geography)
8964 | 6:13 | SPEED | BattleProcessPredict crossed 35ms taking 67ms on a 14ms budget (14ms avg budget), reaching 78ms on the frame.
8964 | 6:13 | SPEED | Global crossed 35ms to 78ms. Task durations: (6ms: Battles) (0ms: Yolo) (0ms: Planning) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
9131 | 6:20 | SPEED | Gameplan crossed 35ms taking 68ms on a 2ms budget (2ms avg budget), reaching 72ms on the frame.
9131 | 6:20 | SPEED | Global crossed 35ms to 73ms. Task durations: (2ms: Battles) (1ms: Planning) (0ms: Fingerprinting) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Grids)
9362 | 6:30 | SPEED | Tactician crossed 35ms taking 65ms on a 1ms budget (1ms avg budget), reaching 71ms on the frame.
9362 | 6:30 | SPEED | Global crossed 35ms to 71ms. Task durations: (3ms: Battles) (1ms: Planning) (0ms: Geography) (0ms: Micro) (0ms: Manners) (0ms: Grids) (0ms: Intel) (0ms: Fingerprinting)
9580 | 6:39 | SPEED | Gameplan crossed 35ms taking 65ms on a 2ms budget (2ms avg budget), reaching 69ms on the frame.
9580 | 6:39 | SPEED | Global crossed 35ms to 69ms. Task durations: (3ms: Battles) (1ms: Grids) (1ms: Planning) (0ms: Intel) (0ms: Micro) (0ms: Manners) (0ms: Fingerprinting)
9794 | 6:48 | SPEED | Geography crossed 35ms taking 61ms on a 1ms budget (1ms avg budget), reaching 61ms on the frame.
9794 | 6:48 | SPEED | Global crossed 35ms to 61ms. Task durations: (3ms: Battles) (1ms: Planning) (0ms: Geography) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Intel) (0ms: Fingerprinting) (0ms: Grids)
9978 | 6:55 | SPEED | BattleProcessCluster crossed 35ms taking 57ms on a 24ms budget (24ms avg budget), reaching 58ms on the frame.
9978 | 6:55 | SPEED | Global crossed 35ms to 58ms. Task durations: (2ms: Battles) (1ms: Planning) (0ms: Grids) (0ms: Intel) (0ms: Yolo) (0ms: Micro) (0ms: Manners) (0ms: Fingerprinting)