public interface Loadable extends PlayerUnit
| Modifier and Type | Method and Description |
|---|---|
java.util.List<MobileUnit> |
getLoadedUnits() |
int |
getSpaceRemaining() |
boolean |
isLoaded() |
boolean |
load(MobileUnit target) |
boolean |
load(MobileUnit target,
boolean queued)
Loads target unit into this transporter.
|
boolean |
unload(MobileUnit target) |
boolean |
unloadAll() |
boolean |
unloadAll(boolean queued) |
getArmor, getBuildUnit, getDamageFrom, getDamageTo, getGasPrice, getHitPoints, getInitialHitPoints, getLastCommand, getLastCommandFrame, getLastKnownHitPoints, getLastKnownPosition, getLastKnownTilePosition, getMineralPrice, getOrder, getOrderTarget, getOrderTargetPosition, getPlayer, getSecondaryOrder, getShields, getSightRange, getSpellCooldown, getVelocityX, getVelocityY, getWeakestUnitInRadius, isAccelerating, isAttackFrame, isAttacking, isBeingConstructed, isBeingHealed, isCloaked, isCompleted, isDetected, isDetector, isFlyer, isIdle, isInterruptible, isIrradiated, isLockedDown, isMaelstrommed, isPowered, isStartingAttack, isUnderAttack, maxHitPoints, maxShields, rightClick, rightClick, tileHeight, tileWidthexists, getAngle, getBottom, getClosest, getDistance, getDistance, getDistance, getId, getInitiallySpotted, getInitialPosition, getInitialTilePosition, getKillCount, getLastSpotted, getLeft, getMiddle, getPosition, getRight, getSize, getTilePosition, getTop, getType, getUnitsInRadius, getX, getY, height, isFlying, isSelected, isVisible, widthboolean isLoaded()
boolean load(MobileUnit target)
boolean load(MobileUnit target, boolean queued)
target - unit to loadqueued - true if command is queuedboolean unload(MobileUnit target)
boolean unloadAll()
boolean unloadAll(boolean queued)
int getSpaceRemaining()
java.util.List<MobileUnit> getLoadedUnits()