public class SiegeTank extends MobileUnitImpl implements Mechanical, GroundAttacker
UnitImpl.TrainingSlot| Constructor and Description |
|---|
SiegeTank() |
| Modifier and Type | Method and Description |
|---|---|
Weapon |
getGroundWeapon() |
int |
getGroundWeaponCooldown() |
int |
getGroundWeaponDamage() |
int |
getGroundWeaponMaxCooldown() |
int |
getGroundWeaponMaxRange() |
int |
getMaxGroundHits() |
boolean |
isSieged() |
boolean |
siege() |
boolean |
unsiege() |
attack, attack, attack, attack, follow, getAcidSporeCount, getSupplyRequired, getTargetPosition, getTargetUnit, getTopSpeed, getTransport, getTurnRadius, holdPosition, holdPosition, isBlind, isBraking, isDefenseMatrixed, isEnsnared, isFollowing, isHallucination, isHoldingPosition, isMoving, isParasited, isPatrolling, isPlagued, isStasised, isStuck, isUnderDarkSwarm, isUnderDisruptionWeb, isUnderStorm, move, move, patrol, patrol, stopgetAirWeaponCooldown, getAirWeaponDamage, getAirWeaponMaxCooldown, getAirWeaponMaxRange, getArmor, getBuildUnit, getDamageFrom, getDamageTo, getGasPrice, getGroundWeaponCooldown, getHitPoints, getInitialHitPoints, getLastCommand, getLastCommandFrame, getLastKnownHitPoints, getLastKnownPosition, getLastKnownTilePosition, getMaxAirHits, getMaxEnergy, getMineralPrice, getOrder, getOrderTarget, getOrderTargetPosition, getPlayer, getSecondaryOrder, getShields, getSightRange, getSpellCooldown, getUnitStatCalculator, getVelocityX, getVelocityY, getWeakestUnitInRadius, isAccelerating, isAttackFrame, isAttacking, isBeingConstructed, isBeingHealed, isCloaked, isCompleted, isDetected, isDetector, isFlyer, isIdle, isInterruptible, isIrradiated, isLockedDown, isMaelstrommed, isPowered, isStartingAttack, isUnderAttack, maxHitPoints, maxShields, rightClick, rightClick, tileHeight, tileWidthcancelResearch, cancelTrain, cancelTrain, cancelUpgrade, canResearch, canTrain, canUpgrade, compareTo, equals, exists, getAllUnits, getAngle, getBottom, getClosest, getCurrentFrame, getDamageEvaluator, getDistance, getDistance, getDistance, getId, getInitiallySpotted, getInitialPosition, getInitialTilePosition, getKillCount, getLastSpotted, getLeft, getMiddle, getPlayer, getPosition, getRallyPosition, getRallyUnit, getResearchInProgress, getRight, getSize, getTilePosition, getTop, getType, getUnit, getUnitsInRadius, getUpgradeInProgress, getX, getY, hashCode, height, isFlying, isSelected, issueCommand, isVisible, research, setRallyPoint, setRallyPoint, toString, train, upgrade, widthclone, finalize, getClass, notify, notifyAll, wait, wait, waitattack, attack, getTargetUnitgetArmor, getBuildUnit, getDamageFrom, getDamageTo, getGasPrice, getHitPoints, getInitialHitPoints, getLastCommand, getLastCommandFrame, getLastKnownHitPoints, getLastKnownPosition, getLastKnownTilePosition, getMineralPrice, getOrder, getOrderTarget, getOrderTargetPosition, getPlayer, getSecondaryOrder, getShields, getSightRange, getSpellCooldown, getVelocityX, getVelocityY, getWeakestUnitInRadius, isAccelerating, isAttackFrame, isAttacking, isBeingConstructed, isBeingHealed, isCloaked, isCompleted, isDetected, isDetector, isFlyer, isIdle, isInterruptible, isIrradiated, isLockedDown, isMaelstrommed, isPowered, isStartingAttack, isUnderAttack, maxHitPoints, maxShields, rightClick, rightClick, tileHeight, tileWidthexists, getAngle, getBottom, getClosest, getDistance, getDistance, getDistance, getId, getInitiallySpotted, getInitialPosition, getInitialTilePosition, getKillCount, getLastSpotted, getLeft, getMiddle, getPosition, getRight, getSize, getTilePosition, getTop, getType, getUnitsInRadius, getX, getY, height, isFlying, isSelected, isVisible, widthpublic boolean siege()
public boolean unsiege()
public boolean isSieged()
public Weapon getGroundWeapon()
getGroundWeapon in interface GroundAttackerpublic int getGroundWeaponMaxRange()
getGroundWeaponMaxRange in interface GroundAttackergetGroundWeaponMaxRange in class PlayerUnitImplpublic int getGroundWeaponMaxCooldown()
getGroundWeaponMaxCooldown in interface GroundAttackergetGroundWeaponMaxCooldown in class PlayerUnitImplpublic int getGroundWeaponCooldown()
getGroundWeaponCooldown in interface GroundAttackerpublic int getGroundWeaponDamage()
getGroundWeaponDamage in interface GroundAttackergetGroundWeaponDamage in class PlayerUnitImplpublic int getMaxGroundHits()
getMaxGroundHits in interface GroundAttackergetMaxGroundHits in class PlayerUnitImpl